Virtual World News
"It technically works on PC, and it's working fine," chief marketing officer David Reid told RPS. "But there are other platforms it could run on. There's nothing that technically prevents it from running on a console, for example."
While Reid does say later in the interview that PC is "definitely in the cards," there certainly seems to be a prominent nudge toward the game coming to consoles first. And interestingly enough, it's not even really confirmed that the game will be released for the Oculus Rift specifically.
"While we can't get into details here," Reid pointed out, "there are other platforms that are available. It is technically possible to run this game without a Rift. There's a whole bunch of different things out on the market right now."Permalink | Email this | Comments
- Source: Rock, Paper Shotgun
Have any Massively staffers participated in an in-game protest? How many feel that these types of demonstrations can actually be effective? These are the questions I posed to the team members this week.
The Think Tank: Would you participate in an in-game protest? originally appeared on Massively on Thu, 24 Oct 2013 09:00:00 EST. Please see our terms for use of feeds.
Keeping up with it all can be a challenge, particularly if Star Citizen isn't the only game you're following!
What say you, Massively readers? How closely do you follow an MMO's development? Do you soak up everything the dev team releases, or do you try to keep abreast of roundups or less frequent updates?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: How closely do you follow an MMO's development? originally appeared on Massively on Thu, 24 Oct 2013 08:00:00 EST. Please see our terms for use of feeds.
Sun Wukong also has the ability to transform into an eagle, ox, or tiger, with each form bringing a special combat effect. As an eagle, he moves quickly and passes through enemies. As an ox he injures and knocks back any enemy in his path. And as a tiger he pounces on and stuns the first enemy he encounters. Check out the full reveal video from Hi-Rez after the break.
[Source: Hi-Rez press release]Permalink | Email this | Comments
"The Spire can be most closely compared to the Embassy in terms of it being more about providing high-end equipment than it is about providing fleet convenience and discounts," Cryptic says. "That being said, there are some excellent benefits for fleets that progress through the Spire holding's tiers."
The Spire ultimately provides an additional progression avenue for STO fleets, complete with new rewards, a new social environment, and plenty of unlockable special projects. Read all about it via the links below.
Cryptic details Star Trek Online's latest fleet progression update originally appeared on Massively on Wed, 23 Oct 2013 20:00:00 EST. Please see our terms for use of feeds.
- Source: Dev blog
The article also touches on PvP and what appears to be a button for opting in or out of the game's open-world free-for-all system. Click past the cut for the videos, including some HUD-free Archer and Sorcerer combat, and don't forget to read the full impressions piece behind the links below.
Still more Black Desert beta vids, PvE impressions originally appeared on Massively on Wed, 23 Oct 2013 19:00:00 EST. Please see our terms for use of feeds.
- Source: Steparu
As per usual with each $1 million milestone, CIG head honcho Chris Roberts responded with a Letter from the Chairman and a sneak peek at upcoming stretch goals. This latest milestone unlocked public transportation, and while that may sound somewhat -- ahem -- pedestrian at first, consider Roberts' description. "A public transportation system may not seem as sexy as a new bomber or a cruiser, but it speaks directly to the goal of making Star Citizen an immersive, world-building experience," he says. "Instead of having a simple fast travel option like an MMORPG, Star Citizen will feature a living, breathing system to support that gameplay requirement... a system that will be impacted by the economy and player actions in all sorts of exciting ways!"
Roberts also unveiled the game's $26 million stretch goal, which takes the form of expanded capital ship systems like damage control teams, bulkheads to slow boarders, and various navigation and engineering console management options.
Latest stretch goal speaks to Star Citizen's 'immersive, world-building experience' originally appeared on Massively on Wed, 23 Oct 2013 18:00:00 EST. Please see our terms for use of feeds.
- Source: Chairman's letter
We went behind the scenes and asked the studio what we can expect in the winter expansion and what we can look forward to in the future. The developers were pretty open about what was coming soon, which -- like Mt. Hua -- is chock-full of new features.
The Art of Wushu: Lifting the veil on the winter expansion originally appeared on Massively on Wed, 23 Oct 2013 17:00:00 EST. Please see our terms for use of feeds.
Escapist noted that an entry for "DayZ Early Access" showed up yesterday on the Steam Database for the USA territory. The title was delayed last August when the team was waiting for the core network architecture to be put into place.
Joystiq contacted Lead Designer Dean Hall, who said that the game is nearing its final stretch to an alpha test. "All I can say is that progress has been very good," Hall said. "We're a mix of nervous and excited. And as I'd stated on my twitter when I announced my break from social media/updates, we are on the final lap. Part of the final process involves the actual administration of the release, which is actually surprisingly complex and time-consuming. So, to confirm, there is no release date announcement and we're 100 percent focused on getting the alpha out the door."Permalink | Email this | Comments
This time, however, instead of becoming a Shugo, players will be transformed into a bear-like Khum'gom. Even more power can be obtained if players transform into a Nightmare Circus Harlequin using an item available via quest and in the store. Also, anywhere from two to six players can participate. The instance consists of three stages, and rewards can include exclusive costumes and wings, dyes, consumables, manastones, and much more. For a full accounting of all the possible prizes and a breakdown of each stage, check out the official announcement. But if you want to get in on the event, you'd better hurry -- the Nightmare Circus is in town for only two weeks and packs up November 6th, 2013.
Aion opens Halloween-themed Nightmare Circus dungeon originally appeared on Massively on Wed, 23 Oct 2013 16:00:00 EST. Please see our terms for use of feeds.
- Source: Nightmare Circus instance