Virtual World News
But even after a few extra posts explaining the changes and the reasoning behind them, there were still some unanswered questions and remnants of confusion from the quick succession of announcements. Why were some titles in SOE's arsenal listed part of the pass but others aren't? Which membership gift is actually the one going forward? When will these changes take place? And what about the European players? I sat down with Smedley to answer these questions and get some added clarity on these changes,
Smedley expounds on benefits blunder and SOE's philosophy originally appeared on Massively on Mon, 13 Jan 2014 11:00:00 EST. Please see our terms for use of feeds.
Maybe you were in a part of the country that didn't turn people into popsicles this past week; if so, count yourself lucky. Many of us couldn't leave our houses and were forced to game furiously to keep warm! Wait... maybe we were actually the lucky ones! Either way, we accepted our lot -- as trying as it was -- and found additional ways to add to our warmth. Did you know that good, hearty belly laughs at the antics of the The Stream Team can raise your core temperature? It's true! So if you find yourself needing to stay warm this week, tune into Massively TV and test it out for yourself.
The Stream Team: Human Popsicles edition, January 13 - 19, 2014 originally appeared on Massively on Mon, 13 Jan 2014 09:00:00 EST. Please see our terms for use of feeds.
Back in the day, Star Wars: Galaxies had its own version of player representation that never seemed to actually accomplish anything. EVE Online's Council of Stellar Management has been meeting for years now, and it's probably the most impactful of the ones listed here, though whether that's due to the actual CSM or the fact that EVE is one of the few MMOs permanently affected by player action is up for debate.
The question I'm coming to is this: Do you think player councils are a good idea? Would you like to serve on one? Why or why not?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!Permalink | Email this | Comments
Heaton said that despite demand from players, the team is not working on creating any new traditional instances, raids, or Rohan housing. He did comment that one of the older zones is a "possibility" for a revamp during 2014 and that there are no plans to merge servers. For players looking to jump from the old Codemasters servers to the other ones, Heaton reported that a "significant technical issue" has kept this from becoming a reality.
If you're curious about how many people are playing the game, well, you're going to be curious for a long time to come. "Unless we can say we have 10 million players and are bigger than World of Warcraft, what's the point?" asked Heaton during the event.
LotRO not working on new dungeons, has no plans to merge servers originally appeared on Massively on Sun, 12 Jan 2014 21:00:00 EST. Please see our terms for use of feeds.
This week, gamers, bloggers, and developers clashed over The Elder Scrolls Online's viability, homing in on the sustainability of its proposed business model, the effectiveness of its marketing reach, and the appeal of its gameplay for traditional MMORPG gamers. Meanwhile, the game spent the weekend in another round of closed beta, revealed the perks of becoming Emperor of Tamriel, and became the focus for some meaty combat analysis.
Read on for a look at the rest of this week's top MMO stories.
MMO Week in Review: The sustainability of the Elder Scrolls Online originally appeared on Massively on Sun, 12 Jan 2014 20:00:00 EST. Please see our terms for use of feeds.
Four more structures were initially planned for the Rubicon 1.1 point release to expand the game's tactical possibilities, and this week two of those structures were confirmed. The Mobile micro Jump Unit is a game-changing strategic device that allows players any nearby players to jump their ships 100km forward, and the highly requested Mobile Scan Inhibitor physically hides nearby ships from probes and the directional scanner. Players on the test server have also discovered overview filter options for Mobile Jump Disruptor and Mobile Decoy Unit deployable structures, but developers were unable to confirm whether these would be part of Rubicon 1.1 or even if they'd definitely make it into the game.
In this week's EVE Evolved, I look into the tactical possibilities of the Mobile Micro Jump Unit and Mobile Scan Inhibitor and why some players have reservations about these game-changing strategic structures.Permalink | Email this | Comments
With Star Citizen, though, and with the all-PvP-all-the-time crowd in particular, I'm constantly left wondering whether these people have bothered to research the game they're backing.
Stick and Rudder: Five reasons Star Citizen isn't a dedicated PvP game originally appeared on Massively on Sun, 12 Jan 2014 14:00:00 EST. Please see our terms for use of feeds.
So I signed up for a free Brain Storm account, picked out where my city should be located (based on a real-world map), and started the tutorial. At first I thought that an MMO that is essentially one part quiz-show, one part MMORTS, and one part SimCity-ish builder would come off as hokey and much too easy.
But I was wrong on a lot of fronts. This game is clever, clean, and a lot of fun.Permalink | Email this | Comments
"Here is the Crystal Tower in Final Fantasy XIV, which cuts a fine figure over Silvertear Lake," she wrote in. "It's stunning to behold both within and without, and it contains bosses reminiscent of those in Final Fantasy III, the first Final Fantasy game to feature the Crystal Tower dungeon. The Keeper of the Lake can be seen in the right corner of this shot, a monument that contains the bones of the Guardian of Silvertear Falls (the Midgardsormr) and the wreckage of the massive Garlean Empire airship (Agrius). The Midgardsormr sacrificed itself to bring down the airship in a valiant act of altruism that no doubt saved the lives of many innocent Eorzeans! It's one of my favorite bits of the game's lore."
Did you get all of that? I feel as though there's going to be a test. I might need to cheat off of your sheets. Insert one quarter to continue this column, by the way.Permalink | Email this | Comments