Virtual World News
The change has stirred unrest in the Dungeons and Dragons Online community, resulting in high-profile, multi-page forum threads along with the in-game sit-in that has now lasted for over 24 hours. The sit-in is currently focused on the Wayfinder server; dozens of players now occupy the city of Stormreach under the guild tag "Update Twenty Killed Me."
According to the DDO forum's dev tracker, no Turbine employee has offered a response to any of the protest threads.
[Thanks to Robert for the tip!]
Dungeons and Dragons Online players protest True Heart changes originally appeared on Massively on Sun, 20 Oct 2013 19:00:00 EST. Please see our terms for use of feeds.
Many expected the siphon to be a minor annoyance to starbase owners, with the presence of a siphon being easily discovered and a limit of one siphon per starbase established. In reality, one siphon unit can rob a starbase of 60% of the output from a moon harvester or 12.5% from a simple reactor, and there's no limit to how many can be stacked on an individual starbase. It'll take only two of these to completely shut down a single moon-mining operation, and the owner will get no warning whatsoever that it's happening.
In this week's EVE Evolved, I look at how the Siphon Unit will work, its stats, various ways to protect your starbase from it, and what the long-term implications may be for EVE.Permalink | Email this | Comments
I asked about the possibility that Galactic Starfighter was designed with PvE in mind. [BioWare] said no, it was not. That is far far far far far down on the wall of crazy, is PvE Starfighter. [BioWare] said the biggest problems would be with scripting and 3-D AI; things that they don't have in the game they would basically have to write fresh. The good thing about PvE is the good scripting. Getting the ability in at the right time makes it interesting and fun, but not unfair. You know, getting those enrage timers right. Getting like a DOT thrown out at the right time. Stuff that has to be done really well for PvE to work right. And for them to do that in space would be a lot of work. So problems with scripting and AI would be reasons that we won't be seeing PvE Galactic starfighter.SWTOR launched with an on-rails space shooter component and is currently in the process of adding space PvP with December's Galactic Starfighter expansion.
[Thanks Grand Nagus!]Permalink | Email this | Comments
- Source: Unnamed SWTOR Podcast
Steparu has posted plenty of both interior and exterior housing screenshots as well as a video tour which you can see after the break.Permalink | Email this | Comments
- Source: Steparu
The team is also hard at work on the UI and a new HUD as well as the game's dynamic encounter systems. The details are fuzzy at this point, but Red 5 says that "Firefall is meant to be a living, breathing world with things happening at all times and something that reacts to player involvement."
The rest of the dev blog covers the game's story, character progression, crafting, creatures, combat, and social integration. Read all about it via the links below.
Red 5 doubles Firefall's internal QA team, focuses on bug-squashing originally appeared on Massively on Sun, 20 Oct 2013 15:00:00 EST. Please see our terms for use of feeds.
- Source: Dev update
Fortunately there are a ton of worthy space sims that we can use to while away the next couple of years. Or the next couple of months, because dogfighting alpha!
Stick and Rudder: Ten space sims to fill your Star Citizen void originally appeared on Massively on Sun, 20 Oct 2013 14:00:00 EST. Please see our terms for use of feeds.
The source speculated that Sega may be concerned about PSO2's potential profitability in the West but was clear that whispers from its contacts in the company in no way represent an official cancellation of a Western release. Phantasy Star Online 2 has had no visible presence in the Western games community since it was shown at the 2012 Penny Arcade Expo.
[Thanks to BGO for the tip!]
Rumor: PSO2 may not be heading to the West, despite being 'fully localized' originally appeared on Massively on Sun, 20 Oct 2013 14:30:00 EST. Please see our terms for use of feeds.
- Source: TSSZ
Gazillion has released a Squirrel Girl teaser trailer which you can see after the cut.Permalink | Email this | Comments
- Source: Announcement
I started to see the end of this tunnel of drudgery near the end of my week with the game. It started off by giving me some basic tutorial tips and then pushed me into quest after quest that had to be completed before I was able to move on to the next one. Each step sucked the fun out of the game and made it seem as if I would never be seeing the massive battles and castle bombardments that the game's trailer promised.Permalink | Email this | Comments
Meanwhile, Captain Matt paid a few thousand credits to go on a once-in-a-lifetime trip with Han and Chewie in Star Wars Galaxies. "Here's me going into lightspeed with the closest of friends!"
As Matt's living it up playing space chess with a Wookiee and getting his arms torn off, we've got many very important submissions to check out after the jump!Permalink | Email this | Comments