Virtual World News
Oddly enough, I've only been following this title very casually since its first announcement. Sometimes I get swept up in all of the pre-launch hype, and sometimes it just passes me by. In this case, I've dipped my toes into the waters of interest from time to time and found it pleasingly warm. Yet it's kind of a no-brainer to be interested in this game for me because I do love Cryptic's titles and free-to-play philosophy (especially for Star Trek Online) and also because I'm at the right point in my life to appreciate some bite-sized gaming.
Bite-sized gaming? Is that just vernacular for "fun size" candy bars that are neither filling nor sized for a party? Nay, I say to you. It's just a good alternative to have in a gaming diet.Permalink | Email this | Comments
Usually when I run these polls, the winning game is one that I haven't played. In this case, the winner is not only a game that I've played extensively but one I'm very fond of despite my long absence.
But I'm getting ahead of myself. It's time for a brief and not perfectly accurate recap of the game's history, followed by a set of polls and a couple of things I'm doing differently this time around. One of those things is not the bonus polls, if you were wondering. So if you've somehow missed the story so far, what's the deal with Star Trek Online?
Choose My Adventure: Interfering in Star Trek Online originally appeared on Massively on Wed, 06 Mar 2013 19:00:00 EST. Please see our terms for use of feeds.
For some people, characters are just the tools they use to interact with the game. For others, characters are an emotional link, even if they don't really roleplay. Seeing your first character brings back a rush of memories, whether that character is in Ultima Online or Star Wars: The Old Republic. So do you have an emotional reaction to old characters? Or do you not really look back to what you've played in the past, focusing instead on the present?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: Do you have an emotional reaction to old characters? originally appeared on Massively on Tue, 05 Mar 2013 08:00:00 EST. Please see our terms for use of feeds.
Character creation is extremely detailed, though it's worth noting that the game's classes are gender-locked. Core features traditional tab targeting, a mixture of open-world maps and instancing, and massive server-vs.-server-vs. server PvP. Steparu ultimately concludes that the game needs work, citing wonky animations and the lack of any differentiating features as major concerns. You can check out a trio of gameplay and character creation videos after the cut.
Core Online videos detail avatar creation, PvE, PvP originally appeared on Massively on Tue, 05 Mar 2013 09:00:00 EST. Please see our terms for use of feeds.
- Source: Steparu
But wait, Star Citizen is a space flight simulator, isn't it? Well, yes, but players will also have a fully customizable avatar for use in boarding actions and bipedal combat as well as a hangar full of ships. Cloud Imperium says that more character details will surface later this week.Permalink | Email this | Comments
- Source: Human male head
Gear progression is a common subject for this column and with good reason. Although there is skill involved when playing SWTOR, gear is the great equalizer. As in many themepark MMOs, a player's gear greatly determines whether or not he can defeat specific instances or bosses. Because of this, how a player earns gear and which gear happens to be the best at any given moment becomes top priority when new content comes out. With an additional five levels being added with Rise of the Hutt Cartel, gear becomes especially important. Let's examine how everything breaks down.Permalink | Email this | Comments
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Massively Speaking Episode 239: Countdown to terror originally appeared on Massively on Tue, 05 Mar 2013 11:00:00 EST. Please see our terms for use of feeds.
When the possibility of Guild Wars 3 was broached, Johanson deemed it unlikely, at least for now. "We want to be able to have teams that are literally developing new, innovative features that change the way that you play our game and grow that experience so it literally feels like you don't leave Guild Wars 2," he explained. "Guild Wars 2 becomes Guild Wars 2.5 or Guild Wars 3 and it continues to grow."
ArenaNet not currently working on Guild Wars 2 expansions or sequels originally appeared on Massively on Tue, 05 Mar 2013 13:30:00 EST. Please see our terms for use of feeds.
Major patch highlights include a new zone, a new raid, server-wide events, new factions, and new world bosses.Permalink | Email this | Comments
- Source: Announcement
Watch as the action heats up when adventurers face off against their frozen foes in the trailer after the cut. And don't forget to check out the beta action live as Massively TV brings you six hours of Neverwinter livestreams on Friday and Saturday.
[Source: Perfect World press release]
Icy dangers revealed in Neverwinter's Icespire Peak trailer originally appeared on Massively on Tue, 05 Mar 2013 14:30:00 EST. Please see our terms for use of feeds.