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Shroud of the Avatar promises offline mode with no DRM
March 12, 2013

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Shroud of the Avatar promises offline mode with no DRM
As Richard Garriott's Shroud of the Avatar Kickstarter campaign continues, the team has posted an update on a few topics that in no way have to do with the recent SimCity kerfuffle.

The post states that the team is creating an offline version of the game for those who prefer that style (or find it more convenient). While players won't be able to take their offline character into the online version, there may be the possibility of doing the reverse.

Other words of comfort include the promise that Shroud of the Avatar "will not use any form of DRM" for its offline mode and that the single-player version won't be littered with microtransactions.

[Thanks to Don for the tip!]

MassivelyShroud of the Avatar promises offline mode with no DRM originally appeared on Massively on Tue, 12 Mar 2013 10:00:00 EST. Please see our terms for use of feeds.

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PlanetSide 2's GU04 introduces account unlocks, the two-man flash, and a new training zone
March 12, 2013

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PlanetSide 2's GU04 introduces account unlocks, the twoman flash, and new training zone
Over the next couple of weeks, PlanetSide 2 players will be treated to a number of new goodies to help in their war efforts. Between next week's GU04 update and the patch the week after, soldiers will notice new equipment along with some account and UI changes.

One of the most anticipated incoming features is the account-wide unlocks for items bought with StationCash. Of course, faction items will still be restricted to factions. Speaking of factions, each one will be getting its hands on a new rocket launcher; these weapons pay homage to the empire-specific ones from the original PlanetSide. On the vehicle side, the flash buggy will have a rumble seat, allowing a passenger to come along for the ride and shoot anything that gets in the way, as well as a cloaking ability for Infiltrators. And all folks who want to give weapons or vehicles a test drive can enter VR Training, a safe zone devoid of resource costs and cool-down timers.

The March roadmap video demonstrates some of these changes as well as platoon management window improvements and membership enhancements. Check out the details in the video after the break.

Continue reading PlanetSide 2's GU04 introduces account unlocks, the two-man flash, and a new training zone

MassivelyPlanetSide 2's GU04 introduces account unlocks, the two-man flash, and a new training zone originally appeared on Massively on Tue, 12 Mar 2013 12:00:00 EST. Please see our terms for use of feeds.

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Put your Age of Wushu avatar to work while you're offline
March 12, 2013

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Age of Wushu - Street performer breathing fire
When you log off from your favorite MMO, does your avatar dream? Maybe, but when you log off from Age of Wushu, your character continues to be an active participant in the wuxia-drenched fantasy world.

Many of the NPCs that you see milling about the game's cities and towns are in fact offline player characters going about their business. Your offline avatar can be a fire-breathing street performer, a cafe owner, a blacksmith, or one of several other professions depending on where you log out. There are both risks and rewards inherent in the the game's offline systems. The former include the ability to be kidnapped (and to subsequently log in to an unfamiliar location) while the latter allows you to collect money and items earned from various tasks.

Read all about it at the official Age of Wushu website.

MassivelyPut your Age of Wushu avatar to work while you're offline originally appeared on Massively on Tue, 12 Mar 2013 11:00:00 EST. Please see our terms for use of feeds.

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SWTOR panel at SXSW touches on Hutt expansion and other updates
March 12, 2013

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SWTOR panel at SXSW touches on Hutt expansion and other updates
If you weren't able to make it to Austin to catch the Star Wars: The Old Republic panel at the SXSW Interactive Gaming Expo this past weekend, we've got you covered; here's a video of a good chunk of it so you don't have to miss out. Of course, we also understand that some of you might be pressed for time due to things like, oh, maybe work, so you can't kick back and watch it all at once right now. For those, we've got a synopsis of the highlights to tide you over.

The devs opened with a few words about the upcoming Rise of the Hutt Cartel expansion. Sadly, no date announced, but they did mention the bonus items coming with each pre-order. Folks who spring for the expansion early (which is $10 cheaper for subscribers) will get a holostatue, a pet, and an exclusive title. The devs also emphasized the new content coming with the expansion, including gear, abilities, and two storylines on the new planet -- one for the Republic and one for the Empire.

During the audience Q&A session, the devs also revealed that the cartel market update expected today will offer a cartel pack with almost entirely new items instead of repeats. All of the items can also be sold via auction. There are more tidbits to be had in this video, so pull up a chair and watch the final 22 minutes of the panel after the break.

[Thanks to Jose for the tip!]

Continue reading SWTOR panel at SXSW touches on Hutt expansion and other updates

MassivelySWTOR panel at SXSW touches on Hutt expansion and other updates originally appeared on Massively on Tue, 12 Mar 2013 13:00:00 EST. Please see our terms for use of feeds.

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Guardians of Middle-Earth: A fun game doomed by its business model
March 12, 2013

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League of Legends title image
The MOBA genre has exploded in recent years, with global giant League of Legends becoming the most actively played video game in the world and competitive tournaments getting more viewers than some televised sports. Today's MOBAs appeal to casual and competitive gamers alike, but until recently very few had crossed the console barrier. Released on PS3 and XBox 360 last December, Guardians of Middle-Earth took traditional DotA gameplay and made the quite experimental leap onto consoles.

I'm not much of a console gamer (you can take my mouse and keyboard away when you pry them from my cold, dead hands), but I couldn't pass up the opportunity to see how Guardians of Middle-Earth stacks up against its PC-based counterparts. Monolith Studios has done great things in adapting MOBA gameplay to a console control scheme and audience, and the core game really is a lot of fun to play. But in charging an initial purchase price for a game that relies on having a large community, publisher Warner Bros. may have accidentally consigned Guardians to the scrapheap.

In this hands-on opinion piece, I explore Guardians of Middle-Earth and ask why it's already a ghost town just three months after launch.

Continue reading Guardians of Middle-Earth: A fun game doomed by its business model

MassivelyGuardians of Middle-Earth: A fun game doomed by its business model originally appeared on Massively on Tue, 12 Mar 2013 14:00:00 EST. Please see our terms for use of feeds.

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    Music on the frontier: An interview with WildStar composer Jeff Kurtenacker
    March 12, 2013

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    Music on the frontier A talk with WildStar's Jeff Kurtenacker
    A great soundtrack has the ability to raise the mundane to memorable and the wonderful to epic. It's hard to imagine films like Star Wars or Back to the Future without their iconic scores or video games like Super Mario Bros. and Final Fantasy without their catchy tunes. So I'm always keen to hear the soundtracks of up-and-coming MMOs because they give me an indication of how much care is being given to the overall quality of the project.

    I'm doubly excited for WildStar's score because it's being composed by Jeff Kurtenacker. Kurtenacker produced one of my all-time favorite MMO soundtracks, Pirates of the Burning Sea, which is a playful, exuberant romp through the nautical soundscape. And so far from what we've heard of WildStar's score, we can expect much of the same when we make planetfall on Nexus.

    On one drizzly afternoon in a country that you've never heard of, Kurtenacker met with us in a small pub to talk about the joys of creating the music that will soon be infecting the brains of thousands (millions?) of gamers worldwide. Read on, space-man or space-woman, and be astounded!

    Continue reading Music on the frontier: An interview with WildStar composer Jeff Kurtenacker

    MassivelyMusic on the frontier: An interview with WildStar composer Jeff Kurtenacker originally appeared on Massively on Tue, 12 Mar 2013 15:00:00 EST. Please see our terms for use of feeds.

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      World of Tanks sets world record for most players concurrently online on a single server
      March 12, 2013

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      World of Tanks sets world record for most players concurrently online
      Wargaming has made its mark in gaming history. World of Tanks has staked out a place as the Guinness World Record holder for most players logged onto an MMO server, with 190,541 players simultaneously logged in on one of the game's Russian servers. This blasts the game's previous record of 91,311 players to smithereens.

      Andrei Yarantsau, VP of Global Operations at Wargaming, calls this "an important and exciting milestone for the company," adding that, "if World of Tanks keeps growing at the rate it is, the game will soon top the current total and secure another world record."

      [Source: Wargaming press release]

      MassivelyWorld of Tanks sets world record for most players concurrently online on a single server originally appeared on Massively on Tue, 12 Mar 2013 17:00:00 EST. Please see our terms for use of feeds.

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        Seeing what it takes to be a Defiance Ark Hunter
        March 12, 2013

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        Seeing what it takes to be a Defiance Ark Hunter
        What does it take to be an Ark Hunter in Trion Worlds' upcoming Defiance? If the following lore video is any indication, you have to be really into puking, eating mutant lizards, and having needles shoved into the back of your neck. But then you get weapons, and these are really big weapons that you can shoot things in the face with.

        So it's a trade-off.

        Check out the latest episode of the Ark Hunter Chronicles after the jump. Then finish your lizard stew because you've got puking to do!

        Continue reading Seeing what it takes to be a Defiance Ark Hunter

        MassivelySeeing what it takes to be a Defiance Ark Hunter originally appeared on Massively on Tue, 12 Mar 2013 16:30:00 EST. Please see our terms for use of feeds.

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        Flameseeker Chronicles: The eye of the storm in Guild Wars 2
        March 12, 2013

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        Flameseeker Chronicles The eye of the storm
        You might remember that Guild Wars 2 got a fairly sizable update not too long ago. You might also remember that we didn't really touch on that update last week. I tend to think that such content needs some time to simmer before we can really dig into it here. The time has come, my friends! The storm has been well and truly gathered, so I believe it's time to take a look at some of what came into the game at the end of February.

        Continue reading Flameseeker Chronicles: The eye of the storm in Guild Wars 2

        MassivelyFlameseeker Chronicles: The eye of the storm in Guild Wars 2 originally appeared on Massively on Tue, 12 Mar 2013 16:00:00 EST. Please see our terms for use of feeds.

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          DC Universe Online gets lucky with GU24
          March 12, 2013

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          DC Universe Online gets lucky with GU24
          What are Mxyleprechauns? Oh, only the most feared entities on St. Patrick's Day if you happen to be in DCUO's neck of the woods. The seasonal event is once again live as Game Update 24 comes to the game.

          GU24 is more than just a touching reunion with Mister Mxyzptlk, however. The update creates a new alert from the Batcave inner sanctum raid, adds optional character outlines, improves the mail system, and allows for the purchase of more slot upgrades.

          And while they might not be as sexy as the above bullet points, bug fixes and balance changes fill out a rather lengthy list on the patch notes page. Get cracking, superheroes, because those interdimensional beings aren't going to banish themselves!

          MassivelyDC Universe Online gets lucky with GU24 originally appeared on Massively on Tue, 12 Mar 2013 17:30:00 EST. Please see our terms for use of feeds.

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