Virtual World News
Both RIFT and City of Steam announced sunsets-but-not-quite this week. The English-language version of City of Steam is shuttering next month, but take heart: It's been reacquired by its original studio in China and will relaunch with major gameplay revisions as City of Steam: Arkadia. And RIFT, fresh from an apparently nasty duel with its Russian operating partner, shut down abruptly in that country, though RIFT EU continues to welcome refugee players.
Read on for a look at the rest of this week's top MMO stories.Permalink | Email this | Comments
This year's EVE Fanfest gave players a glimpse into the world of immersive twitch combat with the announcement of a new dogfighting game set in the EVE Online universe. Originally starting out as an virtual reality experiment by a few developers in their spare time, EVE Valkyrie has now become a full game in its own right and an example of what's possible with the Oculus Rift virtual reality headset. It was always assumed that Valkyrie was an EVE game in name and theme only, but recently developers have revealed that they'd like it to tie into the actual EVE Online universe itself.
In this week's EVE Evolved, I look at recently revealed information on EVE Valkyrie and speculate on how it could be integrated into the EVE universe.Permalink | Email this | Comments
I gave my usual Rise and Shiny treatment to the game and enjoyed it over the last week, casually poking around town, jumping into dungeons, collecting monster DNA, and trying to understand some of the strange, mistranslated quest dialogue.
As I finished up my time with the game (for now), I discovered that I had quite a bit of fun, but I also ran into many of the same problems that I have had with other titles from the same area.Permalink | Email this | Comments
I wouldn't want to avoid reader Carla, however, because she's bringing her crazy-A game to DC Universe Online today. "Here is a photo of my supervillain, Certifiably Insane, posing before the city she's conquered," she wrote.
So my question is, what do you do with a city once you conquer it? Get mired in administrative red tape? Does Certifiably Insane have to preside over council meetings and sewage labor union debates now? How does a supervillain deal with zoning issues, anyway?
The answers to that and so very much more are all after the break in this week's One Shots.Permalink | Email this | Comments
So let's tack this today: Does underwater combat really add that much to an MMO? Is it a waste of developer resources or an important part of creating an immersive world? As a bonus question, when's the last time you went underwater to fight jellyfish with a spear gun in the real world?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: Does underwater combat add that much? originally appeared on Massively on Sun, 27 Oct 2013 08:00:00 EST. Please see our terms for use of feeds.
This time around, the questions run the gamut from character characterization to advertising to lore dissemination. While not all of the addressed questions have definitive answers (groups size is still under discussion, and 3-D sound bites haven't even been considered), there's still information to be found. So feel free to take a moment and peek behind the development curtain to catch the latest answers to fans' questions.
Camelot Unchained's second Piercing the Veil Q&A released originally appeared on Massively on Sat, 26 Oct 2013 20:00:00 EST. Please see our terms for use of feeds.
- Source: Piercing the Veil 2
Afterward, I was somewhat less than impressed. It's not that I think it's a bad event, just that it's a bit lackluster, something that the game has suffered from thus far on the holiday front. So let's talk about what went right, what went wrong, and what can be improved for the next few years of the game's operation for at least this one holiday because darn it -- Halloween events matter.
Unless you really don't like holiday events, in which case I don't know what to tell you.Permalink | Email this | Comments
I know what it's like to want to participate fully in an event but not know where to start. And now with so many more new players (thanks in large part to the Heroic Characters), it's not even a matter of finding the little changes to this year's event. Let's be honest: Even those of us who have taken part previously can't remember every detail from year to year, especially when more is added each holiday season! So today I'm going to provide a guide to introduce you to all things Nights of the Dead.
The Tattered Notebook: Navigating EQII's Nights of the Dead originally appeared on Massively on Sat, 26 Oct 2013 16:00:00 EST. Please see our terms for use of feeds.
The gameplay display continues with a course in resource acquisition and combination; the natural elements gathered nearby are crafted into a simple weapon/tool. Study these new elements for yourself in the video below, then class dismissed!
New TUG video gives lesson in physics and crafting originally appeared on Massively on Sat, 26 Oct 2013 14:00:00 EST. Please see our terms for use of feeds.
- Source: Kickstarter video update
Halloween's back in many of our older titles this month, and for those of you who have been away from a beloved classic, it may just be the best time to return for another go. Anarchy Online not only has the return of Uncle Pumpkinhead but some pretty good subscription deals right now. EverQuest has the Haunting of Norrath, Pixel Pirates is offering seasonal items in the store, Guild Wars probably toggled its Halloween 2013 switch, RuneScape's got a brand-new questline, and Dark Age of Camelot is up to its standard tricks with the Pumpkin Moon.
Of course, October wasn't just about trick-or-treating; plenty of other events have happened to the classic MMO collective. From a record-setting expansion to invasions to a very happy birthday, this month kept hopping (and growling, slithering, and lurking). Let's check it out!Permalink | Email this | Comments