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Nexon Europe adds new character and dungeons to MapleStory
March 18, 2013

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Nexon Europe adds new character and dungeons to MapleStory
Have you ever thought that adventuring would be so much easier if there were two of you? MapleStory players in Europe will have the chance for just that experience if they choose the newest character -- Mihile, The Knight of Light. As a special ability, this knight can duplicate himself, essentially creating a shield to protect against enemies. At level 70, Mihile can also transfer this same skill onto other players.

Along with the knight, Nexon Europe is adding three new dungeons to MapleStory. Players will soon get to dive into four dungeons based on the seasons through Spiegelmann's Strange Gallery, take a cable car to the quests in Fatansy Theme Park, and discover the secrets of of the beautiful Sakura Castle. The first two will be accessible starting at level 50, but the final dungeon is only for players over level 70.

[Source: Nexon Europe press release]

MassivelyNexon Europe adds new character and dungeons to MapleStory originally appeared on Massively on Mon, 18 Mar 2013 12:30:00 EST. Please see our terms for use of feeds.

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    Bungie considered fantasy, modern settings for Destiny
    March 18, 2013

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    Destiny concept art
    You're probably at least semi-interested in Bungie's always-online console shooter called Destiny, yeah? Would you still be interested if it featured a stock fantasy or modern-day setting instead of far-future sci-fi?

    That was a distinct possibility, according to a piece at OXM. Bungie writer and design director Joseph Staten said the team ultimately gravitated toward a mix of sci-fi and fantasy "because it gave [them] this freedom."

    "Fantasy brings us this texture that we can wrap around sci-fi, which is really appealing, especially if you're an artist who's just been stuck making straight up space armour for ten years," Staten explains. "A bit of cloth is very refreshing." Head to OXM for the full write-up, and have a look past the cut for a four-minute trailer that introduces Destiny's setting and backstory.

    Continue reading Bungie considered fantasy, modern settings for Destiny

    MassivelyBungie considered fantasy, modern settings for Destiny originally appeared on Massively on Mon, 18 Mar 2013 13:30:00 EST. Please see our terms for use of feeds.

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    The Nexus Telegraph: More WildStar class speculation
    March 18, 2013

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    The official Facebook page has neat screenshots that don't always tie into the theme.
    WildStar got a website overhaul not too long ago, giving those of us watching the game a bit more information about the class setup. All four classes have their limitations on display along with the roles that those classes will play -- meaning we're now sitting at two healers, two tanks, and two more class placeholders that have yet to be revealed, which did nicely shoot my speculation about the class/role division in the throat, but I'm not exactly complaining.

    Of course, knowing who can be what means that we have a clearer picture of WildStar's structure, and that means we can speculate about how the rest of that structure will be filled in. So with full knowledge that I might turn out to be wrong before the week is out, I'm going to guess at what's coming around the bend in terms of the game's classes and how the classes will play in their respective roles.

    Continue reading The Nexus Telegraph: More WildStar class speculation

    MassivelyThe Nexus Telegraph: More WildStar class speculation originally appeared on Massively on Mon, 18 Mar 2013 13:00:00 EST. Please see our terms for use of feeds.

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      Chaos Theory: Hoppin' TSW's train to Cairo
      March 18, 2013

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      Chaos Theory  Hoppin' that train to Cairo in TSW
      It doesn't matter one iota what I had planned to talk about today, regardless of how phenomenal it may have been. The fact that The Last Train to Cairo has pulled into the station means I'm hopping on it! Yes, The Secret World's latest update hit this week with barely a day's warning and (thanks to my lifetime membership), I've been sinking my teeth into it since last Thursday.

      However, in the interest of full disclosure, I have to say that I have not boarded the actual train part of the adventure. I had no interest in blowing through the new content in just a couple of days; I prefer to savor the new goodies. But I have delved pretty deeply into it and have a experienced a fair share of Issue #6. So how's the ride so far? Keep reading for a test drive.

      Continue reading Chaos Theory: Hoppin' TSW's train to Cairo

      MassivelyChaos Theory: Hoppin' TSW's train to Cairo originally appeared on Massively on Mon, 18 Mar 2013 14:00:00 EST. Please see our terms for use of feeds.

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        Captain's Log: STO's fleet advancement and reputation systems
        March 18, 2013

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        STO Romulan embassy
        In my continuing efforts to mark time until we all find out what the blazes the most recent teasers for Star Trek Online's upcoming March Beneath the Raptor's Wings are hinting at, this column is going to delve into two huge new tech developments the game has seen since its free-to-play conversion.

        Many players are just now coming back to Star Trek Online after a prolonged absence and have asked me to touch on some of the changes the game has seen in the past two years. Seasons Six and Seven saw the release of the fleet advancement and reputation systems. Both of the new systems work on the same basic principles, so let's go over the basics, then touch on each individual system's idiosyncrasies.

        Continue reading Captain's Log: STO's fleet advancement and reputation systems

        MassivelyCaptain's Log: STO's fleet advancement and reputation systems originally appeared on Massively on Mon, 18 Mar 2013 15:00:00 EST. Please see our terms for use of feeds.

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          EA CEO John Riccitiello resigns
          March 18, 2013

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          EA CEO John Riccitiello resigns
          John Riccitiello, CEO of Electronic Arts, has submitted his resignation today. According to a public statement by EA board chairman Larry Probst, Riccitiello's last day will be March 30, and Probst will serve as the executive chairman through the transition as the board searches for a new CEO candidate.

          Of course, the statement goes on to proclaim EA's "rock solid" strategy and future, as this news could certainly work against the company's reputation. Or, it could mean a bright new future with a new leader at the helm.

          Let us know in the comments below what you think about Riccitiello's resignation and what it could mean for EA's future.

          MassivelyEA CEO John Riccitiello resigns originally appeared on Massively on Mon, 18 Mar 2013 16:35:00 EST. Please see our terms for use of feeds.

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          League of Legends hits the five million concurrency mark
          March 18, 2013

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          League of Legends hits the five million concurrency mark
          League of Legends is a runaway success train with no brakes and millions of passengers, it seems. Riot Games announced that the title "regularly exceeds" five million concurrent players across the globe, which is an increase of two million since last October.

          "We're humbled by the support of players and now more than ever feel the weight of those expectations," Riot Games wrote on its website. "Good luck, have fun, and please have mercy on our servers."

          Of course, that number would be a little higher if all of League of Legends' 32 million monthly players would log in at the same time. If someone can organize that flash mob, we'll be first in line to salute the achievement.

          MassivelyLeague of Legends hits the five million concurrency mark originally appeared on Massively on Mon, 18 Mar 2013 16:00:00 EST. Please see our terms for use of feeds.

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          Fantasy MMO Eldevin enters closed beta
          March 18, 2013

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          Eldevin enters closed beta
          Last month we introduced you to Eldevin, a new browser-based fantasy MMO being developed by Hunted Cow Studios. If you're looking for a story-driven game filled with quests, PvP, and dungeons, all set in a corrupt fantasy world, Eldevin might be the place for you. And now, you can jump in and experience the world as the game moves into the closed beta stage.

          Developers are also very eager for player feedback. John Stewart, the studio manager of Hunted Cow, stated:
          "The closed beta test is a very exciting milestone for us in our development of Eldevin, our goal was to create the best browser-based roleplaying game on the market. Our small studio has been working on Eldevin diligently for the best part of 8 years and we're incredibly proud of what we've accomplished. We hope players enjoy the close beta test and we're looking forward to finding out what they think of the game!"
          The first wave of invitations for beta testing has already been sent out, but more will be sent over the course of the beta. Players wishing to participate should head on over to the official site to apply.

          [Source: Hunted Cow Studios]

          MassivelyFantasy MMO Eldevin enters closed beta originally appeared on Massively on Mon, 18 Mar 2013 17:00:00 EST. Please see our terms for use of feeds.

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            Age of Wushu introduces Battlefield Arenas
            March 18, 2013

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            Age of Wushu introduces Battlefield Arenas
            Age of Wushu is launching out of closed beta on April 10th, and with that launch comes another newly announced feature: Battlefield Arenas. These arenas allow players to test out their PvP skills in a closed and controlled environment before hitting the mean streets.

            The arenas will introduce two distinct modes: Power Competition and Death Mode. Power Competition scores teams for the kills made, while Death Mode is faster and more intense with no respawn timers and no time limit.

            You can read more about these Battlefield Arenas at the official Age of Wushu site and be sure to watch the arena modes in action during the video embedded just after the jump.

            Continue reading Age of Wushu introduces Battlefield Arenas

            MassivelyAge of Wushu introduces Battlefield Arenas originally appeared on Massively on Mon, 18 Mar 2013 18:30:00 EST. Please see our terms for use of feeds.

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            The Elder Scrolls Online invites fans to a PAX party
            March 18, 2013

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            The Elder Scrolls Online invites fans to a PAX party
            You, yes you, are cordially invited to attend one of the least exclusive but most festive shindigs at PAX East this weekend. The Elder Scrolls Online team is throwing a party on Saturday evening for any and all who show up (on a first-come, first-served basis, of course) at the Castle Meeting Space in downtown Boston.

            Starting at 6:00 p.m. EST, the party includes Tamriel-inspired foods, music, contests, and the opportunity to play TESO in person. The event is open to anyone 13 and older, so you don't have to be attending PAX to get an advance peek at one of the hottest upcoming MMOs!

            MassivelyThe Elder Scrolls Online invites fans to a PAX party originally appeared on Massively on Mon, 18 Mar 2013 18:00:00 EST. Please see our terms for use of feeds.

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