Virtual World News
Age of Wushu has come under fire recently for a large string of hacks, and I jumped to the same conclusion. These hacks always seem like a big deal to the people who get hacked, and Age of Wushu is the kind of game where people are incentivized to steal other peoples' stuff. It's natural that people would hack forums or other less secure places and use that information to get whatever accounts they could find.
But I've started hearing rumors that people are getting hacked in spite of randomized passwords. One player told me of a friend who deliberately posted a valuable commodity in world chat, traded it to an alt, and logged in the original character later to find that the first character had lost all of her money. Is there something going on?Permalink | Email this | Comments
The 7th Legion is an old organization that was founded shortly after the Arkfall, whereupon campers in the Yukon saw the devastation and decided to follow the bushido code of Yoshida Hiro. It's a faction that's different than others in the game, deeply embracing the cyberpunk western motif as it navigates relationships with humans and aliens alike.
If you want to learn more about the 7th Legion, give the Q&A a quick read! Players that purchase the DLC will be given a chance to enlist in the Legion and equipped with its signature gear and skills.Permalink | Email this | Comments
Now, before you get all uppity about the five choices and the fact that you can only pick one, realize that picking one doesn't exclude the others from your game. For example, you might have story content in your virtual world title, or PvE content in your PvP title. Ultimately, though, your game cannot be all things to all people, and this choice is your baseline in terms of what the game exists to facilitate.
Head past the cut to get started!
Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!Permalink | Email this | Comments
Filed under: World of Warcraft, EVE Online, Economy, Game Mechanics, Guilds, MMO Industry, PvP, Endgame, PvE, Opinion, Guild Wars 2, Runes of Magic, Sandbox, Player-Generated Content, MMORPG, MMO Mechanicslower the barrier to entry in order to encourage more people to play MMOs, but how do they keep players interested after they have rolled a new character? More often than not, MMOs greatly benefit from hanging onto players for as long as possible, so encouraging regular play is a massive priority for development teams. As a genre that thrives on creating a connected and dynamic community, MMOs are strengthened by keeping up the number of players that log in daily. This also encourages longevity since players make meaningful connections with the people they are linked to through daily play.
Utilising daily quests, creating an ongoing need for crafted equipment, and necessitating the farming of materials for the good of the collective are all very accessible ways to encourage players to log into their favourite MMO world on a regular basis. As useful as developers may find them, though, the appeal of repeatable daily content is hotly debated by MMO players. For some, low-octane daily content is a brilliant way to unwind that doesn't require a regimented schedule to complete, but many others find the repetition inherent in some daily content tiresome and uninspired.
In this week's MMO Mechanics, I'm going to look at the various applications of daily content in today's MMOs while weighing up the pros and cons of several of these techniques.Permalink | Email this | Comments
I'm sadder than a frog without a lilypad; I feel bad for all the genuine rule-followin' fans who wanted to see their favorite game get the spotlight it certainly deserves. And this will really put a bee in their bonnets: AoC probably woulda won even without the tamperin', so those fools who decided they didn't want to play fair an' square just blew it for the rest of ya. And here I was looking forward to returnin' to Hyboria. For those supporters who voted legitimately, I hope ya still get your time in the ring in another Choose My Adventure.
With that unfortunate business outta the way, I'd like to introduce ya'll to the star of our show: EverQuest. It edged out Anarchy Online by just a few votes to takes its place as the next CMA title. Ya might find it a bit ironic that the keeper of the Norrathian Notebook is heading to Norrath, but since my first attempt to sink my feet in that soil didn't pan out, I'm hopin' it'll be different with ya'll directing the adventure. 'Sides, seems kinda fitting, it being the Year of EverQuest and all. Now there's a whole mess o' choices this week, from race to class to server, so get in there and brand yours before 11:59 p.m. EST on Friday, January 31st.Permalink | Email this | Comments
So what happened? Lots of stuff. The game launched its first full expansion with Legacy of Romulus, players took on the Voth and met up with Worf again, and a whole lot of seasonal fun was had with jetpacks and animated snowmen. But you don't need us to tell you about all of that, do you? The trailer's ready to show you all of that and offer a few glimpses into the future. Why not take a look?
Star Trek Online celebrates its fourth anniversary with a look back at the previous year originally appeared on Massively on Wed, 29 Jan 2014 13:30:00 EST. Please see our terms for use of feeds.
Having said that, I will never wager solely on perception. It's my guess that SOE does indeed know what it is doing and that some of this is due to licensing issues, new games from similar developers, or an attempt to streamline an already fat lineup in order to get ready for one or two massive new titles. In other words, there is no conspiracy. It's most likely that this decision was due to boring old business.
I decided to break down what each game meant to me in the hopes that the confessional will get me ready for the upcoming sunsets. Here's to hoping.Permalink | Email this | Comments
EQ Next Landmark devs randomly Tweeting free Founder's Pack codes originally appeared on Massively on Wed, 29 Jan 2014 11:00:00 EST. Please see our terms for use of feeds.
The clip stars the familiar trio of ESO heroes we've glimpsed in past promotional materials and it pits them against a range of baddies in a nonstop ode to over-the-top action movie violence. It finishes off with ESO's April 4th PC release date as well as a mention of June 2014 for consoles.
In related news, information about the collectors edition appears to have been leaked early on Amazon [Edit: And now it's official!]. Like many CEs, this one, dubbed The Elder Scrolls Online: Imperial Edition, offers a fancy box, a book, a map, a statue, a ring, a mount, and a vanity pet. However, this CE is also the only way players can unlock playing an Imperial in any alliance.
[Thanks to all who sent in tips!]
[Source: ZeniMax press release]
Elder Scrolls Online releases cinematic trailer, announces CE info originally appeared on Massively on Wed, 29 Jan 2014 10:00:00 EST. Please see our terms for use of feeds.