Virtual World News
The 10 creatures in the first look bestiary range from scary to faces only a mother could love. There's the eerie Death Maiden, the Predator-esque Executioner, the chunky Ghastly Seraph, and plenty more creations that crawled out of a few twisted devs' nightmares. These monsters will be inhabiting the expansion's main town of Westmarch, whether or not you decide to turn down any dark alleyways.
Diablo III introduces you to the Reaper of Souls monster mob originally appeared on Massively on Tue, 05 Nov 2013 18:00:00 EST. Please see our terms for use of feeds.
- Source: Dev diary
The ArenaNet team responsible for this release has made some praiseworthy improvements over previous releases, which supports the idea that GW2's living world is still a work in progress with lots of room to grow. Combined with some interesting developer responses from the collaborative development initiative, I think it paints a promising picture of where the story is going in the upcoming months.
Flameseeker Chronicles: Cultivating positive growth in Guild Wars 2 originally appeared on Massively on Tue, 05 Nov 2013 16:00:00 EST. Please see our terms for use of feeds.
There comes a time (OK many times) on the road to 50 in Final Fantasy XIV when you're launched into a dungeon and told very firmly that you may not progress in your main storyline until you've successfully punched each boss in the face. Sastasha is the very first required dungeon, and today Massively's Jasmine sets forth to punch boss faces in this pirate-themed instance! Join us live at 3:00 p.m. EST for all the pirate action.
Game: Final Fantasy XIV
Host: Jasmine Hruschak
Date: Tuesday, November 5th, 2013
Time: 3:00 p.m. EST
Enjoy our Stream Team video below.
The Stream Team: Fighting Piracy in Sastasha, FFXIV's first dungeon originally appeared on Massively on Tue, 05 Nov 2013 15:00:00 EST. Please see our terms for use of feeds.
We still don't know what Blizzard has up its sleeve, though the obvious leap is to a World of Warcraft expansion. With Blizzcon kicking off on November 7th, it's likely we'll have an answer SoonTM.
Warlords of Draenor now trademarked in the US and Europe originally appeared on Massively on Tue, 05 Nov 2013 14:00:00 EST. Please see our terms for use of feeds.
- Source: WoW Insider
Filed under: EVE Online, Business Models, Culture, New Titles, Endgame, Opinion, Free-to-Play, Star Wars: The Old Republic, The Soapbox, Miscellaneous, WildStar, The Elder Scrolls Online, Subscription, Buy-to-Playdoes not like the subscription model. While it's true that some of us praise some games for the choices their publishers have made regarding pricing models, others of us believe still other games have missed the mark. Lately, the subscription model has fallen under some hard scrutiny, but that doesn't mean that all of us dislike the subscription model completely, nor should a few writers' opinions be misconstrued as the opinion of the site as a whole, as if the site were some sentient thing to begin with.
Economists have made extremely persuasive arguments in favor of the subscription model, citing its cost-effectiveness with hard numbers and statistics. We've also seen free-to-play and buy-to-play models allowing companies to revitalize their game, and most importantly for the people employed by the developer, doubling and sometimes tripling their revenue. So at what point does the subscription work?
The Soapbox: No, 'we' don't hate the subscription model originally appeared on Massively on Tue, 05 Nov 2013 12:00:00 EST. Please see our terms for use of feeds.
Last week, the Inquisitor/Consular class took center stage because there is a chance that the Madness spec might actually become viable in PvP. But at the same time the Assassin/Shadow tank becomes viable in PvE, it'll become a wrecking ball in PvP. (Time to roll another character!) Unfortunately, two of my favorite classes aren't seeing the changes they need in the next SWTOR update. Because I'm so helpful to the SWTOR developers, I will sit in my armchair and tell them exactly what to do. But first, let's talk about the tweaks coming for these two enormously popular classes.
Hyperspace Beacon: SWTOR Marauders will suck but Operatives will not originally appeared on Massively on Tue, 05 Nov 2013 13:00:00 EST. Please see our terms for use of feeds.
What's even neater is that RuneScape treats its music as unlockable content, just like other types of rewards. So while you start out with 70 or so tracks in your in-game music player, you'll have to go to certain places or perform certain feats to get the rest. Why have I never heard of this before? That's brilliant!
So obviously, even if I had all 982 tracks on my computer (which I do not), I'm not going to take a week off of work to review them all for you. I love you, but that love has limits. Instead, I've listened to perhaps a tenth of that (including the new stuff by Composer James Hannigan) and chosen a few tracks to share that I feel exemplify this MMO's score.Permalink | Email this | Comments
The latest development blog explains that the goal with these ships was to provide more support for solo exploration while allowing the ship to take a variety of different equipment for variable missions. Both classes of ship (the Astero and the Stratios) can use covert cloaks, feature increased scan probe and virus strength, and have extra module space that sacrifices some strength for vesatility. For more details on fitting and obtaining these ships, check out the full development dispatch.Permalink | Email this | Comments
- Source: Sisters of EVE faction ships
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Harley's passive ability buffs movement and attack speed for all nearby allies, while her activated abilities consist of a direct heal, a ranged attack, a knockback, and a knockup. The net result is that Harley works as support for teammates, knocking away certain enemies while keeping her immediate team healed and buffed. Check out the video preview past the break for more details on how to make the most of Harley's specific arsenal.Permalink | Email this | Comments