Virtual World News
PvP armor will be receiving the same re-balancing treatment that PvP weapons recently got, giving newly level-80 players a fighting chance to land some good blows and dish out damage in PvP. As an update on the long-awaited crafting revamp, the letter notes that all existing items can be broken down into salvaged components for upcoming crafting recipes. And finally, new daily location quests will give players a reason (and rewards) for traveling across Hyboria each day and visiting different locations.
Age of Conan's January Director letter talks PvP gear, daily quests, and crafting system originally appeared on Massively on Tue, 04 Feb 2014 11:00:00 EST. Please see our terms for use of feeds.
Filed under: Sci-Fi, Galleries, Screenshots, Trailers, Video, Events (In-Game), Expansions, Interviews, Launches, PvP, PvE, Opinion, Free-to-Play, Star Wars: The Old Republic, Hyperspace Beacon, MMORPGGalactic Starfighter officially launches in conjunction with Star Wars: The Old Republic Update 2.6. Free-to-play players as well as preferred and subscribed players can now jump into 12v12 freeform space battles. All players can choose to pilot one of four Starfighter archetypes: scout, strike fighter, gunship, or bomber. Two team deathmatch maps joined the pre-launch domination maps, giving pilots four possible arenas to dogfight. But if space isn't your thing, BioWare also introduced a new dynamic flashpoint called Kuat Drive Yards that changes every time you run it.
It's not often that the Hyperspace Beacon coincides with the launch of a SWTOR update let alone the official launch of an expansion. This week, I intend to give you all the juicy details of the new type of starfighter, the new Starfighter PvP maps, and the brand-new flashpoint. I also had a moment to ask a few of questions of Producer Blaine Christine and GSF Lead Designer Michael Backus. But first, let me show you a few screenshots from the new content below and a launch trailer after the break.
Hyperspace Beacon: The official launch of SWTOR's second expansion originally appeared on Massively on Tue, 04 Feb 2014 09:00:00 EST. Please see our terms for use of feeds.
Edge of the Mists is a dedicated overflow map that will allow GW2 players to jump right in to playing WvW while queuing up for the bigger battle on the Eternal Battlegrounds and Borderlands maps. This release also features an overhaul of the WvW UI to make it more informative and streamlined.
Guild Wars 2's Edge of the Mists content release goes live today originally appeared on Massively on Tue, 04 Feb 2014 09:05:00 EST. Please see our terms for use of feeds.
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Read below the cut for the full show notes.Permalink | Email this | Comments
[Source: Wargaming press release]Permalink | Email this | Comments
Although currently busy with a slew of EQN Landmark work (if you doubt that, follow him on Twitter), Georgeson sat down with me to talk a bit about the game's alpha and the plans moving forward, revealing some promising tidbits about incoming crafting specializations, fast travel options, landownership, and the upcoming alpha roadmap. He also expounded on the world's shortest NDA.
Georgeson on Landmark's crafting specializations, NDA, and roadmap originally appeared on Massively on Tue, 04 Feb 2014 10:00:00 EST. Please see our terms for use of feeds.
On the one hand, lifting the NDA earlier implies a great deal of confidence in the game being developed. It's hard to look at a long-running NDA and think that the company behind the game is sure people will like the game on release. But on the other hand, letting people talk freely about a game can lead to no mysteries left on release, which might drive some people away and lead to overload for others. What do you think? How soon should a game lift its testing NDA?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: How soon do you think a game should lift its testing NDA? originally appeared on Massively on Tue, 04 Feb 2014 08:00:00 EST. Please see our terms for use of feeds.
Filed under: Betas, Sci-Fi, Video, Business Models, Events (In-Game), Expansions, Game Mechanics, New Titles, PvP, News Items, PvE, Free-to-Play, Dev Diaries, Miscellaneous, Not So Massively, Sandbox, MOBA, League of Legends, Diablo III, Star Citizen, Elite: Dangerous, Path of ExileStar Citizen's Next Great Starship competition got underway this week, pitting 24 teams of artists and technical wizards against each other for a chance to get their ship design in the game and win the $30,000 top prize. The latest Elite: Dangerous newsletter clarified that there are three major alpha stages coming and that each stage will proceed onto the next only when developers consider it ready.
The League of Legends Championship Series is off to a great start with Gambit breaking Fnatic's undefeated winning streak in the EU circuit. On the smaller end of the competitive scene, Razer has come under fire for allegedly unfairly disqualifying a team in its own $1,000 tournament. Dota 2's New Bloom update has introduced a hilarious new game mode that lets players trade skills with each other and added a clever new feature that lets players jump into recorded games and take control of them.
Third-person MOBA SMITE introduced its first limited edition skin and has pledged to add $5 from each purchase to the prize pool of its upcoming launch tournament. Turn-based MOBA Arena of Heroes hit version 1.44 this week and got its official release on iPhone and Linux. Diablo III showed off the contents of its Reaper of Souls expansion collector's edition box, and a new Path of Exile video shows content update 1.0.6's awesome new summoning spells in action.
Not So Massively: Star Citizen design contest, Dota 2's New Bloom, and LoL tournament controversy originally appeared on Massively on Mon, 03 Feb 2014 20:00:00 EST. Please see our terms for use of feeds.
I was able to ride out the network issues long enough to play the most recent mission, which highlights the voice talents of actor Tim Russ as he reprises his role of Tuvok from Star Trek: Voyager. There are a lot of spoilers ahead; you've been warned! But I won't make any mention of the specific story choices that can be made during the mission. I want to leave some things a surprise.
Captain's Log: Stepping between stars in Star Trek Online originally appeared on Massively on Mon, 03 Feb 2014 19:00:00 EST. Please see our terms for use of feeds.
Finally, Georgeson announced on Twitter that Landmark will only support 64-bit operating systems going forward. He explains why in the aforementioned forum post.
"To prevent our voxel database from crashing under load, we are converting it to 64-bit processes. That will make our DB very stable, and we can then ensure that any other issues no longer have this variable in the discussion so we can narrow down any other 'voxel loss' issues quickly," he said.Permalink | Email this | Comments