Virtual World News
Wait, did you want an update to World of Tanks that was not quite so tank-focused? Well, the new update will also include a new battlefield arena, Tundra, so you can see tanks shoot one another somewhere new. The update is due for release on September 11th in Europe and September 12th in the US, but you can get a small preview from the video just past the cut. (Here's a hint: tanks shoot each other.)
[Source: Wargaming.net press release]
World of Tanks unleashes update 8.8 with new tanks and new tech trees originally appeared on Massively on Tue, 10 Sep 2013 09:45:00 EST. Please see our terms for use of feeds.
McQuaid's personal page hints at the project: "Brad left SOE in August 2013 as part of a huge [reduction in force]. With so many jobless developers in the area and so many exciting game design ideas in his head, Brad intends to start something. He's run the ideas by John Smedley, who was visibly excited. More info will be made available on this site and elsewhere when the timing is appropriate."
Meanwhile, on Twitter McQuaid set his status as "Working on sekret MMO. That is all for now." He also mentions that "going forward I intend to work as closely with [SOE] as possible."
[Thanks to Marianne and Matt for the tip!]
Brad McQuaid working on 'secret' MMO since leaving SOE originally appeared on Massively on Tue, 10 Sep 2013 08:30:00 EST. Please see our terms for use of feeds.
VentureBeat reports that EA has tapped Matthew Bromberg for a promotion from BioWare Austin general manager to group general manager of the entire company. This puts Bromberg in charge of the many BioWare divisions, including studios in Canada and California. Bromberg joined the company in 2012 and was a former CEO of Major League Gaming.
With Bromberg's promotion, Jeff Hickman has become the new BioWare Austin general manager.Permalink | Email this | Comments
- Source: VentureBeat
But then there's the other camp that doesn't care about all of that. Sure, progression is nice to a point, but these are players who derive more enjoyment from the social side of things. They have no interest in joining a guild focused solely upon the endgame; they want to be in a guild for roleplaying or social contacts or whatever. Progress is nice but secondary. So which camp do you veer toward? Does progression matter to you, or are you quite happy finding other ways to play the game?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!Permalink | Email this | Comments