Virtual World News
- Source: Touch Arcade
Also new today are the Conjunct, Visionmaker, and Bloodrave armor sets, which represent the most powerful armor on offer once fully leveled and upgraded. We spoke with En Masse about the state of TERA: Rising, the thought process behind the new encounters, and how the studio answers some common fan complaints.
Check out our interview and exclusive video and images of the Channelworks dungeon after the break.
Massively Exclusive: En Masse talks TERA's Dungeon Assault originally appeared on Massively on Tue, 10 Sep 2013 10:00:00 EST. Please see our terms for use of feeds.
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Read below the cut for the full show notes.Permalink | Email this | Comments
Libra Eorzea offers two big features that tie into the game proper: a game database and a character profile viewer. The database can be stored on a player's mobile device to allow access to information regarding items, quests, achievements, and NPCs offline. However, the profile viewer requires an online connection and an account, and can view both the player's and others' character gear and stats.
The app also accesses players' friend lists, free companies, and linkshells. Square Enix says that it will be expanding Libra Eorzea to include more features in the future.Permalink | Email this | Comments
The next update doesn't just feature an ambulatory dragon corpse with new tricks, though. It also features the long-awaited Looking for Group tool so that players can quickly assemble a full dungeon team without standing around shouting. All of the game's bosses have received a design pass to make them better and more enjoyable in play, and WvW players will enjoy a new power and new ruins. But the video preview is all about Tequatl. When you title an update Tequatl Rising, you put your star front and center.
[Source: ArenaNet press release]Permalink | Email this | Comments
- Source: Update preview
Wait, did you want an update to World of Tanks that was not quite so tank-focused? Well, the new update will also include a new battlefield arena, Tundra, so you can see tanks shoot one another somewhere new. The update is due for release on September 11th in Europe and September 12th in the US, but you can get a small preview from the video just past the cut. (Here's a hint: tanks shoot each other.)
[Source: Wargaming.net press release]
World of Tanks unleashes update 8.8 with new tanks and new tech trees originally appeared on Massively on Tue, 10 Sep 2013 09:45:00 EST. Please see our terms for use of feeds.
McQuaid's personal page hints at the project: "Brad left SOE in August 2013 as part of a huge [reduction in force]. With so many jobless developers in the area and so many exciting game design ideas in his head, Brad intends to start something. He's run the ideas by John Smedley, who was visibly excited. More info will be made available on this site and elsewhere when the timing is appropriate."
Meanwhile, on Twitter McQuaid set his status as "Working on sekret MMO. That is all for now." He also mentions that "going forward I intend to work as closely with [SOE] as possible."
[Thanks to Marianne and Matt for the tip!]
Brad McQuaid working on 'secret' MMO since leaving SOE originally appeared on Massively on Tue, 10 Sep 2013 08:30:00 EST. Please see our terms for use of feeds.
VentureBeat reports that EA has tapped Matthew Bromberg for a promotion from BioWare Austin general manager to group general manager of the entire company. This puts Bromberg in charge of the many BioWare divisions, including studios in Canada and California. Bromberg joined the company in 2012 and was a former CEO of Major League Gaming.
With Bromberg's promotion, Jeff Hickman has become the new BioWare Austin general manager.Permalink | Email this | Comments
- Source: VentureBeat
But then there's the other camp that doesn't care about all of that. Sure, progression is nice to a point, but these are players who derive more enjoyment from the social side of things. They have no interest in joining a guild focused solely upon the endgame; they want to be in a guild for roleplaying or social contacts or whatever. Progress is nice but secondary. So which camp do you veer toward? Does progression matter to you, or are you quite happy finding other ways to play the game?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!Permalink | Email this | Comments