Virtual World News
"Unfortunately, this sprint was not as successful as the last one. Due to illness and travel, a number of items either were not fully completed or in a couple of cases, didn't get started [...] Now, we still had a good sprint but it wasn't as good as the last one," he wrote in his latest update.
Jacobs said that the team is still working to get infrastructure in place but has basic combat functioning and animations improved. Other interesting tidbits from this dev cycle include hints of the next Camelot Unchained video, the initial concepts for a new race, and work being done on the game's magic system. He reports that the team is on track to begin IT testing in January.
Camelot Unchained has rougher-than-expected development stretch originally appeared on Massively on Fri, 08 Nov 2013 14:30:00 EST. Please see our terms for use of feeds.
- Source: Morning update
Heroes of the Storm will begin sign-ups for the MOBA's beta program today, while Hearthstone will go into open beta next month. Rob Pardo amended the timeline for the latter, saying, "In Blizzard-speak, that might be January." Mobile versions of Hearthstone for iOS and Android platforms will come out in the second half of 2014.
You can follow these announcements and more on Massively's BlizzCon liveblog.
BlizzCon 2013: Heroes of the Storm and Hearthstone betas originally appeared on Massively on Fri, 08 Nov 2013 14:44:00 EST. Please see our terms for use of feeds.
When Season One begins, all pre-season rankings will be reset to default for a clean slate. Throughout the season, ratings will be available via web-based leaderboards. Although there is no definite date set for the end of this first season right now, BioWare is looking at a six-month run. Then near the end of the season, exclusive rewards for various tiers of ratings will be announced. And once the season ends, there will be a break before Season Two gets rolling.Permalink | Email this | Comments
- Source: PvP Season One dev blog
Game Update 2.0, Gazillion's "biggest content update ever," has two big features. First up is the Asgard hub, where players will meet to go on a series of new missions through the otherworldly zones. And since Thor is already in the game, 2.0 introduces the next best thing, Loki, the god of mischief. Loki is a sorcerer who has two outfits available, the film edition and the not-tacky-at-all comic book version.
Even if Asgard doesn't delight you, there's a reason for the entire playerbase to rejoice: Gazillion is expanding the starting roster of free heroes from five choices to nine. You can read up on these additions as well as the new legendary and ring item slots in the official patch notes.Permalink | Email this | Comments
- Source: Patch notes
Most MMO gamers, however, are anxiously waiting to hear about World of Warcraft's fifth expansion. Is it happening? Whom are we fighting? Where are we going? Are there any new classes and races? If you want to be among the first to know but didn't snag a ticket, real or virtual, then join us in the comments below as we blog about all the juiciest news -- live!
And don't forget that the opening ceremonies are being streamed for free!
Massively's on the ground in Anaheim during the weekend of November 8th, bringing you all the best news from BlizzCon 2013. Whether you're anticipating World of Warcraft's and Diablo III's next expansions or reveals from Hearthstone and Heroes of the Storm, we aim to have it covered!
Massively's BlizzCon 2013 liveblog: Opening ceremony and WoW presentation originally appeared on Massively on Fri, 08 Nov 2013 13:40:00 EST. Please see our terms for use of feeds.
MMOs, and frankly most RPGs, do character creation backward. They usually start with the appearance of the character when it should start with some sort of history or class. But there are some very important elements that every MMO character creation screen should have and still more that I'd like to see specifically in ESO.
Tamriel Infinium: The critical elements of Elder Scrolls Online character creation originally appeared on Massively on Fri, 08 Nov 2013 12:00:00 EST. Please see our terms for use of feeds.
The kill occurred in Jita, a high-security system that acts as one of EVE's central trading hubs. While there is protection for players in high-security space, today's kill should reinforce the idea that you're never truly safe in EVE -- if you're going to move PLEX, you should do it in something with more armor than a soda can.
Unfortunate capsuleer learns not to move EVE Online PLEX in starter ships originally appeared on Massively on Fri, 08 Nov 2013 12:30:00 EST. Please see our terms for use of feeds.
Grab a drink and settle back: Each walkthrough is between seven and 18 minutes long. Enjoy Helm's Deep and Westfold in the videos below, and head on over to LOTRO Players to behold the other four zones.
[Thanks to all who sent this in!]
Lord of the Rings Online videos tour the landscape of Helm's Deep originally appeared on Massively on Fri, 08 Nov 2013 11:00:00 EST. Please see our terms for use of feeds.
- Source: Helm's Deep walkthrough videos
Since this was the first time the fan-run event was officially sponsored with 25 devs attending, there were more official panels and presentations than ever before. And luckily for all of us who didn't make it, the presentations can all be viewed through the EVE Vegas 2013 YouTube playlist.
DUST 514's new community manager recaps EVE Vegas 2013 originally appeared on Massively on Fri, 08 Nov 2013 09:00:00 EST. Please see our terms for use of feeds.
- Source: CCP Saberwing's dev blog
The community jumped on the task and soon puzzled out the solution, leading them to the discovery of the game's first mount: the hoverboard. Check out the visual reward for the community's investigative labors in the video below -- unless you want to figure it all out for yourself!
[Thanks to Exes for the tip!]
Community puzzles out first Wildstar vehicle: Hoverboards originally appeared on Massively on Fri, 08 Nov 2013 10:00:00 EST. Please see our terms for use of feeds.
- Source: Solving the puzzle