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Or perhaps not holding on to those remnants, as one of the class specialties, Frenzy, is specifically for casters who have let themselves go completely bonkers and derive power from that madness. The other specialty, Aspect, allows the wizard to maintain sanity through martial perfection, creating shrouds of mana and summoning duplicates for various functions. Take a look at the full reveal for more details on the lore and mechanics of these casters.Permalink | Email this | Comments
- Source: Source: Kickstarter update
All of that potential is based on how well the game actually plays, though, and potential players will get to find that out this summer. The current target for release is September 9th, although there's obviously plenty of time and space for that date to move forward or backward depending on beta testing. Keep your eyes peeled for more information as we move out of the winter and into spring; a lot can happen over the next few months.
Destiny beta is incoming for summer; Activision predicts big successes originally appeared on Massively on Fri, 07 Feb 2014 14:00:00 EST. Please see our terms for use of feeds.
An MMO like this (triple-A publisher, currently in beta) is perfect for this this LFG column as it allows players to get themselves ready for the game on launch day.
Read on past the jump below for our full list of players looking for a guild.Permalink | Email this | Comments
In this week's episode, we discuss EverQuest Next Landmark's short NDA, the roadmap for Star Wars: The Old Republic's new content, and John Smedley's Twitter teases about the spiritual sequel to Star Wars Galaxies. Elder Scrolls fans, there might be a little something extra here for you today as well!
Massively Rewind: EQN Landmark's alpha, SWTOR's new content, and Smedley's tease originally appeared on Massively on Fri, 07 Feb 2014 12:00:00 EST. Please see our terms for use of feeds.
[Source: Jagex press release]Permalink | Email this | Comments
The point I'm making here is that the franchise is not my jam. But that's part of the reason I wanted to try out The Elder Scrolls Online in the first place. Sure, at a glance, it seemed like a fairly generic fantasy RPG that had the weight of a franchise behind it, but that's an evaluation based on nothing but bits of story and gameplay videos. So I settled in over the past weekend to play the beta and see what all the fuss was about, to give it a more fair evaluation than one based simply on the name of the franchise and what I saw at a glance.
The Elder Scrolls Online beta is absolutely nothing special originally appeared on Massively on Fri, 07 Feb 2014 10:00:00 EST. Please see our terms for use of feeds.
In the following video, Massively ESO columnist Larry Everett takes a moment to explore the different aspects of the character creator. Who knows -- this might be the first Elder Scrolls game where you aren't forced to make a hideous Elf.
A guide to character creation in The Elder Scrolls Online originally appeared on Massively on Fri, 07 Feb 2014 10:02:00 EST. Please see our terms for use of feeds.
Many players of modern MMOs might be inclined to think of a character's abilities as being determined by that character's class, and that is indeed somewhat the case in ESO. However, ESO owes its genesis to a series of games renowned for its freedom of character development, and that legacy continues (albeit to a slightly lesser extent) in ESO's skill progression system, though it also takes ample cues from its contemporary MMOs as well.
A guide to skill progression in The Elder Scrolls Online originally appeared on Massively on Fri, 07 Feb 2014 10:04:00 EST. Please see our terms for use of feeds.
In the following video, Massively's ESO columnist Larry Everett examines the skill trees and the racial abilities of two different races to see whether there is any substance to these concerns.
What do The Elder Scrolls Online's racial abilities mean for endgame? originally appeared on Massively on Fri, 07 Feb 2014 10:06:00 EST. Please see our terms for use of feeds.
So today I'm going to cover the shared introductory experience, followed by the first island zone you end up on as a member of the Daggerfall Covenant. That's the faction based in the north-west of Tamriel, consisting of the magically inclined mountain kingdoms of the Bretons, the dark-skinned Redguard and their desert homeland, and the roving clans of Orsimer, better known as Orcs. I actually made a character of each faction but settled first on the very pretty Orc lass with a flower in her hair over the chubby, antlered Wood Elf and ostentatious Argonian lizard featured in the other factions. Spoilers ahead!
Starting out in The Elder Scrolls Online: Coldharbour and Stros M'Kai originally appeared on Massively on Fri, 07 Feb 2014 10:08:00 EST. Please see our terms for use of feeds.