Virtual World News
Filed under: Betas, Sci-fi, Game mechanics, Free-to-play, Community Q&A, MechWarrior Online
If you had four developers of a hot upcoming title trapped in a room and could ask them any question you wanted, what would it be? (Please note that if you actually are in this situation, Massively advises releasing the hostages and surrendering to the police.) While there might not be a filthy underground lair involved in MechWarrior Online's latest community Q&A session, the principle is the same.A good bulk of the 27 questions thrown to the four members of Piranha Games' team revolve around 'Mech customization. MechWarrior Online will be pretty flexible in this regard, although not as flexible as pen-and-paper fans might hope. For example, custom decals won't be in the game at launch, as their inclusion would require too much monitoring. Still, if you're trying to get a sense of the scope of MWO's 'Mech customization, this Q&A might impress you.
Just because the community could ask doesn't mean that Piranha had to answer, however. When queried about the in-game economy, Creative Director Bryan Ekman put the answer off until later: "We're not ready to go into details on the economics of the game. We plan to cover this in greater detail in the next couple of months via our dev blogs."
MechWarrior Online devs field 'Mech customization queries originally appeared on Massively on Wed, 18 Apr 2012 16:00:00 EST. Please see our terms for use of feeds.
- Source: MechWarrior Online
Filed under: Fantasy, Patches, News items, RIFT, Dungeons
If you're a less combative type, don't worry. Infernal Dawn is also bringing some more relaxing activities in the form of two new tradeskills. Those looking to spend a calm day on the water can bait a hook and spend an afternoon fishing, while those who want to rough it in the great outdoors can craft food and shelter with the new survival skill. For the full details on what this monumental patch is bringing to the game, just head on over to the official forums to check out the patch notes yourself. Oh, and if you're curious about what you're going up against, just click on past the cut for a look at Maelforge and Laethys in the official Infernal Dawn trailer.
Continue reading RIFT's patch 1.8: Infernal Dawn goes live
RIFT's patch 1.8: Infernal Dawn goes live originally appeared on Massively on Wed, 18 Apr 2012 17:30:00 EST. Please see our terms for use of feeds.
- Source: RIFT patch 1.8 patch notes
Filed under: Bugs, Culture, Opinion, Free-to-play, Casual, Free for All, Miscellaneous
This week, I decided to download and install Aion. I haven't played it since beta. Although I was not impressed with it at the time, my favorite Aion columnist has been covering the game in such a way that I knew some good things had happened to the game. And after all, it's free now. Right?I was nervous from the moment I installed the game. NCsoft hosts a notoriously odd account management system. Sure, once you break the code and understand how to make an account for your master account that signs into your game account (or something like that), it might seem elementary. Until that moment, though, the system makes you feel like an idiot. It makes you feel as though the publisher literally doesn't want you to play the game.
I had a week filled with such moments. The frustration I felt led me to today's topic.
Continue reading Free for All: The importance of those first moments in a game
Free for All: The importance of those first moments in a game originally appeared on Massively on Wed, 18 Apr 2012 17:00:00 EST. Please see our terms for use of feeds.
Filed under: Super-hero, Galleries, Screenshots, City of Heroes, Previews, Free-to-play
Do you dig giant robots? Of course you do. The team behind City of Heroes apparently likes them as well, seeing as how the game's next major update, Issue 23, allows you to dress up like one. The newest Tier 9 VIP reward is the Mecha Armor costume set, and the fine people at Paragon Studios were kind enough to give us a chance to take a sneak peek at the costume set before it's available on the test server.The gallery below contains an image of a male, female, and huge character in the new costume set, complete with wings, backpacks, and other armor reminiscent of any number of Gundam designs. Like other Tier 9 VIP rewards, the armor will only be unlockable for a limited time, so if you're feeling a desperate need to play with these costume parts -- and we can't blame you -- it's best save up your reward tokens now.
Massively Exclusive: City of Heroes previews the upcoming Mecha Armor originally appeared on Massively on Wed, 18 Apr 2012 18:00:00 EST. Please see our terms for use of feeds.
Filed under: Fantasy, Game mechanics, Warhammer Online, News items, Free-to-play, Promotions, MOBA
Are you the sort of player who just can't get enough of Warhammer Online, whether in classic form or the new Wrath of Heroes bite-sized version? Or are you a fan of the latter game and not sure if you want to keep up a subscription to the former? The latest cross-promotional deal for the games is aimed directly at players like that -- starting now, any players with active Warhammer Online subscriptions will receive a 50% bonus to gold and experience in Wrath of Heroes.There's no complicated process to getting the bonus; if you have both accounts on the same EA/Origin account, your characters will reap the benefits, although it may take up to 24 hours for the system to line up if you've just started a subscription. The bonus also stacks with items from the Wrath of Heroes store, letting veterans of Warhammer Online get ahead in the new game.
Warhammer Online is cross-promoting with Wrath of Heroes originally appeared on Massively on Wed, 18 Apr 2012 19:00:00 EST. Please see our terms for use of feeds.
Filed under: Super-hero, City of Heroes, Culture, Game mechanics, Opinion, Free-to-play, A Mild-Mannered Reporter, Anniversary
What with one thing and another, a year has passed. At this time last year, things were very different for City of Heroes, and so I started up my usual trifecta of columns on the past year with a look back at what I said the game needed and how it's done on those fronts. So it's time for the second annual iteration because as we all know, the first annual anything doesn't really count. And if your memory is getting rusty from a year ago, by all means, take the time to refresh it.Certainly if you had told me back then that every major superhero game would be free-to-play before the year was up, I wouldn't have believed it. But that's what's happened, and as the game has shifted, so has the market around it. That means that the game has really had to face off against its two "direct" competitors on a straight footing, and that might not have been in the game's best interests as a whole.
Continue reading A Mild-Mannered Reporter: Status report, last year
A Mild-Mannered Reporter: Status report, last year originally appeared on Massively on Wed, 18 Apr 2012 21:00:00 EST. Please see our terms for use of feeds.
Filed under: Sci-fi, EVE Online, Game mechanics, Patches, Previews, News items, Sandbox
If you're playing EVE Online, you are going to lose a ship sooner or later. It's as inevitable as the tides. Sometimes you'll be outnumbered and outgunned, and while that can be frustrating, there's no real shame in it. But when you're having your ship locked in place by an attacker you can't see and you don't actually know what's happening, that is a different matter. It's particularly infuriating, and it's something that the game's next update is aiming to fix.Starting with the next patch, the new Effects Bar will show a quick overview of all the effects currently in place on your ship as well as the source of same. So if there are two people attacking you, an icon will pop up, and you'll be able to target and counterattack appropriately rather than fumble through more clumsy interface methods. If the blog entry explaining the system isn't clear enough for you, check out the short preview video just past the break.
Continue reading EVE Online streamlines the process of figuring out who's crippling your ship
EVE Online streamlines the process of figuring out who's crippling your ship originally appeared on Massively on Wed, 18 Apr 2012 20:00:00 EST. Please see our terms for use of feeds.
- Source: Effects Bar
Filed under: Betas, Fantasy, MMO industry, New titles, News items, Legal, TERA
En Masse Entertainment has issued a response to yesterday's developments in the long-running NCsoft vs. Bluehole Studio legal drama.A posting on the official TERA blog says that the upcoming action MMO will launch as scheduled on May 1st despite "baseless accusations" and "unfounded rumors" regarding the theft of Lineage III assets by former Bluehole employees in Korea.
The piece states that "after extensive Korean proceedings, Bluehole Studio was not found to have made any use of any NCsoft trade secrets in the form of source code or game design." It also notes that NCsoft product performance has suffered since TERA's Korean launch more than a year ago.
En Masse addresses TERA lawsuit speculation originally appeared on Massively on Wed, 18 Apr 2012 22:00:00 EST. Please see our terms for use of feeds.
- Source: Producer letter
Filed under: Sci-fi, Lore, Previews, News items, WildStar
WildStar is shaping up to be a lot of things, but "peaceful" isn't one of them. Players watching the various previews already have an idea of what the more natural threats in the game world will look like. This week's installment of WildStar Wednesday focuses on a much more human element, however: three different criminal organizations that all have a decided interest in the region of Algoroc. As if the wildlife wasn't bad enough, you have to contend with all manner of criminals as well.Marauders are intergalactic pirates, the Darkspur Cartel is essentially an interstellar mafia, and the Crowe Gang is a group of smugglers and moonshine brewers. But all of them have an interest in Algoroc, and none of them are open to outsiders or anything law-abiding in the area. That means players are going to have to face off against all three, and from the looks of the preview, none of these groups will go down easily.
WildStar Wednesday showcases a rogue's gallery full of rogues originally appeared on Massively on Wed, 18 Apr 2012 23:00:00 EST. Please see our terms for use of feeds.
- Source: Algoroc Rogue's Gallery
Filed under: Fantasy, Lord of the Rings Online, Classes, MMO industry, Opinion, Free-to-play, The Daily Grind
I recently returned to Lord of the Rings Online in anticipation of the Rohan-themed expansion pack due later this year.As I was looking over my character page and deciding which of my toons I should take to 75, I reluctantly decided to abandon my highest level avatar. You see, he's a Guardian, and despite the fact that I'm basically throwing away 58 levels and some pretty decent gear, I simply can't bear the thought of playing what is, in my opinion, absolutely the most boring class in any MMO, ever.
Why did I roll one, then? Mainly because my launch-day guild was going for class balance, and no one else wanted to play a tank. And that's my long-winded way of leading into today's Daily Grind question. Do you play classes you don't like (and if so, why)?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: Do you play classes you don't like? originally appeared on Massively on Tue, 17 Apr 2012 08:00:00 EST. Please see our terms for use of feeds.









