Virtual World News
In addition, the new website -- with more in-depth information about crafting, lore, combat, and nations -- is almost complete. A teaser for the site is seen above, and the new screenshots of the game are in the gallery below.
[Thanks to Liting Zhu for the tip!]
Gloria Victis shows off latest update in screenshots originally appeared on Massively on Fri, 13 Sep 2013 10:00:00 EST. Please see our terms for use of feeds.
- Source: Update
"Good riddance to him, the freeloading bastard; I hope he fries."
To some people, this might seem like the epitome of disrespect. To others, it's the finest possible testament to the life of a man who loved making jokes and pushing boundaries on acceptable topics. The problem is that in a roleplaying environment you can wind up pushing the boundaries without realizing it, making someone uncomfortable or broaching subjects that someone feels are beyond the pale. And you have to deal with these situations quickly before OOC inevitably creeps into what's going on.Permalink | Email this | Comments
And that makes it our business. Some of us like subs, some prefer buy-to-plays, and some genuinely prefer a la carte free-to-play games. But I'm pretty sure none of us likes exploitative cash shops, even if we'd disagree precisely on which ones those are. And that brings us to today's question: Do you think governments should be deciding what constitutes an exploitative F2P mechanic or microtransaction practice and outlawing its implementation accordingly?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: Should governments meddle in MMO business models? originally appeared on Massively on Fri, 13 Sep 2013 08:00:00 EST. Please see our terms for use of feeds.