Virtual World News
Meeting the new and more functional Engineer will turn that impression around. Engineers have gotten a new weapon that ramps up in damage as it scores repeated hits on a single target. They've also been granted a number of better build items, such as mini-turrets that can be tossed in odd locations and instant-build forcefields. And that's just a sample of what the milestone is improving in the game, something detailed in two recent development blogs outlining the philosophy behind the changes and what players can expect after the dust clears.Permalink | Email this | Comments
Korean free-to-play fantasy imports aren't exactly scarce these days, but this one adds a dash of sci-fi and some nifty mount mechanics into the usual MMO mix. Players can battle across land, sea, and sky as well as fight from the backs of dragons, hover-bikes, and more. Sevencore mounts can also be trained to fight beside their player masters, which makes them more than your typical MMO beasts-of-burden.
gPotato has opened up beta registration as of today, so head to the official site and sign on if you'd like a shot at testing on August 9th. Sevencore features three classes (Warrior, Magician, and Gunner), plenty of PvE, and PvP in the form of guild battles called Occupation Wars. gPotato intends for Occupation Wars to be a persistent territory control mechanic, as the victors will set tax rates and item prices for players who enter a region under their dominion.
[Source: gPotato press release]
Sevencore beta registration open, Occupation Wars mechanics detailed originally appeared on Massively on Thu, 19 Jul 2012 18:00:00 EST. Please see our terms for use of feeds.
Walsh moves from discussing a mechanical killing machine to discussing several organic killing machines vis-a-vis the first trailer for Game of Thrones: Seven Kingdoms. He also looks back at news regarding RuneScape's big registration milestone, information on the Guild Wars 2 beta weekend, and a new round of unexpected World of Warcraft violence. Check off the video past the break, and tune in again for another installment of The MMO Report from G4TV and Massively.Permalink | Email this | Comments
- Source: The MMO Report
Well, a number of things, according to the dev diary. The team is not looking for a "mystical silver bullet that magically makes everything better" but instead is looking at three primary areas to revamp. First, the team is taking a look at the many keeps, outposts, and the Delving. The current model rewards players for flipping control points to their faction's control, but there's no incentive to continue to hold them, so the studio aims to "shift the model to instead provide large benefits for having and keeping locations." Secondly, Turbine is analyzing Creep traits and skills for "usefulness, potency, and acquisition costs. Finally, all Creep classes will be receiving new skills and "an overall balance adjustment on... damage and healing" to ensure they are balanced with the Free Peoples.
The full dev blog is far too in-depth to post the whole thing here, but if you're interested in the nitty-gritty of all the PvMP changes coming with Riders of Rohan, head on over to the full post.
Lord of the Rings Online dev diary discusses 'reincarnation' of PvMP originally appeared on Massively on Thu, 19 Jul 2012 19:00:00 EST. Please see our terms for use of feeds.
But wouldn't it be nice if just once, you could throw that to the wind and have a team of designers cater solely to your whims? To learn that the designers don't care about those other 9,999 people; they just want to hear what you want out of the game?
Unless you have an enormous bankroll, that's probably not going to happen. Even so, it's fun to speculate. So what game would you like to see made just for you? Is it a well-known title you feel is lacking some mechanics or one that has mechanics you'd like to discard? Or is it something more obscure?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: What game would you love to have designed just for you? originally appeared on Massively on Wed, 18 Jul 2012 08:00:00 EST. Please see our terms for use of feeds.
Baldree brought the asset theft to light in an allegation posted in a forum discussion. He stated, "All of the monster assets and every dungeon tileset, as well as voices, and most sound effects, are direct rips from Torchlight... I didn't see ANY monsters that weren't ours." A side-by-side comparison of many models made by another forum member demonstrates the likenesses.
Baldree also provided more evidence including the fact that many of Torchlight's sound file names are identical to Armed Heroes', including typos. Instead of seeking monetary damages or royalties, Baldree is simply asking that Armed Heroes Online be removed from Apple's app store in Canada and not appear in the US stores.Permalink | Email this | Comments
- Source: Joystiq
We're also very happy to announce that Massively, along with Trek Radio and Priority One Podcast, is gathering up the attending Cryptic developers for a casual get-together we're calling Hangin' with the Devs! If you are in the Las Vegas area and would like to spend a couple of hours talking with some of the developers behind Star Trek Online, you can join us at iBar in the Rio Hotel and Casino on Saturday, August 11th, from 8 to 10 p.m. EDT (5 to 7 p.m. PDT).
Attendees of the Hangin' with the Devs event must be 21 years of age or older and will be responsible for their own food and beverages. Attendees of the Discussion with the Devs panel can be any age but must have tickets to attend the official convention for that day. If you have any questions about either of the Star Trek Online events at the convention, feel free to contact Massively's STO guru, email@example.com!Permalink | Email this | Comments
Currently, one other SOE title -- Free Realms -- uses this business model, and CCP is also utilizing it for Dust 514.
Majority of DC Universe Online users play from the PS3 originally appeared on Massively on Wed, 18 Jul 2012 10:00:00 EST. Please see our terms for use of feeds.
- Source: Eurogamer.net
The new flying continent of Naviruo is designed with content for characters level 50 to 55 and contains more than 400 new quests, over 300 new types of monsters, and seven additional dungeons. Lower-level characters may not be able to survive the new continent, but they can enjoy the new PvP arena that allows players from level 30 on up to participate in duels on one of three different maps. The PvP-minded can also enjoy the new battlefield Arathidis Valley where 18-man teams can face off.
[Source: ProSiebenSat.1 press release]
ARGO Online's biggest content update goes live today originally appeared on Massively on Wed, 18 Jul 2012 11:30:00 EST. Please see our terms for use of feeds.