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Eden Eternal announces new race, crafting system
September 08, 2011

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Eden Eternal - Anuran
If you're looking for something new to do in Eden Eternal aside from killing monsters and stockpiling phat lewt, look no further than the mid-September content update. Aeria Games has just put out a press release detailing the patch, and the highlights include the new Anuran race along with a brand-new crafting system.

Racial special abilities will also be making an appearance in the new patch, and they're tied into the new tradeskill mechanics. Characters at level 30 and above can participate in Gemcrafting (for Humans), Engineering (for Zumi), and Alchemy (for Anurans) to create a multitude of useful items including gear, potions, and dyes.

The tradeskill goodness doesn't stop there, though, as players at level 20 and above are free to set up their own personal shops in the town of Aven. Finally, two new NPCs are being added to Eden Eternal, and Professor Koss gives timed XP boosts while Assistant Teren gifts players with different fortune bags throughout the day. Learn more about Eden Eternal, and grab the client, at the game's official website.

[Source: Aeria Games press release]

MassivelyEden Eternal announces new race, crafting system originally appeared on Massively on Thu, 08 Sep 2011 09:00:00 EST. Please see our terms for use of feeds.

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The Perfect Ten: Non-vanilla server rulesets
September 08, 2011

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Perfect Ten
I've always thought that rulesets are a golden opportunity for MMO developers to get creative with their products and try something fresh and exciting. Unfortunately, most every MMO these days, new and old, adheres to the four "vanilla" rulesets that have been in place since Pong. You have your default PvE, your same-as-PvE-except-we-have-a-naming-policy PvE-RP, and the two player vs. player variants: PvP and PvP-RP.

Those are all well and good, but... y'know... couldn't rulesets be used to create fascinating variations on these games? It turns out that yes, yes they can.

While the vanilla rulesets are the vast majority, there does exist a group of fringe rulesets that dared to walk the different patch, er, path and made versions of MMOs that are a bold and refreshing flavor. Like blue! Sometimes these new rulesets were whipped up to inject new life into an aging title, giving players a valid reason to come back and see the game from a different perspective.

In this week's Perfect Ten, we're going to check out just how wild 'n' wacky server rulesets can get!

Continue reading The Perfect Ten: Non-vanilla server rulesets

MassivelyThe Perfect Ten: Non-vanilla server rulesets originally appeared on Massively on Thu, 08 Sep 2011 10:00:00 EST. Please see our terms for use of feeds.

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Trickster Online and Pangya United want to send you to Las Vegas
September 08, 2011

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SG Interactive - contest banner
SG Interactive wants to send you to Las Vegas, and all you have to do to qualify is play one of the company's MMORPGs. A new press release spills the beans, and entering the contest is as easy as completing a couple of in-game events.

Said events are happening in Trickster Online and Pangya United, and one winner from each title will take home a prize pack that includes airfare, hotel accommodations, and tickets to attend the 2012 Consumer Electronics Show.

What's the skinny on the events themselves? First up is The Pirates of Pangya Island contest. The pirate queen Kooh is challenging players to collect gold coins hidden at the 18th hole of each Pangya Island course. All you have to do is collect one coin and you'll automatically be entered into the Las Vegas trip contest. The Pangya event ends on September 21st, and the winner will be announced on the 22nd. Entering the Trickster Online contest is even easier. Rack up 100 hours of game time by September 28th and you'll be eligible to win. The victor will be announced on October 5th.

[Source: SG Interactive press release]

MassivelyTrickster Online and Pangya United want to send you to Las Vegas originally appeared on Massively on Thu, 08 Sep 2011 11:30:00 EST. Please see our terms for use of feeds.

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Planet War celebrates new server with prize giveaways
September 08, 2011

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Planet War
YooGames' Planet War is rapidly expanding on all fronts, doubling its servers from one to two today. The addition of the newest server, Knight, is an indication that this browser-based space strategy title is gaining an audience.

To celebrate Knight's opening, YooGames is launching a series of events for those brave (or foolhearty) enough to venture into the dangerous void of space looking for wealth and glory. Anyone who rolls on Knight will automatically be granted a VIP code, which can be turned in for a prize pack. There are additional rewards for players who are the first in the doors, who purchase gold for the first time on the server, who buy over 1,000 gold, and who get their heavy workshop tech up to level 5.

It's not just about the solo player, either; YooGames is also looking to reward the ten best legions that prove their worth on the Knight server. Currently, Planet War is in open beta and is free-to-play for all.

[Source: YooGames press release]

MassivelyPlanet War celebrates new server with prize giveaways originally appeared on Massively on Thu, 08 Sep 2011 11:00:00 EST. Please see our terms for use of feeds.

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La Tale Online prepping Sky Kingdom expansion
September 08, 2011

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La Tale Online - screenshot
Side-scrolling MMORPGs are something of a niche in the American gaming market, especially in the age of realistic 3D graphics and lavish production visuals. Quite a few of these throwbacks are still going strong, though, and La Tale Online is one that's actually expanding.

OGPlanet has just issued a press release trumpeting the game's long-awaited latest patch, and Sky Kingdom looks to continue the saga of Iris by introducing the floating continent of Preios and adding a ton of new content. What kind of new content? For starters there are nine new subclasses available for existing third class characters, and players may switch between their subclass and main class at will. Sky Kingdom also brings daily quests and new rewards to the table, as well as a reputation system and time-attack dungeons. To offset these new challenges, a new gem-crafting system has also been introduced, which OGPlanet says "will allow players to further customize and empower their characters."

More info is available at the official La Tale Online website and you can also check out the Sky Kingdom trailer after the break.

[Source: OGPlanet press release]

Continue reading La Tale Online prepping Sky Kingdom expansion

MassivelyLa Tale Online prepping Sky Kingdom expansion originally appeared on Massively on Thu, 08 Sep 2011 12:30:00 EST. Please see our terms for use of feeds.

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Guild Wars 2 Asura Week begins Monday
September 08, 2011

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Zojja will end you
The Guild Wars 2 development team has brought us Human Week, Norn Week, Sylvari Week, and Charr Week. Four of the five playable races have been covered, leaving fans anxious for the scoop on the final and most diminutive race: the Asura.

ArenaNet announced today that Asura Week will begin Monday, and cover character and environment design, animation, lore, and writing. The team will also release new audio, video, art, and even a "Hey Bookah" advice column that's sure to put we humans firmly in our place. Several familiar names will be pitching in for Asura week, including writers Jeff Grubb and Ree Soesbee.

Asura week begins Monday, September 12th, and will continue all week. Check out the schedule after the cut for the full rundown of Asura Week!

Source: Press release

Continue reading Guild Wars 2 Asura Week begins Monday

MassivelyGuild Wars 2 Asura Week begins Monday originally appeared on Massively on Thu, 08 Sep 2011 12:00:00 EST. Please see our terms for use of feeds.

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Captain's Log: Setting a new course
September 08, 2011

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Star Trek Online logo
Hello, computer (and players)! Leave your credit cards, er, I mean, Latinum, at the turbolift door -- Star Trek Online has changed course for a new destination... Planet Free-to-Play. As we broke the news late last week, it was announced during a Perfect World Entertainment earnings call that STO would be adopting a new subscription model before year's end. Little did we know that the plan to make a full-scale announcement had already been in the works and was set to have been released this week, the first inkling of which we saw this past Tuesday.

The press release and new F2P information page that Cryptic has launched on STO's home page contains a lot of information that explains the different benefits that paying and non-paying players will experience. As it did with Champions Online, the development team is planning on being as transparent as possible, listening to feedback, and making adjustments based on closed beta experiences of the new hybrid model. This week's Captain's Log is going to explore some of these benefits, shed some positive light on some worries, share with you exclusive answers to some questions we sent into PR, and let you know some of my overall personal thoughts -- so without further ado, make it so!

Ensign, warp 10! Let's help our readers decide whether they are going to be Silver or Gold members...

Continue reading Captain's Log: Setting a new course

MassivelyCaptain's Log: Setting a new course originally appeared on Massively on Thu, 08 Sep 2011 13:30:00 EST. Please see our terms for use of feeds.

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Beta and bucks: John Smedley discusses PlanetSide 2's future
September 08, 2011

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PlanetSide 2
In an interview with Chinese site 17173.com, SOE's John Smedley shared some revealing details about PlanetSide 2, including the fact that the upcoming MMO shooter will be free.

We contacted Smedley for clarification, and he said that while he had previously mentioned that the game will be "some form of free-to-play," SOE is not prepared to announce specifics just yet, but we should "expect something that will be very player friendly." He mentioned that a Blizzard-style auction house won't be a part of that plan, but that he was fond of what League of Legends had done with its system.

It's also of his opinion that Star Wars: The Old Republic will be the last large-scale MMO with a subscription fee. "The game looks great," Smedley commented, "and I will be playing myself. BioWare is doing an awesome job."

Smedley also made mention of PlanetSide 2's beta schedule. SOE is aiming to begin wider testing of the title later this year or early next year in North America, but the company doesn't know for sure just yet.

PlanetSide 2 is aiming to be bigger and better than the original, with battlefields holding up to 2,000 players at the same time, a flexible skill system that allows players to fine-tune their troops and engage in crafting, and a struggle to control territory between three factions. Interestingly enough, Smedley said that the factions might not always be at each other's throats; the PlanetSide 2 team has plans to launch PvE world events such as alien invasions where all players will put aside their differences to combat a shared threat.

MassivelyBeta and bucks: John Smedley discusses PlanetSide 2's future originally appeared on Massively on Thu, 08 Sep 2011 13:00:00 EST. Please see our terms for use of feeds.

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[Updated] Guild Wars 2 Asura Week begins Monday
September 08, 2011

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Zojja will end you
The Guild Wars 2 development team has brought us Human Week, Norn Week, Sylvari Week, and Charr Week. Four of the five playable races have been covered, leaving fans anxious for the scoop on the final and most diminutive race: the Asura.

ArenaNet announced today that Asura Week will begin Monday, and cover character and environment design, animation, lore, and writing. The team will also release new audio, video, art, and even a "Hey Bookah" advice column that's sure to put we humans firmly in our place. Several familiar names will be pitching in for Asura week, including writers Jeff Grubb and Ree Soesbee.

Asura week begins Monday, September 12th, and will continue all week. Check out the schedule after the cut for the full rundown of Asura Week!

[Update: The ArenaNet blog has been updated with the details of Asura Week]

Continue reading [Updated] Guild Wars 2 Asura Week begins Monday

Massively[Updated] Guild Wars 2 Asura Week begins Monday originally appeared on Massively on Thu, 08 Sep 2011 12:00:00 EST. Please see our terms for use of feeds.

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Ask Massively: Some games I apparently just keep buying edition
September 08, 2011

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I'm still not sure how I feel about the female protagonist's new music.  But the important thing is that Lotus Juice is working.
During my week-long ordeal without power (or, you know, any of the other conveniences of the present century), Ms. Lady and I finally decided to spring for a PSP. It's a system that I've long been looking forward to owning, mostly so that I can pay for games that I already I own. Seriously. Sure, it's either an enhanced version (Persona 3 Portable) or old favorites that I can play on the go (Xenogears), but I'm still paying money to own games already in my collection.

And yes, I'm looking forward to buying a Vita just to buy a remake of Persona 4. This is apparently what I do now.

Moving along from my tendency to re-buy what I already own, it's time for this week's edition of Ask Massively. We're going pretty meta this time around, much like last week, talking all about avatars and cross-site issues. As always, questions can be left in the comments or sent to ask@massively.com for inclusion in a future edition.

Continue reading Ask Massively: Some games I apparently just keep buying edition

MassivelyAsk Massively: Some games I apparently just keep buying edition originally appeared on Massively on Thu, 08 Sep 2011 14:00:00 EST. Please see our terms for use of feeds.

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