Virtual World News
I started playing around 2000 or 2001. I didn't catch on to it as much as my wife and soon was back in Ultima Online and later titles like City of Heroes. I have always kept up with EverQuest while still feeling a bit left behind because I didn't stay with it from the beginning. I am so jealous of a player who has actively played any game for 15 years. The character he or she has built has a wonderful story to tell!
Well, I decided this week was time to finally try to get back into EverQuest. What I found wasn't really surprising because I had kept up with the game's developments and played here and there, but the community and the gameplay definitely caught me off guard.Permalink | Email this | Comments
"This picture is of my new Romulan character inside a Romulan space station that was having a few ... issues," Draxos wrote in. "When the lights suddenly go out in a space station, you become thankful for the brightness outside the window because then at least there is some chance of seeing what may now be lurking within the darkness. Although you could say that my Reman crew members are the true ones to be fearful of in the dark."
Couldn't you use the Borg's head as a flashlight? That's what I would do. Join us for more shadowy flights into dangerous worlds of characters who do not exist in today's One Shots!Permalink | Email this | Comments
As a frugal eagle, I don't like to subscribe if I can help it. Yet once in a while I do, either to support the game or (far more likely) to nab some of those sweet loyalty bonuses that subscribers get. Whether it's extra currency, boosts, cosmetic items, or that fancy forum title that makes me the envy of absolutely no one, subscription has its perks.
So do you subscribe to an MMO to enjoy those extra frills? Are you eager to see what the next round of veteran rewards will give to you?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: Do you subscribe for loyalty bonuses? originally appeared on Massively on Sun, 09 Jun 2013 08:00:00 EST. Please see our terms for use of feeds.
Not interested in a new class? Then how about getting a gander at the new skills coming to the tried and true classes! There's something new for everyone as Daevas advance up to level 65. Take a look at those skills in the second video beyond the break.
[Source: NCsoft press release]
Massively Exclusive: Aion 4.0 videos showcase new classes and skills originally appeared on Massively on Sat, 08 Jun 2013 20:00:00 EST. Please see our terms for use of feeds.
You see, although the land of Cobalt Scar opened up just over a month ago, I've been pulled away and unable to complete everything I want to in that zone. Why? Because in that same time, there have been multiple city festivals, a round of Moonlight Enchantments (with new quests and brand-new housing items that were a must have), a double XP weekend that just begged for some serious crafting advancement, a commissioned housing project to complete, personal houses to decorate, old quests to finally finish up... and that was just to start!
As the guilt for not finishing the entirety of GU66 settled in, friends who weren't as high-level as I wanted to play together in areas they had access to, which coincidentally did not include the latest update. So off I ran through older zones and dungeons with lower-leveled friends. Needless to say, my in-game adventures of late have stretched all over the map of Norrath. Sounds busy, no? It was during all this that I had to finally lay my delusions of finishing everything I have planned before EverQuest Next to rest; there's just too much to do in EQII!
Tattered Notebook: There's too much to do in EverQuest II! originally appeared on Massively on Sat, 08 Jun 2013 18:00:00 EST. Please see our terms for use of feeds.
I've hit all of the major points of the beta already, both the points of divergence and the points of similarity from my big tour back in February. But there are little dribs and drabs here and there that I haven't yet touched upon, things that I feel are relevant to the beta test of Final Fantasy XIV even if they don't fit into an individual column.
So this is the conclusion. This time next week, we'll be awash in E3 news, so there's no finer time to wrap up my beta musings than now.
The Mog Log: Summing up Final Fantasy XIV beta phase 1 and 2 originally appeared on Massively on Sat, 08 Jun 2013 16:00:00 EST. Please see our terms for use of feeds.
So going forward, expect to see The Game Archaeologist pop out of his hidey hole once or twice a month to talk about our old favorites and perhaps pontificate more on the history of MMO development. Sound good? Did you miss me at all? You totally didn't, did you.
If you've been out of touch with classic MMOs, I've done the legwork this week to provide you with the 10 important and relevant news items that are sweeping through this aging yet still vibrant community. Read on, McDuff!
The Game Archaeologist: Checking in with classic MMOs originally appeared on Massively on Sat, 08 Jun 2013 12:00:00 EST. Please see our terms for use of feeds.
I realize this may be seen as overenthusiastic praise, but please believe me when I say that I consider my own lack of interest in the title at launch a tremendous mistake on my part. If you think "it's just a sandbox Grand Theft Auto clone" and write it off, you are depriving yourself of something truly wonderful. Download and install it, you have nothing to lose.
So we now know what you're playing for the weekend, but what are we playing? Check that out in WRUP just past the cut. And then let us know what else you'll be up to in the comments.
WRUP: A public service announcement for the Saints Rowless edition originally appeared on Massively on Sat, 08 Jun 2013 10:00:00 EST. Please see our terms for use of feeds.