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PAX Prime 2012: Hands-on with PlanetSide 2
September 02, 2012

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PAX Prime 2012 Handson with PlanetSide 2
Sony Online Entertainment's PlanetSide 2 is still in the process of development and beta testing, but the team brought the game to PAX for its North American tradeshow debut. If you really want to know what it's like, you can always sign up for the beta yourself. Otherwise, you can skip below this cut to hear about our hands-on time with the game on the show floor.

Continue reading PAX Prime 2012: Hands-on with PlanetSide 2

MassivelyPAX Prime 2012: Hands-on with PlanetSide 2 originally appeared on Massively on Sun, 02 Sep 2012 12:00:00 EST. Please see our terms for use of feeds.

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    Rise and Shiny revisit: Order and Chaos Online
    September 02, 2012

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    Order and Chaos Online screenshot
    It's been over a year since I last officially looked at Order and Chaos Online. The funny thing is that when I reread my older article, I immediately notice how my experience has not really altered since then. I pretty much had the exact play experience. What has changed is my appreciation for much of what the game does. I am still impressed by certain parts and quite bored by others, but overall the presentation is where the mobile title shines.

    There have been a few developments over the last year but not many. One of the biggest was the addition of mounts. I checked them out and basically spent my time between the two servers: one for Android players and another for iOS. I even struggled with streaming the game from my iPad!

    Continue reading Rise and Shiny revisit: Order and Chaos Online

    MassivelyRise and Shiny revisit: Order and Chaos Online originally appeared on Massively on Sun, 02 Sep 2012 14:00:00 EST. Please see our terms for use of feeds.

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      One Shots: Abyss
      September 02, 2012

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      One Shots - Abyss
      Who doesn't know Nietzsche's famous quote about the abyss? When you look into an abyss, the abyss entices you to buy some stuff in the cash shop. It was something like that, anyway.

      Today's breathtaking featured screenshot of a character meditating before an abyss originated in none other than The Secret World. Submitter Aedesius wrote to One Shots,
      I've really been enjoying TSW; it's like a breath of fresh air and such a beautiful-looking game. Enjoy this screenshot of one of many amazing vistas in TSW.
      Let's go do that! Aedesius' pic and a few others are just a leap into infinity past the break.

      Continue reading One Shots: Abyss

      MassivelyOne Shots: Abyss originally appeared on Massively on Sun, 02 Sep 2012 16:00:00 EST. Please see our terms for use of feeds.

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        EVE Evolved: Fitting a brawler frigate for PvP
        September 02, 2012

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        EVE Evolved title image
        EVE Online's PvP usually has more in common with a game of chess than a dogfight; it helps to have more pieces on the board than the other guys, and tactics usually play a more important role than the size or cost of your ship. You can't automatically win by bringing a gun to a knife fight in EVE, but you can win by being better with a knife than the other guy or by bringing a dozen knives and just flinging them all over the place. The lowly tech 1 frigate may not seem so ferocious on its own, but a hundred frigates can smash even capital ships to bits.

        Despite the advantage of bringing more pilots to a fight, the frigate is also one of the best ships for soliciting solo PvP. Its superior speed and maneuverability will help you avoid groups of enemy ships and pursue individual targets. It's most common to find lone players in faction warfare areas and the borders of nullsec, and there are even dedicated wardec corps that will let you find solo PvP in highsec. Frigate duels can provide a fun and much more twitch-based style of combat than you'll find elsewhere in EVE, and a well-designed frigate can punch far above its own weight. The Rifter has always been the ship of choice for close-range frigate PvP, but Inferno 1.1 gave all four races an equivalent option.

        In this week's EVE Evolved, I give close-range PvP setups for the Minmatar Rifter, Amarr Punisher, Gallente Incursus and Caldari Merlin that make full use of the Inferno 1.1 overhaul.

        Continue reading EVE Evolved: Fitting a brawler frigate for PvP

        MassivelyEVE Evolved: Fitting a brawler frigate for PvP originally appeared on Massively on Sun, 02 Sep 2012 18:00:00 EST. Please see our terms for use of feeds.

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          PAX Prime 2012: Riot and the North American regionals
          September 02, 2012

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          PAX Prime 2012 Riot and the North American regionals
          It's a good time to be a League of Legends fan. With the European regionals at Gamescom and North American regionals here at PAX Prime, there's plenty of excitement. The Riot team is gearing up for big changes in Season Three while continuing to support its incredibly large community. We sat down with the busy and gracious Associate Producer Paul Bellezza to talk about what Riot is looking forward to in the near future.

          Continue reading PAX Prime 2012: Riot and the North American regionals

          MassivelyPAX Prime 2012: Riot and the North American regionals originally appeared on Massively on Sun, 02 Sep 2012 19:00:00 EST. Please see our terms for use of feeds.

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            MMO Week in Review: PAX Prime 2012
            September 02, 2012

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            At this point, NCsoft is coming close to having closed as many games in the States as it's left open
            At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

            NCsoft dominated the MMO headlines this week, and not necessarily the way it might prefer. While the studio ushered in the launch of ArenaNet's Guild Wars 2, it also announced it plans to shut down beloved superhero MMO City of Heroes and developer Paragon Studios in November. And though Guild Wars 2 can claim a million prepurchase copies sold and a 400,000-person concurrency peak, it's also been hampered by a hastily implemented new email authentication system, phishing scams, and exploits, not to mention forum, in-game mail, and trading post outages.

            Meanwhile, at PAX Prime 2012, we caught a glimpse of PlanetSide 2, WildStar, Torchlight II, Phantasy Star Online 2, RIFT's Storm Legion, League of Legends, World of Warplanes, SMITE, and Dungeons and Dragons Online.

            We've posted a few more of this week's top MMO stories just past the jump.

            Continue reading MMO Week in Review: PAX Prime 2012

            MassivelyMMO Week in Review: PAX Prime 2012 originally appeared on Massively on Sun, 02 Sep 2012 20:00:00 EST. Please see our terms for use of feeds.

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              The Daily Grind: How could studios 'sunset-proof' their MMOs?
              September 01, 2012

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              The Daily Grind How could studios 'sunsetproof' their MMOs
              It's a sad week for caped crusaders, I'll tell you that. Many of us current and former City of Heroes players were rocked by the news that the studio and game have been given the axe by their NCsoft overlords. Even though CoH was a little long in the tooth, it seemed like a stable title that was doing well enough for itself in the free-to-play space.

              Whatever the cause for City of Heroes' sunsetting (oh, I hate that term; it's too mellow for a terrible act), this may have the effect of making any player think, "If it happens here, it could happen to me and my game."

              Sunsets come for us all, my friends, but it doesn't mean that we have to run into them. You'd think that there are some things an MMO studio or publisher could do to sunset-proof their titles and give them as long a life as possible. But what would those steps be? What do you think these companies should do to keep their games going for as long as possible that isn't already being done?

              Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

              MassivelyThe Daily Grind: How could studios 'sunset-proof' their MMOs? originally appeared on Massively on Sat, 01 Sep 2012 08:00:00 EST. Please see our terms for use of feeds.

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                WRUP: I wish I didn't have to know how to quit you edition
                September 01, 2012

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                What never was.
                I don't even know where to start with the big news from Friday. A game that's formed a huge portion of my professional career over the past three years is leaving, and... I don't know how to react to that. I know you usually expect WRUP headers to have some nonsense about cats forming an international coalition, but right now I just don't have it in me.

                The maudlin train stops there, I promise. You can tune in next week for what will doubtlessly be more of the same. Right now, it's time to talk about what the Massively staff will be up to over the weekend. We're also sharing our impressions of that game that launched on Tuesday. You might have heard about it here or there. So jump on past the break to see our plans for the weekend and let us know what you'll be up to in the comments.

                Continue reading WRUP: I wish I didn't have to know how to quit you edition

                MassivelyWRUP: I wish I didn't have to know how to quit you edition originally appeared on Massively on Sat, 01 Sep 2012 10:00:00 EST. Please see our terms for use of feeds.

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                  PAX Prime 2012: DDO has been busy
                  September 01, 2012

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                  PAX Prime 2012 Song of Druid's Deep redux
                  Dungeons and Dragons Online has been keeping its dev team incredibly busy. It wasn't too long ago that the Menace of the Underdark expansion came out, and hot on its heels came update 15, the Song of Druid's Deep. Did you blink? Have you missed some of what's been going on? Luckily for you, we caught up with the Turbine team at PAX and have everything you need to know to get up to speed.

                  Menace of the Underdark introduced the world of the Forgotten Realms by leading players through the Demonweb, into the Underdark, and out into Faerûn and the town of Eveningstar. The Song of Druid's Deep update sends out the first tendrils of adventure into the wide world around Eveningstar. Players have to deal with a growing corruption -- zombie-like plant beings and infected humans and dryads -- and chase it to its putrid heart. If you want an in-depth look at the update, be sure to read our hands-on article about the Druid's Deep experience.

                  Update 15 comes not only with new quests and monsters, but the digital version of the time-honored monster manuals. Players with monster manuals can earn rewards, including Turbine points for big achievements and exclusive creature companions for the biggest achievements, while keeping track of all the terrifying foes they've faced. Additionally, there is a variant of the Ruined Keep challenge called the Daybreak Ritual.

                  The team isn't slowing down. With plans for a few quality of life fixes in the very near future and update 16 in November, Turbine is keeping up its quick pace. Update 16 will bring in five new quests, another wilderness area, and an emphasis on creating real connection between the areas of Faerûn.

                  Massively's on the ground in Seattle during the weekend of August 31st - September 2nd, bringing you all the best news from PAX Prime 2012. Whether you're dying to know more about WildStar, PlanetSide 2, RIFT: Storm Legion, or any MMO in between, you can bet we'll have it covered!

                  MassivelyPAX Prime 2012: DDO has been busy originally appeared on Massively on Sat, 01 Sep 2012 12:00:00 EST. Please see our terms for use of feeds.

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                    PAX Prime 2012: New Final Fantasy XIV trailer released, presentation viewable
                    September 01, 2012

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                    PAX 2012 - New Final Fantasy XIV trailer released, presentation viewable
                    If you're a Final Fantaxy XIV fan who couldn't make it to PAX Prime this weekend, YouTube is your friend. Square-Enix released a new video for its Realm Reborn reboot that is comprised of in-game footage, and we've got it for you in its entirely after the break.

                    An enterprising fan also managed to record over 15 minutes of Square's PAX presentation, which we've also included after the cut.

                    [Thanks to everyone who tipped us!]

                    Massively's on the ground in Seattle during the weekend of August 31st - September 2nd, bringing you all the best news from PAX Prime 2012. Whether you're dying to know more about WildStar, PlanetSide 2, RIFT: Storm Legion, or any MMO in between, you can bet we'll have it covered!

                    Continue reading PAX Prime 2012: New Final Fantasy XIV trailer released, presentation viewable

                    MassivelyPAX Prime 2012: New Final Fantasy XIV trailer released, presentation viewable originally appeared on Massively on Sat, 01 Sep 2012 13:30:00 EST. Please see our terms for use of feeds.

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