Virtual World News
There have been a few developments over the last year but not many. One of the biggest was the addition of mounts. I checked them out and basically spent my time between the two servers: one for Android players and another for iOS. I even struggled with streaming the game from my iPad!Permalink | Email this | Comments
Today's breathtaking featured screenshot of a character meditating before an abyss originated in none other than The Secret World. Submitter Aedesius wrote to One Shots,
I've really been enjoying TSW; it's like a breath of fresh air and such a beautiful-looking game. Enjoy this screenshot of one of many amazing vistas in TSW.Let's go do that! Aedesius' pic and a few others are just a leap into infinity past the break.Permalink | Email this | Comments
Despite the advantage of bringing more pilots to a fight, the frigate is also one of the best ships for soliciting solo PvP. Its superior speed and maneuverability will help you avoid groups of enemy ships and pursue individual targets. It's most common to find lone players in faction warfare areas and the borders of nullsec, and there are even dedicated wardec corps that will let you find solo PvP in highsec. Frigate duels can provide a fun and much more twitch-based style of combat than you'll find elsewhere in EVE, and a well-designed frigate can punch far above its own weight. The Rifter has always been the ship of choice for close-range frigate PvP, but Inferno 1.1 gave all four races an equivalent option.
In this week's EVE Evolved, I give close-range PvP setups for the Minmatar Rifter, Amarr Punisher, Gallente Incursus and Caldari Merlin that make full use of the Inferno 1.1 overhaul.Permalink | Email this | Comments
PAX Prime 2012: Riot and the North American regionals originally appeared on Massively on Sun, 02 Sep 2012 19:00:00 EST. Please see our terms for use of feeds.
NCsoft dominated the MMO headlines this week, and not necessarily the way it might prefer. While the studio ushered in the launch of ArenaNet's Guild Wars 2, it also announced it plans to shut down beloved superhero MMO City of Heroes and developer Paragon Studios in November. And though Guild Wars 2 can claim a million prepurchase copies sold and a 400,000-person concurrency peak, it's also been hampered by a hastily implemented new email authentication system, phishing scams, and exploits, not to mention forum, in-game mail, and trading post outages.
Meanwhile, at PAX Prime 2012, we caught a glimpse of PlanetSide 2, WildStar, Torchlight II, Phantasy Star Online 2, RIFT's Storm Legion, League of Legends, World of Warplanes, SMITE, and Dungeons and Dragons Online.
We've posted a few more of this week's top MMO stories just past the jump.Permalink | Email this | Comments
Whatever the cause for City of Heroes' sunsetting (oh, I hate that term; it's too mellow for a terrible act), this may have the effect of making any player think, "If it happens here, it could happen to me and my game."
Sunsets come for us all, my friends, but it doesn't mean that we have to run into them. You'd think that there are some things an MMO studio or publisher could do to sunset-proof their titles and give them as long a life as possible. But what would those steps be? What do you think these companies should do to keep their games going for as long as possible that isn't already being done?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: How could studios 'sunset-proof' their MMOs? originally appeared on Massively on Sat, 01 Sep 2012 08:00:00 EST. Please see our terms for use of feeds.
The maudlin train stops there, I promise. You can tune in next week for what will doubtlessly be more of the same. Right now, it's time to talk about what the Massively staff will be up to over the weekend. We're also sharing our impressions of that game that launched on Tuesday. You might have heard about it here or there. So jump on past the break to see our plans for the weekend and let us know what you'll be up to in the comments.
WRUP: I wish I didn't have to know how to quit you edition originally appeared on Massively on Sat, 01 Sep 2012 10:00:00 EST. Please see our terms for use of feeds.
Menace of the Underdark introduced the world of the Forgotten Realms by leading players through the Demonweb, into the Underdark, and out into Faerûn and the town of Eveningstar. The Song of Druid's Deep update sends out the first tendrils of adventure into the wide world around Eveningstar. Players have to deal with a growing corruption -- zombie-like plant beings and infected humans and dryads -- and chase it to its putrid heart. If you want an in-depth look at the update, be sure to read our hands-on article about the Druid's Deep experience.
Update 15 comes not only with new quests and monsters, but the digital version of the time-honored monster manuals. Players with monster manuals can earn rewards, including Turbine points for big achievements and exclusive creature companions for the biggest achievements, while keeping track of all the terrifying foes they've faced. Additionally, there is a variant of the Ruined Keep challenge called the Daybreak Ritual.
The team isn't slowing down. With plans for a few quality of life fixes in the very near future and update 16 in November, Turbine is keeping up its quick pace. Update 16 will bring in five new quests, another wilderness area, and an emphasis on creating real connection between the areas of Faerûn.
Massively's on the ground in Seattle during the weekend of August 31st - September 2nd, bringing you all the best news from PAX Prime 2012. Whether you're dying to know more about WildStar, PlanetSide 2, RIFT: Storm Legion, or any MMO in between, you can bet we'll have it covered!