Virtual World News
Starting today at 3:00 p.m. EDT, three phases of events will herald the coming of the official launch. Players will enjoy double the rewards of enchantments and runestones until the 17th in the first phase. In the second, lasting the 17th through the 20th, players will have to guardProtector's Enclave from attack by Valindra's army. More dangerous and deadly creatures then join the fray during the third phase running the 19th and concluding at 12:00 p.m. EDT on the 20th.
Successfully defending Neverwinter through the final two phases can net participants unique rewards, including scrolls, a companion, and more. For full details and exact times, check out the official announcement. Then prepare yourself for war.
[Source: Perfect World press release]
The end of (beta) days invasion is coming to Neverwinter originally appeared on Massively on Fri, 14 Jun 2013 10:30:00 EST. Please see our terms for use of feeds.
The team at Trion monitored the situation throughout the day and night, raising server caps and converting the EU Icewatch server to a Trial Only Shard, but commented that opening new clusters today might be a necessity for North American shards.
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So what do you think -- are petitions to resurrect or save MMOs a waste of time? Or do you sign them anyway, just in case there's a tiny chance they might work?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: Are petitions to resurrect MMOs a waste of time? originally appeared on Massively on Fri, 14 Jun 2013 08:00:00 EST. Please see our terms for use of feeds.
In a lengthy and detailed blog post, Goblinworks' Ryan Dancey explained what the GW team considers to be Pathfinder Online's "minimum viable product." He also explained that early enrollment users will first gain access to what is effectively a barebones version of the game, with the focus from the team being on building a strong foundation for the content to come. Development will continue in phases from there.
Most important for backers is the announcement of a timeline; early enrollment for Pathfinder Online is currently set for the third quarter of 2014 and is expected to run for around 18 months. With that schedule, unrestricted territorial warfare would launch in the first quarter of 2016. Goblinworks is billing the long development pipeline as an opportunity for players to get in on the ground floor and witness MMO development from the inside out.
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- Source: Goblinworks Blog