Virtual World News
That said, I don't feel much like repeating it, even though there's some associated currency and rewards that I'm assuming are designed to tide players over until the Tokyo content patch arrives. What about you, Massively readers? Do you like the new Issue 8 stuff, or are you finding it a little grindy or otherwise lacking?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: What do you think about TSW's Issue 8? originally appeared on Massively on Mon, 18 Nov 2013 08:00:00 EST. Please see our terms for use of feeds.
From LotRO's Facebook page:
We are temporarily delaying the launch of Helm's Deep while we work to address remaining issues, and will provide more information later this morning. We thank you for your continued patience, and will keep you updated.Permalink | Email this | Comments
This week, Trion Worlds officially revealed Trove, a brand-new MMO that provoked a minor riot among fans of similarly voxel-based multiplayer games who believe it's just a little too similar. Meanwhile, we snagged a detailed hands-on with SOE's latest F2P sandbox, the building toolset/game/toy EverQuest Next Landmark, and scoped out its not-so-F2P founder's packs.
Punch trees for wood and read on for a roundup of the rest of this week's top MMO stories.Permalink | Email this | Comments
If you've been saving up your Sisters of EVE loyalty points to get your hands on the faction's new exploration ships, be prepared to buy and build the blueprints as soon as the server comes up. These will be the first pirate faction ship blueprints that are available in high-security space, and a recent devblog confirmed that players have been collecting Sisters of EVE loyalty points like crazy lately in anticipation of the expansion, but those who get the built ships to market first will make an absolute killing. For the rest of us, getting ready for the expansion means planning where to set up a Mobile Depot for some quick profit-making enterprise or building a few small PvP ships to put the new warp speed mechanics to the test.
In this week's EVE Evolved, I look at some of the best places to set up a Mobile Depot, re-consider the lure of low-security space, and propose adapting your PvP fleets to take advantage of the warp acceleration changes.Permalink | Email this | Comments
Assuming you can get past all those gory details, you'll see some up-close-and-personal zombie killin' as well as exploration elements. "Our focus is on getting the alpha out, Hall says, "which means focusing on multiplayer [server] performance." Click past the cut to watch the clip.Permalink | Email this | Comments
You'll find the trailer after the cut.
[Thanks Yorai Dragon!]Permalink | Email this | Comments
The game is currently in a pre-alpha state. You can watch the livestream by clicking past the cut.
Life is Feudal livestream features Q&A, two hours of gameplay originally appeared on Massively on Sun, 17 Nov 2013 15:00:00 EST. Please see our terms for use of feeds.
The question, in a nutshell, was how can a 30-person dev team make a triple-A title. There was more to it, including the usual concerns about crowdfunding, trust, and bits about investing vs. donating, but the dev team portion is the portion that I want to highlight.
Stick and Rudder: How to be an informed Star Citizen originally appeared on Massively on Sun, 17 Nov 2013 14:00:00 EST. Please see our terms for use of feeds.
It's a game that's great for PvP fans but might not be so great for fans of, you know, not PvP. I have no problems with fighting other players. But a game that isn't fun until after levels and levels and levels of grinding?
That I have a problem with.Permalink | Email this | Comments
"This picture is from the corgi run that took place in the last hour of Trion's event," he wrote. "Basically we were all turned into corgis (and occasionally sheep too), and we took a mini-tour around the world of Telara. Sadly my computer was not able to render everyone there, and many more people were present than my picture shows. I enjoyed myself a lot during all 25 hours and would recommend that people don't hesitate to take part in next years."
Now it's sleepy-time for Paul, but that doesn't mean that you can't stay up a few extra minutes to see what lies behind the curtain of secrecy in this week's column!Permalink | Email this | Comments