Virtual World News
Filed under: Betas, Fantasy, Video, Game mechanics, MMO industry, New titles, News items, PvE, ArcheAge, Sandbox
ArcheAge may be a distant dream to those of us here in the West, but a few of the folks who have been playing the game's extensive Korean beta tests are at least keeping us informed about the sandbox title's niftiest features.Case in point is a new underwater treasure hunting guide on the ArcheAge Source forums. The info has been translated from a Russian fan site, and it's accompanied by plenty of screens and video (including a map, since this is a proper treasure hunt). The process is pretty involved, and requires a ship, scuba gear, and plenty of air bags to lift chests to the ocean surface.
The guide posits that treasure hunting is more profitable than traditional gathering based on preliminary beta testing, but it also cautions that resource prices may vary quite a bit. Head past the cut for a couple of underwater exploration videos, then head to ArcheAge Source to check out the guide.
[Thanks to Dengar for the tip!]
Continue reading ArcheAge underwater treasure hunting guide released
ArcheAge underwater treasure hunting guide released originally appeared on Massively on Sat, 13 Oct 2012 19:30:00 EST. Please see our terms for use of feeds.
- Source: AA Source
Filed under: Fantasy, Trailers, Video, Expansions, Lore, Previews, News items, Free-to-play, Dragon Nest
Nexon's free-to-play MMO Dragon Nest has been flooded with new content since its official North American release last year. New updates are first released in the game's home country of South Korea and then translated into different languages for deployment worldwide. This gives North American players a sneak peek at what lies ahead, with information on new classes, dungeons, and towns regularly hitting the web.Dragon Nest's anticipated Lotus Marsh update is currently on its way to North America, where it will raise the game's level cap to 50 and open the Lotus Swamp town. If the Korean version of the patch is any indication of the expansion's content, it should also bring five new dungeons, the second job advancement, and the Archbishop Nest. Read on for our exclusive reveal of the Lotus Swamp story cinematic and a preview of the update's bosses.
Continue reading Massively Exclusive: Dragon Nest Lotus Swamp cinematic
Massively Exclusive: Dragon Nest Lotus Swamp cinematic originally appeared on Massively on Sat, 13 Oct 2012 20:00:00 EST. Please see our terms for use of feeds.
Filed under: Expansions, Game mechanics, MMO industry, Endgame, PvE, Opinion, Massively Meta, The Daily Grind, Miscellaneous
Earlier this week, Massively RIFT columnist Karen Bryan expressed frustration over the seemingly inevitable MMO expansion problem: gear resets. We expect new gear along with our new content, but a complete gear reset, she argued, "renders all previous raid content irrelevant." Everything you earned before an expansion may as well never have happened because you can top that gear with a new crop of easymode quests. And the realization that a gear-grind is mostly for naught can have a ripple effect on a game as disillusioned players give up on acquiring it (or bail out of the game completely).The Daily Grind crew has discussed gear resets in relation to raid progression before, but even games without raiding face this problem. If a game has any kind of scaling gear or levels, then the addition of new content, like an expansion, is bound to generate growing pains. So where do you stand? Are you sick of gear resets, of having to effectively start over at the dawn of every expansion? Or do you see gear resets as a good thing, as a way to bridge the gear divide between players and re-experience what you loved about the game originally?
And since you're going to tell us anyway, here's a bonus question: Which MMOs have successfully avoided this problem and how?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: Are you sick of gear resets? originally appeared on Massively on Fri, 12 Oct 2012 08:00:00 EST. Please see our terms for use of feeds.
Filed under: Business models, Culture, Events, real-world, Game mechanics, MMO industry, News items, Free-to-play, Miscellaneous
Ethics in game design was a hot topic at this year's GDC Online. Free-to-play is, of course, on everyone's mind, and one panel in particular stood in sharp contrast to the steady stream of positivity surrounding the model in most quarters.The sit-down featured a handful of developers including representatives from Amazon, Bobber Interactive, and Immersyve. "This whole concept of freemium play, in my opinion, is the most radical form of entertainment socialism since Obama got elected," said Bobber's Scott Dodson. "You've got a whole bunch of one-percenters paying for a bunch of freeloaders."
Senior Amazon designer Nik Davidson likened the industry to a gold rush and also poked fun at the supposition that big spenders are acting responsibly. "We like to think that the ones spending vast sums on these games are sons of Dubai oligarchs, but we have the data to prove that they're not, and that they probably can't afford to spend what they're spending," Davidson said. "We're saying our market is suckers -- we're going to cast a net that catches as many mentally ill people as we can!"
Immersyve's Scott Rigby chimed in as well. "What do we call our best customers these days? I'm not sure I'd want to be called a whale by anybody. Sticky is not, generally, a good quality. I think we have this subtle language of control for our customers, and when paired with our ability to collect data, it raises some interesting ethical questions," he said.
GDC Online 2012: Ethics panel roasts freemium, labels it 'entertainment socialism' originally appeared on Massively on Fri, 12 Oct 2012 09:00:00 EST. Please see our terms for use of feeds.
- Source: Gamasutra
Filed under: Fantasy, Sci-fi, Trailers, Video, MMO industry, New titles, News items, Free-to-play
Every six months or so, Snail Games reminds us that it's working on a curious steampunk MMORPG called Black Gold Online (not to be confused with Black Desert from Pearl Abyss). MMO Culture reports on a new trailer featuring the game's Chinese client which features plenty of fly-through footage, combat action, and a brief glimpse at the character creation interface.The game has been announced for territories including China, Russia, and North America, but thus far no beta phase has materialized. Check out the three-minute gameplay clip after the cut.
Continue reading New Black Gold trailer features fly-through footage, combat, and more
New Black Gold trailer features fly-through footage, combat, and more originally appeared on Massively on Fri, 12 Oct 2012 10:00:00 EST. Please see our terms for use of feeds.
- Source: MMO Culture
Filed under: Events, real-world, MMO industry, News items, Free-to-play, MOBA, League of Legends
This past week, attention on the League of Legends' Season Two Championship was sidetracked by a cheating scandal that left some fans feeling alienated. On the eve of the finals, Riot Games has released a load of statistics in an effort to refocus attention back on the fact that LoL is a popular competitive game. The title boasts over 70 million registered summoner names hailing from more than 145 different countries.LoL has also declared itself the most played video game on the planet, averaging over one billion monthly hours world-wide. Other facts highlighted include comparisons of daily active players (12 million) and peak concurrent players (three million). Check out all of the stats compiled in the infographic after the cut.
[Source: Riot Games press release]
Continue reading League of Legends claims title of 'most played video game in the world'
League of Legends claims title of 'most played video game in the world' originally appeared on Massively on Fri, 12 Oct 2012 11:00:00 EST. Please see our terms for use of feeds.
Filed under: Fantasy, Galleries, Screenshots, Lord of the Rings Online, Expansions, Launches, News items, Free-to-play
As if waiting until Monday to run through the fields of Rohan isn't hard enough for Lord of the Rings Online fans, Turbine has released new screenshots of the landscapes found in Riders of Rohan. Filled with vibrant vistas, quaint villages, and even a fight or two, these images show a variety of scenes from the life and lands players can expect once the expansion releases.Get your fix of Rohan this weekend with the screenshots in the gallery below. To learn more about what's coming, check out Massively's hands-on experience and watch tomorrow for our guide to Rohan as you prepare for your own adventures!
[Source: Turbine press release]
Newest LotRO screenshots tempt us with Rohan's offerings originally appeared on Massively on Fri, 12 Oct 2012 12:30:00 EST. Please see our terms for use of feeds.
Filed under: Betas, Fantasy, Galleries, Screenshots, Events, real-world, Game mechanics, MMO industry, New titles, News items, Free-to-play, Neverwinter
If you're anywhere near New York City this week, and you're a fan of Neverwinter or pop culture conventions (or both), the New York City Comic Con is the place to be. Perfect World is hosting a panel called Neverwinter Adventure Zones: From Campaign to MMO World on Saturday, October 13th.It's all happening at 1:30 p.m. EDT in room 1A23 of the Javits Center. Perfect World has also released new screenshots to mark the occasion, including a couple of images focused on the title's Foundry player content toolset. Check them out in the gallery below.
[Source: Perfect World press release]
Perfect World hosting Neverwinter Panel at NYCC, Foundry screens released originally appeared on Massively on Fri, 12 Oct 2012 12:00:00 EST. Please see our terms for use of feeds.
Filed under: Betas, Sci-fi, Game mechanics, MMO industry, New titles, News items, Free-to-play, MMOFPS, Dev Diaries, Firefall
Last week, Red 5 Studios discussed changing Firefall's progression system. In the newest developer blog, attention turns to the upcoming Chosen Warfront feature ("warfront" being the moniker given the ongoing war between the Chosen and the Accord factions). The Chosen Warfront dynamic aims to create a deeper metagame, giving players the chance to take the fight to the Chosen solo or in groups to keep the lands safe.Designer Clancy Powell explains the feature by telling folks to think of the Chosen Warfront as a Real-Time Strategy (RTS) game, where the Chosen and the Accord will be working to control territories and resources and build up military forces by implementing different strategies for both offensive and defensive goals.
Developers are currently working on a number of events, including Chosen Thumpers and Chosen Drop Pods, as well as reworking the watchtowers from the ground up. The changes won't stop here; over time, devs want to add multiple types of objectives to add more variety to the warfront dynamic. More details can be found in the full developer blog.
Firefall's latest dev diary highlights Chosen Warfront metagame originally appeared on Massively on Fri, 12 Oct 2012 13:00:00 EST. Please see our terms for use of feeds.
- Source: The Chosen Warfront dev blog
Filed under: Betas, Fantasy, Galleries, Screenshots, Trailers, Video, Events, real-world, Game mechanics, MMO industry, New titles, News items, Free-to-play, Neverwinter
If you're anywhere near New York City this week and you're a fan of Neverwinter or pop culture conventions (or both), the New York City Comic Con is the place to be. Perfect World is hosting a panel called Neverwinter Adventure Zones: From Campaign to MMO World on Saturday, October 13th.It's all happening at 1:30 p.m. EDT in room 1A23 of the Javits Center. To mark the occasion, Perfect World has also released new screenshots, including a couple of images focused on the title's Foundry player content toolset, and a new video tour of Helm's Hold. Check out the gallery below and the Gamespot video after the cut!
[Source: Perfect World press release. Thanks to Paul for the tip!]
Continue reading NYCC 2012: Neverwinter panel, Helm's Hold video, Foundry screens
NYCC 2012: Neverwinter panel, Helm's Hold video, Foundry screens originally appeared on Massively on Fri, 12 Oct 2012 12:00:00 EST. Please see our terms for use of feeds.








