Virtual World News
Filed under: Fantasy, Polls, Opinion, Guild Wars 2, Massively Meta, Choose My Adventure
MMOs come and go. They get popular and sink to obscurity. Expansions can give a suffering MMO another chance, make an average MMO the popular kid on the block, or change the industry completely. No matter which MMOs come and go or what expansions push an MMO into the sunlight for a spell, many MMOs will keep on running with a larger community than there were votes on this poll. Not to mention people who aren't playing but want to see someone else play! Guild Wars 2 and Allods were initially close enough in the poll to leave a little doubt as to who might win, but GW2 swept ahead and held on to the end.So before I let you vote on what you want me to do in Guild Wars 2, let me tell you a bit about my playstyle so you can make your decision. You'll find all of this week's polls at the end!
Continue reading Choose My Adventure: Guild Wars 2 takes the polls
Choose My Adventure: Guild Wars 2 takes the polls originally appeared on Massively on Wed, 24 Oct 2012 12:00:00 EST. Please see our terms for use of feeds.
Filed under: Betas, Fantasy, Sci-fi, Game mechanics, MMO industry, New titles, News items, Sandbox
Hey look, it's another Kickstarter project! We know, it's a cliche at this point, but we thought we'd point out Burning Dog Media's foray into the space because its Origins of Malu title predates the whole crowd-funding phenomenon.To recap, Origins is a sci-fantasy sandbox with an ambitious feature set that aims to give players full control over an expansive open world. It's also more than a pipe dream, and we've already gotten our hands on a build of the title to prove it. All that said, indie sandbox development is expensive, and Burning Dog is looking to raise $1.2 million to help fund the project.
The Origins Kickstarter initiative just launched today and it concludes on December 8th, so you've got plenty of time to learn about the game and the various pledge-related incentives.
Origins of Malu Kickstarter launches today originally appeared on Massively on Wed, 24 Oct 2012 13:30:00 EST. Please see our terms for use of feeds.
- Source: Origins Kickstarter
Filed under: Fantasy, Expansions, Interviews, Patches, Previews, Free-to-play, Massively Interviews, Kids, Wizard101, Family
While KingsIsle has been heavily focused on Pirate101's recent launch, the studio wanted to send a strong message that it's still fully behind Wizard101 and has a dedicated team working hard to keep improving and expanding the game. In fact, the Wizard101 team is larger now than it was at launch and has a huge announcement to share.So what's the big exciting news of the day? Producer Leah Ruben was bursting at the seams to tell us in three words: "Dinosaurs are awesome!"
Actually, the big news is that Wizard101 is preparing to release its ninth new world since launch, a dinosaur world named Azteca. Azteca not only will challenge players to progress through 13 huge area but is going to raise the level cap. And the biggest surprise of all? It's going on test servers this week for players to try out.
Keep on reading to find out what Azteca is going to do for the landscape of Wizard101!
Continue reading Wizard101 invites us to the dinosaur world of Azteca
Wizard101 invites us to the dinosaur world of Azteca originally appeared on Massively on Wed, 24 Oct 2012 13:00:00 EST. Please see our terms for use of feeds.
Filed under: Betas, Fantasy, Trailers, Video, MMO industry, New titles, News items, Races, ArcheAge, Sandbox
ArcheAge is preparing for a sixth closed beta phase in China, apparently because of challenges inherent in localizing the Korean sandbox for a foreign market. To gear up for the testing, publisher Tencent has put together a "racial week" highlighted by a trio of new gameplay trailers.The first is a very brief intro clip, followed by two longer videos that offer extensive looks at the game's Hariharan (i.e., human) race and its native territory. All three videos are viewable after the cut.
[Thanks to Dengar for the tip!]
Continue reading New ArcheAge China videos profile Hariharan race
New ArcheAge China videos profile Hariharan race originally appeared on Massively on Wed, 24 Oct 2012 14:00:00 EST. Please see our terms for use of feeds.
Filed under: Fantasy, Galleries, Screenshots, Dungeons and Dragons Online, Events, in-game, Free-to-play
Don't be surprised that the Endless Dead are back in Dungeons and Dragons Online; after all, they're endless. We should be grateful that they bother coming only once a year instead of crashing weddings all summer. Turbine's added several improvements to its Halloween event and is excited to show you a good (and spooky) time.The festival, which begins tomorrow and runs through November 4th, includes a special instance, cool prizes, and plenty of undead bad guys coming up for another round with your sword-and-shield. The team has increased the size of the monsters, added items like night black coffee (mmm), and dangled the possibility of accessing the Summoning Chamber, a special instance created for the event.
Get a bloody eyeful of the scares to come in the gallery below!
DDO unearths upgraded Endless Dead festival originally appeared on Massively on Wed, 24 Oct 2012 15:30:00 EST. Please see our terms for use of feeds.
- Source: Endless Night
Filed under: Fantasy, Game mechanics, Interviews, News items, Crafting
Max Schaefer, designer extraordinaire, hinted in a recent interview that that's the sort of future addition he'd like for Torchlight II. He said that his personal hope for the game would be "to get the building and resource aspects of Minecraft and put them into an ARPG, just so it's a little more than just wandering from one monster to the next and hitting them."
Schaefer is a fan of this idea as a way to lend a sense of permanence to the game and a way for players to add to their game world. However, he's not the only person at Runic Games, which means his idea is just one of many possibilities for the future of Torchlight II. "We're a long way from exhausting the possibilities," he added.
To hear about power creep, player mods, and how awesome a Minecraft-Torchlight II fusion would be, hit up the full interview.
Torchlight II might take some inspiration from Minecraft down the road originally appeared on Massively on Wed, 24 Oct 2012 15:00:00 EST. Please see our terms for use of feeds.
- Source: Indie Game Magazine Radio
- Via: PC Gamer
Filed under: Fantasy, EverQuest II, Events, real-world, Expansions, Interviews, Free-to-play, Massively Interviews, Massively Event Coverage, Crafting
It is undeniable: Between panels, keynote addresses, and interviews, SOE Live offered fans a smorgasbord of information this year. Even as we reported on some information, more came our way. Such is the case with EverQuest II and its upcoming Chains of Eternity expansion; no sooner had I shared the new tradeskill AA and prestige lines than I was able to sit down developers to gain more insights into the new features. And of course, another panel came along offering even more tidbits about the expansion and beyond!Did previous announcements leave you wondering whether crafters will be required to grind their own AA tree up from 0? How many crafted items can actually be mass produced at one time? And what's in store for the Dungeon Maker and SOEmote? These questions and more were answered as I sat down with Brain Ferguson (PvP and tradeskill game designer), Holly Longdale, (Producer), and Dave Georgeson (Director of the EQ franchise).
Continue reading SOE Live 2012: EverQuest II interviews highlight focus on crafting, player stories
SOE Live 2012: EverQuest II interviews highlight focus on crafting, player stories originally appeared on Massively on Wed, 24 Oct 2012 16:30:00 EST. Please see our terms for use of feeds.
Filed under: Super-hero, City of Heroes, Culture, MMO industry, Opinion, Free-to-play, A Mild-Mannered Reporter
Despite what many of us might feel, the world is not ending when City of Heroes shuts down. Just our world. But the sun will continue shining, other games will continue running, and most likely your interest in video games will not evaporate. So after an appropriate period of mourning, it's going to be time to think about getting together with another game.The problem, of course, is that nothing else can ever be City of Heroes. Like Benjamin Franklin, nothing can serve as its replacement, merely as its successor. But it's worth examining some of the more reasonable and likely destinations for the community.
I'm sure there are more, but the four I've listed seem to be the games that either are or will be hoovering up a large number of the game's former players, games that are close enough to what CoH represents to serve as a reasonable successor. So let's look at our potential new homes and see what they have to offer, both good and bad.
Continue reading A Mild-Mannered Reporter: Potential new homes after City of Heroes
A Mild-Mannered Reporter: Potential new homes after City of Heroes originally appeared on Massively on Wed, 24 Oct 2012 16:00:00 EST. Please see our terms for use of feeds.
Filed under: Sci-fi, Patches, Previews, Star Trek Online, Free-to-play, Dev Diaries
If you've been frustrated with the difficulty and randomness of obtaining the best gear in Star Trek Online, know this: Cryptic has heard you. The studio admits that both internal metrics and player testimonies have proven that the current system of endgame gear acquisition is too stingy and obtuse. As a result, the team is preparing to vastly streamline it in Season 7.There are many elements to this streamlining, however. Among them is the reduction of 42 items needed for certain gear sets to a mere two, shared drops across all special task forces, and a progress bar that shows when your drop will materialize.
CM Brandon Felczer sums it up as thus: "By removing the random drop nature of the STFs, players will be able to use the reputation system to visualize their progress towards obtaining these awesome gear sets. It is clearer, easier to understand, and by reducing the number of STF runs needed, the rewards are flat-out more realistic to obtain for the average player."
Star Trek Online is streamlining elite gear acquisition in Season 7 originally appeared on Massively on Wed, 24 Oct 2012 17:30:00 EST. Please see our terms for use of feeds.
- Source: Dev blog
Filed under: Fantasy, Expansions, Opinion, RIFT, Enter at Your Own Rift
For the past two weeks, I've been sitting through panel after panel, keynote after keynote, and the constant message was about what the future of MMOs will look like. The big buzzwords from GDC Online and SOE Live were things like mobile gaming, user-generated content, emergent gameplay, and e-sports, but sometimes, it's the little things that make for a great MMO.I'm still cutting my teeth on RIFT's Storm Legion, but there are several things that already get me excited about the expansion. We've heard a lot about the big things coming to the game, but in this week's Enter at Your Own Rift, I'd like to talk about a few of the little things that will make this a well-received expansion.
Continue reading Enter at Your Own Rift: Enjoying the finer points of Storm Legion
Enter at Your Own Rift: Enjoying the finer points of Storm Legion originally appeared on Massively on Wed, 24 Oct 2012 17:00:00 EST. Please see our terms for use of feeds.









