Virtual World News
Of course, that doesn't mean that the world is now a piece of cake and that there is nothing left to learn! Far from it: There are still many new experiences to be had, some of which you will be selecting for me for this week's adventure. But before we get into that, let's take a look at this past week in EQ.
Choose My Adventure: Taking EverQuest by the reins originally appeared on Massively on Wed, 19 Feb 2014 14:00:00 EST. Please see our terms for use of feeds.
The system isn't perfect, of course. Either I need to set the app to start when my PC does, or I just need to get better at remembering to start it when I begin a gaming session. And even though I play many, many different types of games and MMOs, the network still doesn't automatically recognize many of the smaller titles I like to play.
So even though there are some gaps in my wall, I thought it'd be interesting to look at the info there to see just how much gaming I am doing.
Free for All: What my Raptr stats say about my gaming style originally appeared on Massively on Wed, 19 Feb 2014 12:00:00 EST. Please see our terms for use of feeds.
But is Amazing World really that amazing? In this week's MMO Family, we'll take a look and give some first impressions!
MMO Family: First impressions of Ganz's Amazing World originally appeared on Massively on Wed, 19 Feb 2014 11:00:00 EST. Please see our terms for use of feeds.
On top of that, a number of spells and abilities now have limits to prevent players from fighting mass swarms of mobs, and Heroic Adventures will no longer lock, allowing players to be added to them at any time. The patch, which went live yesterday, also included a change that only affected the Firiona Vie server. The XP potions that players farmed and sold will no longer be a source of income; although all current potions already in game will remain tradable for now, all future ones will be non-tradable.
Latest EverQuest patch implements controvertial changes to AAs, skills originally appeared on Massively on Wed, 19 Feb 2014 11:30:00 EST. Please see our terms for use of feeds.
- Source: Patch notes
While Skirmishes are meant to be more relaxed, the War Games are all about the competition. Utilizing a new Spectator Invite System, match organizers can invite two teams (who will all be wearing Tournament Mode gear to promote equal footing) to battle it out in front of a live audience -- all members of the organizers party will be able to watch the match.Permalink | Email this | Comments
- Source: PvP changes
Nords, Dunmer, and Argonian players will belong to Ebonheart. Altmer, Bosmer, and Khajiit fall under the Aldmeri banner, while Bretons, Redguards, and Orcs will be sporting Daggerfall colors. So, how about it, Leaderboard readers? Which Elder Scrolls Online faction will you be playing?
Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!
Leaderboard: What's your preferred Elder Scrolls Online faction? originally appeared on Massively on Wed, 19 Feb 2014 09:00:00 EST. Please see our terms for use of feeds.
It's made me wonder how MMOs that are being built with a survival sandbox angle are planning to keep that sense of challenge and building yourself up fresh. I think that there's a point in these games where you have accumulated and built enough to keep yourself comfortable unless the game deliberately removes that attained protection or keeps escalating the danger past the point of lunacy.
So this is our thinking exercise for the day: How can survival sandboxes keep the challenge fresh for players?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: How can survival sandboxes keep the challenge fresh? originally appeared on Massively on Wed, 19 Feb 2014 08:00:00 EST. Please see our terms for use of feeds.
Game: Free Realms
Host: Larry Everett
Date: Tuesday, February 18th, 2014
Time: 7:00 p.m. EST
Enjoy our Stream Team video below.Permalink | Email this | Comments
Earlier this month, the developers announced that they will be conducting a full wipe of Salem in an upcoming patch. This will reset the map and delete all characters in order to condense the population onto a single server. Currently the game is running on multiple servers, which the devs deem as "overestablished."
Players are upset that the sandbox MMO is being wiped in light of the team previously promising that it wouldn't do such a thing. Seatribe is sympathetic but resolute: "We did not arrive at this decision lightly. We have considered all our options and for various reasons found them wanting."
The good news is that the patch will add in plenty of new features and tweaks, including a rework of the gluttony system, improvements to character proficiencies, and the implementation of a new map generator. Every item that characters purchased from the store beforehand will be restored to them once the patch goes live.
[Thanks to Nine for the tip!]Permalink | Email this | Comments
- Source: Wipe announcement
Composers Mark Morgan (Fallout, Planescape: Torment) and Vladislav Isaev (Prime World) collaborated on the large project. "The music in Allods Online combines lots of different elements and styles," they said in a 2009 interview. "These range from dark ambient and ethnic music, symphonies and rock music, as well as various industrial noises. Some tracks in the game retain a Russian melody spirit combined with high a quality production and its own unique sound."
I think it's the Russian flair that sets this apart from being yet another fantasy soundtrack. Anything different and yet still catchy is welcome at my dinner table. Let's partake, shall we?Permalink | Email this | Comments