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City of Steam opens up beta to all on May 10th
May 07, 2013

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City of Steam opens up beta to all
You know the special beta keys that you needed to access the upcoming City of Steam test? Yeah, well, you don't need them any longer. Mechanist Games has decided to drop the key concept in order to open up the beta to everyone. So starting on May 10th, anyone who has an interest in checking out this steampunk MMO may do so with no hassle.

The upcoming beta test will be continuous and will feature an improved tutorial, events, wiliderness levels, and the Massively-approved technique of jumping. The team also removed the old faction system and teased the possibility of a MOBA-like addition to the game.

[Source: Mechanist Games press release]

MassivelyCity of Steam opens up beta to all on May 10th originally appeared on Massively on Tue, 07 May 2013 18:00:00 EST. Please see our terms for use of feeds.

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    Look behind the living world in Guild Wars 2
    May 07, 2013

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    Now why can't every class have its own version of this to pilot all the time?
    Have you been out of the loop in Guild Wars 2? There's been big stuff going on with the game's narrative, sure, but it's easy to lose the thread if you're not playing the game on a regular basis. The latest developer video from ArenaNet is meant to address this, with narrative designers Angel McCoy and Scott McGough talking about the events of the Flame and Frost storyline and how the game's previous stories are leading into future developments.

    The crux of Flame and Frost is the allegiance between the Dredge and the Flame Legion, with the former lacking in magical artillery and the latter being cut off from traditional Charr machinery. That alliance led to the capture of civilians, which in turn led to a push by two young heroes to free former prisoners... which in turn has led to a population move to an unexpected place. Watch the full video for a glimpse at how the story elements lead into one another and to get hints about what's around the bend.

    Continue reading Look behind the living world in Guild Wars 2

    MassivelyLook behind the living world in Guild Wars 2 originally appeared on Massively on Tue, 07 May 2013 20:00:00 EST. Please see our terms for use of feeds.

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    Drinking and fighting are encouraged in Age of Wushu
    May 07, 2013

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    I drink a whiskey drink, I drink a vodka drink, I drink a lager drink, I'm no longer wearing pants.
    Sobriety is overrated. Sure, a lot of games give players the options to get characters plastered, but Age of Wushu takes it one step further by incorporating the pop culture notion of drunken fighting into the game. A character with a high alcohol tolerance won't just be able to fight after tipping back a few drinks; he'll actually be able to fight better due to an Evade buff granted after imbibing. Characters with lower tolerance, meanwhile, will just stagger and find themselves unable to react appropriately.

    That's not the limit of what you can do with liquor in a fight, though. You can also spray your opponent with spirits in mid-battle, hopefully intoxicating and disorienting the other fighter. Of course, if you attempt to use this technique on someone with a predilection for potables, you might find that you've just handed your nemesis a major advantage. Take a look at some plastered punching in the preview video just past the break.

    Continue reading Drinking and fighting are encouraged in Age of Wushu

    MassivelyDrinking and fighting are encouraged in Age of Wushu originally appeared on Massively on Tue, 07 May 2013 21:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: Does gamification stymie your roleplay?
    May 06, 2013

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    Star Wars Galaxies - Corvette dungeon
    Some colleagues and I were discussing roleplay in MMOs the other day, and the conversation briefly touched on our preferences for MMOs as games or MMOs as virtual worlds. One of my co-workers explained that mass gamification and an inability to affect the world or other players isn't a detriment to his roleplay because it's private and personal, whereas I find myself roleplaying much less than I used to because my actions can't affect anyone or anything in most current MMOs.

    What about you, Massively readers? Does gamification stymie your roleplay?

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: Does gamification stymie your roleplay? originally appeared on Massively on Mon, 06 May 2013 08:00:00 EST. Please see our terms for use of feeds.

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      The Stream Team: Seis de Mayo edition, May 6 - 12, 2013
      May 06, 2013

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      The Stream Team  Seis de Mayo edition, May 6  12, 2013
      You have to agree, May is one month that's full of holidays. The first week alone contains May Day, (unofficial) Star Wars Day, and Cinco de Mayo. But the party doesn't stops there! Following quickly on the heels of these is perhaps one you are less familiar with: Seis de Mayo.

      Not unlike its cousin the day before, Seis de Mayo is a day of celebration; however, this celebration centers on freedom from boredom via visual entertainment. No, really! And to commemorate the day, we're releasing an all-new Massively TV schedule, giving you the means to celebrate the whole week through with The Stream Team. If you can't celebrate live, just tune into a rerun and party whenever.

      Well, even if you don't believe us, you can still commemorate the occasion with us. Just check out the past the cut for a heaping helping of daily festivities.

      Continue reading The Stream Team: Seis de Mayo edition, May 6 - 12, 2013

      MassivelyThe Stream Team: Seis de Mayo edition, May 6 - 12, 2013 originally appeared on Massively on Mon, 06 May 2013 09:00:00 EST. Please see our terms for use of feeds.

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        The Nexus Telegraph: What the Luminai mean for WildStar
        May 06, 2013

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        Looking closer sometimes means the light just becomes more blinding.
        I spend a lot of time playing around with theories about lore. I can't do a whole lot more in regard to playing with WildStar at the moment, so that works out well anyway, but I do enjoy throwing out theories and seeing what sticks. Sometimes that invalidates earlier theories I had in the process, but that's the business.

        This week I don't want to invalidate something I already speculated upon but build upon a previous column. People seemed to like my musings on what the deal is with Nexus, but even as I was writing that column, I noticed one screaming problem: The Luminai don't fit.

        Obviously the Luminai are kind of a big deal, what with their addition marking the creation of the Dominion and all that. These guys are important, and their creation was obviously intentional. But they still prompt some questions because they don't serve an obvious purpose in the larger scheme of things.

        Continue reading The Nexus Telegraph: What the Luminai mean for WildStar

        MassivelyThe Nexus Telegraph: What the Luminai mean for WildStar originally appeared on Massively on Mon, 06 May 2013 10:00:00 EST. Please see our terms for use of feeds.

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          Embers of Caerus team LFM
          May 06, 2013

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          Embers of Caerus team LFM
          If you've wanted to get in on developing a game, now could be your chance. In Embers of Caerus' April dev letter, technical director Dave Belcher invites folks interested in filling newly opened positions on the dev team, from programmers to animators to sound designers, to send in an email and apply. Positions are also available in community and PR roles.

          Along with the job opportunity announcement, Belcher notes that the team's first on-site weekend of code crunching was successful and that another is planned for the end of May. This time, however, more of the team is invited and the event will be livestreamed. More details for that will become available as the time draws closer.

          MassivelyEmbers of Caerus team LFM originally appeared on Massively on Mon, 06 May 2013 11:00:00 EST. Please see our terms for use of feeds.

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          Forking over your cash to play for free!
          May 06, 2013

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          Forking over your cash to play for free!
          Free-to-play means you can play for free, right? Not if you've got your sights set on the top founders packs for upcoming games like Marvel Heroes. In a blog on Gamasutra, virtual world economist Ramin Shokrizade explores the trend of these F2P collector-edition equivalents and whether the value justifies the price or if it's all a con to push players into making uninformed purchases before they have enough info.

          Shokrizade compares the value of both Marvel Heroes and MechWarrior Tactics founders packs. At $199.99 and $120 respectively, both come with a hefty price tag, but both also claim significantly higher values. Do you really get your money's worth? Because of the replayability inherent in trying each superhero, Shokrizade rated Marvel Heroes as "pricey but reasonable." MechWarrior Tactics, however, received a "poor value" rating due to the tremendous in-game advantage that the founders pack gives.

          How will these titles ultimately fare? Shokrizade stated that it all depends on enjoyable player interactions. "[Players] should not have to spend a lot in order to be able to have a positive social experience," he said. "Taking this one step further, if [players] can spend to lower the experience of other players, this will cause a rapid collapse of revenues."

          MassivelyForking over your cash to play for free! originally appeared on Massively on Mon, 06 May 2013 12:00:00 EST. Please see our terms for use of feeds.

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          EVE Online smashes PCU record during anniversary celebrations
          May 06, 2013

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          EVE Online smashes PCU record during anniversary celebrations
          Sci-fi MMO EVE Online has seen phenomenal success recently, from breaking through the 500,000 subscriber boundary to successfully relaunching in China. The game officially turned ten years old today, and CCP celebrated the occasion with events and gifts for all current subcribers. The part-jovian Gnosis battlecruiser was given to every subscribed account at midnight last night and can be claimed before the end of the month, and players logging in yesterday or today will have found a whole slew of bonus gifts.

          EVE smashed its previous Peak Concurrent User total during the festivities by a clear margin, replacing 2011's record of 63,170 with a new figure of 65,303 players logged in simultaneously. Part of the reason for the record was the huge number of player-run events taking place that evening, such as the ever-popular Flight of a Thousand Rifters. The event saw almost 2,500 players join together to take down player Marlona Sky's expensive supercarrier. Most of the participants were in small frigates like Rifters and ended up being easy prey when a nullsec sniper Loki fleet turned up. The event was nevertheless a massive success and huge fun for those involved. Continue reading for a gallery of screenshots from the event and video footage from player Scott Manley.

          Continue reading EVE Online smashes PCU record during anniversary celebrations

          MassivelyEVE Online smashes PCU record during anniversary celebrations originally appeared on Massively on Mon, 06 May 2013 13:30:00 EST. Please see our terms for use of feeds.

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          LotRO Update 11 brings five new areas on May 13
          May 06, 2013

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          LotRO Update 11 brings five new areas on May 13
          Come next week, denizens of Middle-earth will have five new areas to explore and adventure in; Lord of the Rings Online launches Update 11: Treachery of the White Hand on Monday, May 13th. The epic story will continue in Wildermore, the remote area of Eastern Rohan, where players will attempt to restore the region from the icy destruction brought by the stone giant Núrzum.

          The journey will take players through Writhendowns, The Fallows, Whitshaws, High Knolls, and Balewood where they will face Uruk-hai threats, marauding Warbands, violent Huorns, and Wood-trolls in an effort to protect the people and fight against growing evil and corruption.

          Update 11 also includes a mounted combat revamp, daily Silver Hobbit Presents for logging in, and improved VIP benefits including an improved bonus experience system. The Wildermore Quest pack is free to VIPs. Check out the adventure that awaits in the gallery below.
          [Source: Turbine press release]

          MassivelyLotRO Update 11 brings five new areas on May 13 originally appeared on Massively on Mon, 06 May 2013 13:00:00 EST. Please see our terms for use of feeds.

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