Virtual World News
"There are many different approaches to rendering voxels, but they all boil down to what amounts to a three dimensional pixel," Klug explains. "Using voxels allows for a very editable world. They allow for meaningful destruction during combat situations. They also allow you to build the castle or dungeon of your dreams."
Klug also says that players will have access to the same building tools that SOE's developers use. The company is attempting "to make all aspects of editing really fun," Klug says. "So we like to think of them more as games unto themselves than just plain tools."
EQN's Steve Klug talks voxels and making editing fun originally appeared on Massively on Fri, 11 Oct 2013 12:00:00 EST. Please see our terms for use of feeds.
- Source: EQNexus
The modding contest will see three-person teams compete for a grand prize of $30,000, the inclusion of the winning ship design in the game, models of the ship, 3D modeling software, and more. Registration runs from October 31 through December 31 with the grand prize being announced in June.
Check out the video after the cut and the main site for more information.
[Source: Cloud Imperium press release]
Star Citizen unleashes the Next Great Starship design contest originally appeared on Massively on Fri, 11 Oct 2013 11:00:00 EST. Please see our terms for use of feeds.
On top of that, I got to hear Senior Producer Todd Carson and Associate Producer Rod Haza detail different aspects of this system that melds PvP and housing in Dragon's Prophet. Dubbed the Frontier System, this combination puts PvP on the housing islands of Auratia. However, the implementation is probably not quite what players envisioned when they first heard about it. Luckily, I got a pretty good look at how it all works from my invulnerable perch and can share that with you.
Some Assembly Required: A dev's-eye view of Dragon's Prophet's frontier system originally appeared on Massively on Fri, 11 Oct 2013 10:00:00 EST. Please see our terms for use of feeds.
Setting aside the obvious implication that playing a sexed-up toon in an MMO might temporarily darken our mental health, I have to wonder what other bad habits we might be learning from our characters. How much control do we really have when we roll up a new avatar in an MMO? Did I choose to roleplay a snarky pirate in that last game because it would be fun or because I have a problem with authority and a rude attitude I needed a way to express? Worse, did her negative traits and wardrobe rub off on or change me?
Do you think your MMO character reflects you, or do you think you subconsciously reflect your MMO character? Have you ever found yourself picking up or dwelling on the attributes of your characters?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: Does your MMO character reflect you or the other way around? originally appeared on Massively on Fri, 11 Oct 2013 08:00:00 EST. Please see our terms for use of feeds.
Here on LFG, we're also getting quite a few players looking to play with more people in the fantasy-based MMO. It's almost like some enterprising young guild leader could come by and swoop these folks up for a Massively reader guild of their own. Read on past the cut for this week's list (consisting entirely of FFXIV submissions) and don't forget to submit your own for next week!Permalink | Email this | Comments
While the Line of Defense comic is mostly stuck in the digital world, a limited edition printing of the first story, Payback, will be available as a free giveaway at DC Comics' booth during New York Comic-Con. Ten thousand copies will also be distributed to comic book stores; Line of Defense fans who can't make the con can pick up a free copy October 16th at their local nostalgia dungeon.
The Line of Defense game, meanwhile, continues its cruise through a very extended beta.
[Thanks to Saucelah for the tip!]Permalink | Email this | Comments
Players can earn an M22 Locust Tier III premium tank by completing 50 matches in this time span, and a Ram II Tier V premium tank will be given to everyone who engages this weekend as long as 10,000 players log in simultaneously. Wargaming is also handing out XP bonuses for the first win on ever tank a player owns and 2,500 gold for use during the beta process.
An Xbox Live Gold account is needed to join in with this beta.
[Source: Wargaming press release]
Earn free tanks during World of Tanks: Xbox 360 beta event weekend originally appeared on Massively on Thu, 10 Oct 2013 20:00:00 EST. Please see our terms for use of feeds.
To celebrate the one-year anniversary of the announcement, Cloud Imperium is hosting its inaugural CitizenCon In Austin, Texas. Click through the links below to watch the
Watch Cloud Imperium's CitizenCon livestream right now originally appeared on Massively on Thu, 10 Oct 2013 19:30:00 EST. Please see our terms for use of feeds.
- Source: CitizenCon 2013
MMO Culture reported on the brouhaha last week, and most of the outrage was directed at the fact that Mail.ru's initial model gave major in-game advantages to players with fat wallets. "A rich Russian player [could] get his whole guild to level 50 within a day," the site said.
After a mass player outcry, the publisher is now offering players a choice of how to move forward. Option one involves refining the current model, option two would use the same free-to-model found in the Korean version of ArcheAge, and option three would use both models simultaneously.
Trion is slated to publish ArcheAge in the West, but thus far no business model information has been forthcoming.
Players successfully petition to change ArcheAge's business model originally appeared on Massively on Thu, 10 Oct 2013 18:00:00 EST. Please see our terms for use of feeds.
- Source: MMO Culture
Slated for release this month are the Locust, the Hero Atlas, and the Champion Spider, along with the Shadow Hawk, Thunderbolt, and Battlemaster 'Mechs for Phoenix package owners. The game will also drop a new map and a new paint pattern. Meanwhile, the team is working hard on optimizing game performance and UI accessibility. The letter closes by examining where several proposed pieces of the Community Warfare are in the development process. Dedicated MechWarriors will want to take a careful look at what's coming up next and probably start blasting away in preparation.
MechWarrior Online looks forward to the next month originally appeared on Massively on Thu, 10 Oct 2013 19:00:00 EST. Please see our terms for use of feeds.
- Source: October Creative Director update