Virtual World News
Other nominees include Jeff Broadbent (Planetside 2) and Russel Bower, Derek Duke, Glenn Stafford, and Neal Acree (Starcraft II: Heart of the Swarm), nominated in January and March, respectively. The winner for best score will be selected at the HMMA ceremony at Hollywood's Fonda Theatre November 21st. Interested in listening to these impressive soundtracks for yourself? You'll find selections for both AoC and PS2 (and many more) in our own Jukebox Heroes feature.
Age of Conan composer joins PlanetSide 2 and Starcraft II nominees for music award originally appeared on Massively on Mon, 15 Jul 2013 11:00:00 EST. Please see our terms for use of feeds.
They're not completely violence-free, though, as we get to see the kraken make mincemeat out of a player-built ship. The website also reports that ArcheAge launched with a subscription business model in Japan despite the game's recent free-to-play conversion in its native Korea. Check out the trailers after the cut!
[Thanks Dengar!]Permalink | Email this | Comments
- Source: MMO Culture
The company's press release offers no details on any of the new projects aside from promising more details "at a later date." As for the big-screen treatment, Snail founder and chairman Shi Hai says it's only natural. "The Age of Wushu game looks and plays like a major martial arts motion picture, so bringing the property to movie screens is a logical evolution," he explained. "Our goal has always been for the property to reach the widest audience so evolving to a feature film and expanding the experience to consoles and mobile devices continues our plan."
[Source: Snail press release]
Snail announces Age of Wushu mobile and console titles, feature film originally appeared on Massively on Mon, 15 Jul 2013 10:00:00 EST. Please see our terms for use of feeds.
Well, they're back and claiming patent infringement on three more studios. This time, though, the studios are all small indie developers including Starpires developer Bad Pug Games, Minions of Mirth developer Prairie Games, Aces High developer HiTech Creations, and A Tale in the Desert developer eGenesis. The patent infringement claim centers on U.S Patent 8,180,858: "Methods for Presenting Data Over a Network Based Network User Choices and Collecting Real-time Data Related to Said Choices," which is the same patent infringement claimed against Turbine.
Each letter looks to have been sent out on or around July 1st of this year. No word yet on any legal developments beyond these letters.
[Thanks for the tip, Avaloner81!]Permalink | Email this | Comments
Oh wait, you can actually get a teaser of what's ahead in the following schedule. Stuff like tours of new areas and patches, games in alpha, and the like. Well OK, then. But to really know what happens, you will still have to watch them for yourself!Permalink | Email this | Comments
What are some of the dungeons you've most enjoyed over the years? Did you enjoy them due to the mechanics, the story, or both? What's your favorite MMO dungeon?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: What's your favorite MMO dungeon? originally appeared on Massively on Mon, 15 Jul 2013 08:00:00 EST. Please see our terms for use of feeds.
World of Warcraft already offered an external cash shop; it sold character transfers and sparkleponies and similar mundanities for years. But this week, Blizzard confirmed that the almost-nine-year-old MMO will soon receive an in-game cash shop. Though it's called a Pet Store, the shop hopes to sell subscribers more than mere minipets; Blizzard also wants you to pay for cosmetic gear and TCG-inspired toys. Is Blizz double-dipping or just aligning with the times? Like it or not, it's probably both.
Read on for a look at the rest of this week's top MMO stories -- no subscription required.Permalink | Email this | Comments
I absolutely love the idea of DUST 514 and want to see the game succeed, but console gamers just don't seem impressed. When the game officially launched on May 14th, it was largely regarded as just another mediocre and buggy first-person shooter with a perishable gear system. The MMO components such as territorial control aren't very visible or accessible to new players, the gameplay balance and graphics need serious work, and the link with EVE Online feels practically non-existent. It pains me to say it, but DUST is neither a great FPS nor a great MMO.
In this week's EVE Evolved, I delve into DUST 514 and give my first impressions of it as an EVE player.Permalink | Email this | Comments
Develop interviewed Gaffney following the event, and while he avoided specifics, he did say that Carbine is gearing up for a "big reveal here in the next month or so about what we're doing that's really compelling."
"We're trying to find our own sweet spot in this market where people aren't feeling like they're getting screwed over," Gaffney continued. You can watch the interview clip after the cut.
WildStar business model reveal coming 'in the next month or so' originally appeared on Massively on Sun, 14 Jul 2013 16:00:00 EST. Please see our terms for use of feeds.
And no, today's column isn't addressed to you personally. If you think it is addressed to you personally, though, that's probably a good indication that you should do what well-adjusted people do and refrain from continually posting about games you don't like!
Stick and Rudder: How dare you spend money on Star Citizen! originally appeared on Massively on Sun, 14 Jul 2013 14:00:00 EST. Please see our terms for use of feeds.