Virtual World News
Rift Junkies translated a video from buffed.de in which Trion Worlds Senior Design Director Simon Ffinch dished out the juicy details. He confirmed that players will have five new levels to add, increasing the level cap to 65. He also revealed that the team is working on PvP player dimensions, although it's not clear whether this will be finished in time for 3.0. These will allow players to customize and operate their dimensions for PvP deathmatches.
Ffinch said that while RIFT 3.0 is an expansion, it will only be offered digitally. It will also be free except for the new souls which, as with Storm Legion's souls, will be sold through the in-game store.
RIFT 3.0 will increase level cap, possibly introduce PvP dimensions originally appeared on Massively on Mon, 22 Jul 2013 13:30:00 EST. Please see our terms for use of feeds.
- Source: Rift Junkies
There's just one hitch: According to Wargaming CEO Victor Kislyi, Microsoft's current certification process is not very friendly to free-to-play games. Here's Kislyi speaking with Polygon about the struggles the studio faced in bringing World of Tanks to Xbox Live:
One of the biggest challenges with Microsoft was the frequency of updates because the QA process and certification process takes an extremely long time. Totally unacceptable for a meaningful free-to-play. We are working with them to do quicker updates.Kislyi noted that Wargaming is trying to help Microsoft streamline the certification process, but that there is quite a bit of work on the tech and admin sides that needs to be done. As for whether any of this will result in meaningful changes for developers looking to launch on Microsoft's current or future console, Kislyi noted, "We will see."
This isn't the first time Kislyi has talked about frustrations with Microsoft. A few weeks ago, he expressed his unhappiness with the fact that World of Tanks: Xbox 360 Edition players will need an Xbox Live Gold account to get online with the game.
Wargaming CEO: Current Xbox certification process "unacceptable" for free-to-play originally appeared on Massively on Mon, 22 Jul 2013 12:00:00 EST. Please see our terms for use of feeds.
- Source: Polygon
You can see the process in action in the video after the cut. And if that still isn't enough, Greed Monger also announced that the tool would be available for folks to try out sometime in the coming days.Permalink | Email this | Comments
Most of us might not have been sure of the names, to be fair. But the core concepts are fairly close to what most of us expected, with both races playing against type -- cute and fuzzy for the Dominion, creepy and leering for the Exiles. I even speculated that the last race of the Exiles would be a race that focused upon getting dirty work done when it needed to be done, and sure enough, what did we get?
That being said, both of these races are pulled off with a style and panache that I should have expected but didn't. So even if I could have guessed that these were the practical upshots of the race grid, I hadn't counted on them being this nifty.
The Nexus Telegraph: WildStar's dirty little secret races originally appeared on Massively on Mon, 22 Jul 2013 11:30:00 EST. Please see our terms for use of feeds.
Now I can understand that some people actually like the sun, but when your shoes melt between the house and the car, you know it's time to stay indoors for a bit. So that's what I am going to do. Instead of going back out in that insanity some call summer, I am just going to sit back and enjoy some cool Stream Team shows on Massively TV this week. Care to join me?
The Stream Team: Heat wave edition, July 22 - 28, 2013 originally appeared on Massively on Mon, 22 Jul 2013 10:00:00 EST. Please see our terms for use of feeds.
In a recent conference call, ArenaNet released plenty of details about what Guild Wars 2 fans can expect to find when they head to the voting booth on July 23rd. Or is it more of a voting arena? Either way, jump past the cut to find out exactly what you'll need to do in order to exercise your ruthless, hardcore, no-holds-barred right to democracy.
Fight for your chosen candidate in Guild Wars 2's Cutthroat Politics update originally appeared on Massively on Mon, 22 Jul 2013 09:00:00 EST. Please see our terms for use of feeds.
But enough of my stereotyping, this is The Daily Grind!
And The Daily Grind needs to feature a conversation starter, so here you go. Have you ever played an MMO specifically for its crafting? If so, which one?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: Have you ever played an MMO for its crafting? originally appeared on Massively on Mon, 22 Jul 2013 08:00:00 EST. Please see our terms for use of feeds.
This week, Carbine Studios chose SDCC 2013 to reveal WildStar's final two races, the Gnomes and the Forsaken. Wait, let me start again. The Gibberlings and the Arisen. Crap, that's not it either. OK, it's the Chua and the Mordesh. All jokes aside, the game's techno-gremlins and mystic-zombies are both pretty badass and will certainly make your choice between Alliance and Horde that much harder. Er, I mean Exiles and Dominion. Darnit.
We also discussed WildStar's elaborate addon system and upcoming business model reveal. Read on for a look at the rest of this week's top MMO stories!Permalink | Email this | Comments
DUST 514 launched to mixed impressions from the gaming media, catching a lot of flack from reviewers for its microtransactions options. Some have argued that selling skill point boosters and destructible Aurum tanks and equipment directly for cash makes it a pay-to-win game, while others maintain that it doesn't give you an advantage that free players can't buy for ISK. The definition of pay-to-win isn't always clear, and the console FPS audience may not be as tolerant of microtransactions PC users have long since accepted.
In this week's EVE Evolved, I look at the arguments for and against it being a pay-to-win game and ask what went wrong with the game's launch.Permalink | Email this | Comments
Check out the seven-minute launch video after the jump, and bring along a Japanese translator.
[Thanks to Dengar for the tip!]
Phantasy Star Online 2 launches Episode 2, adds new race and class originally appeared on Massively on Sun, 21 Jul 2013 16:00:00 EST. Please see our terms for use of feeds.
- Source: MMO Culture