Virtual World News
PS3 Season Pass holders will be able to download the DLC manually on the 10th. PC and Xbox 360 users will be able to purchase the DLC on the 10th as per the original plan.Permalink | Email this | Comments
Now the question is, which one will she hit up today? That depends on who is brave enough to join the group! With over 70+ to choose from at her level, the possibilities feel endless. If some lower levels join the party, she'll head to one they can access. If not, perhaps the group will venture into Dreadfang Hovel, Lair of the Drake Riders, or Stonefist Scarp. Join us live at 1:00 p.m. to see where the crew ends up. Or better yet, log in and be a part of the crew!
Host: MJ Guthrie
Date: Saturday, December 7th, 2013
Time: 1:00 p.m. EST
Enjoy our Steam Team video below.
The Stream Team: Slaying Vanguard's server beast (and dungeon mobs, too) originally appeared on Massively on Sat, 07 Dec 2013 13:00:00 EST. Please see our terms for use of feeds.
The Game Archaeologist has always advocated that the past can influence our present and future in surprising ways. It sometimes irks me that current developers have shown a lot of ignorance for past ideas when coming up with new content, although that irritation has lessened recently now that I'm seeing a growing movement to embrace and incorporate what's come before, both ideologically and aesthetically.
So what does the past have to offer the future of MMOs and how can game developers capitalize on it? As usual, I have all of the answers.
The Game Archaeologist: Going forward by looking back at the past originally appeared on Massively on Sat, 07 Dec 2013 12:00:00 EST. Please see our terms for use of feeds.
Think fondly on this later when you search for the last gift you must buy in a shredded wasteland, with songs praising sharing and togetherness amidst a mass of screaming people fighting over commodities.
Anyway, it's WRUP time, so that means you want to hear about what we'll be doing for the weekend (which may or may not include shopping). Check out our plans past the break, and let us know what you'll be up to down in the comments!Permalink | Email this | Comments
The company announced the closure of the fantasy title on the official site: "Unfortunately, we have come to a difficult decision to end this long journey we have enjoyed and cherished together. We understand that this will disappoint many of our players. We will be disabling client downloads and cash shop for the game on the 11th of December. The game will be closed on January 1st."
There is a silver lining to this, however. Webzen will be throwing a 400% XP and drop event from December 11th until Archlord's closure. In addition, the company urged the community to transfer interest to Archlord 2.
[Thanks to Skurvel for the tip!]Permalink | Email this | Comments
Most MMOs launch for the PC and that's it. A small number go on to develop a native Mac client, some are available on consoles or mobile decides, and so forth. You can argue that developing these extra clients takes time and resources away from improving the main game, but you can also argue that these extra clients allow people who would otherwise have never played the game to experience something awesome. So how do you feel? Do you prefer games available on multiple platforms, do you prefer development focused on just one, or do you not really care?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: Do you prefer games available on multiple platforms? originally appeared on Massively on Sat, 07 Dec 2013 08:00:00 EST. Please see our terms for use of feeds.
League of Angels entered its beta testing this week, complete with events for testers to take part in. War Thunder also kicked off the testing of its Ground Forces expansion, expanding its previous world full of planes to include a few more... what's the word for those other things? Like cars, but with turrets and treads? Rhymes with pranks? Whatever it is, there will be a world of them.
Oh, yes, and there is a full list of betas past the cut, just as there is every other week. If something sneaked a cash shop in without our noticing, please, let us know down in the comments.Permalink | Email this | Comments
Cloud Imperium founder Chris Roberts spoke with Ten Ton Hammer recently and addressed the backlash. "Feature creep doesn't mean quite the same with Star Citizen as it might in other games. In other games, it's a concern because they have a hard release date and as you add new stuff it gets to a point where other things have to be rushed or dropped," Roberts said. "We add new people to the team to cover the new features and because everything is so modular, it has minimum impact on the rest of the game."
More Star Citizen features mean more devs, Roberts says originally appeared on Massively on Fri, 06 Dec 2013 20:30:00 EST. Please see our terms for use of feeds.
News of the contract broke earlier this week. Since that time, a couple of developers associated with games on the banned list have responded to Riot's rules in letters to website OnGamers, which broke the original story. Here's a clip of the lengthy response from Awesomenauts co-creator Jasper Koning:
We are disappointed to see Riot impose restrictions on the spare time of its LOL Championship Series players. It's understandable Riot as a company wants to protect its interests, but the way they're doing it now is decidedly unsportsmanlike, anti-competitive, and it sets a bad precedent.And here's S2's (Heroes of Newerth) Marc DeForest:
We view eSports differently - it is a platform for competition, growth, and the collective celebration of video gaming passion. We do not view it as a leveraging tool for anti-competitive and monopolistic practices. S2 Games will continue to support the eSports idea as a whole, not just our own specific interests in it.Riot has confirmed the terms of the contract but has not responded to further updates or fan criticism.
[Update: Riot has announced that it is changing LCS players' contracts due in part to community feedback. Under the new rules, players will be able to stream any games they want as long as they are not accepting sponsorship from other studios to promote those titles.]
Developers respond to Riot's streaming restrictions for pro players [Updated] originally appeared on Massively on Fri, 06 Dec 2013 17:00:00 EST. Please see our terms for use of feeds.
I ran into the problem recently in Final Fantasy XIV. As a player, I enjoyed what was going on with one of the many organizations my character belongs to. The problem is that she wasn't enjoying it, and she didn't have any reason to keep subjecting herself to it. She didn't like most of these people, she didn't need money or resources from them, and she wasn't really deriving any benefit from it any longer.
Obviously, I wanted her to stick around. But every so often you find yourself in situations where your character isn't happy and wants to leave... and has both reason and opportunity to do so. Two weeks ago I talked about getting someone out of your life; now it's time to talk about keeping a character in the mix.Permalink | Email this | Comments