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Runes of Magic shows off the new Champion and Warlock
May 16, 2012

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Now, if he transformed into a plane, that would be something.
New classes are always exciting. In a game with an established set of abilities and character options, the chance to take a different option helps keep the game engaging and surprising. That's no doubt part of the rationale behind Runes of Magic's two new classes, the Champion and the Warlock. But they're also meant to show off the ingenuity and cleverness of the Dwarves, and in a new preview of these two classes, it becomes clear just how much both will bring to the table.

The Warlock is an arcane caster who has delved into the knowledge of the Shadowforge Dwarves, allowing him to act as either a damage dealer or a support character as the situation warrants. Champions are masters of pseudo-mystical forge techniques, with the Champion ultimately being capable of transforming into a special Runic Robot form for increased damage and durability. There are only a few more weeks until the game's next major update, and then players will get to try out the new hybrid classes for themselves.

MassivelyRunes of Magic shows off the new Champion and Warlock originally appeared on Massively on Wed, 16 May 2012 14:30:00 EST. Please see our terms for use of feeds.

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DCUO's Last Laugh features Hamill as the Joker, lots of new content
May 16, 2012

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DC Universe Online - The Joker cutscene still
Sony Online Entertainment is bringing out the big guns for its next DC Universe Online content patch. As we reported last week, the Joker is set to return for The Last Laugh, and fortunately for everyone, his voiceover duties will be handled by none other than Mark Hamill.

Hamill is joined by DC stalwart Arleen Sorkin (that's Harley Quinn to you, mistah), and Adam Baldwin returns to the role of Superman for the first time since DCUO's launch. The Last Laugh also features a new shield weapon, four new safe house battles, and 8v8 throw-downs in both the Watchtower and the Hall of Doom.

The Last Laugh will be freely available to legendary DCUO members, while free and premium players can purchase it via the in-game marketplace, the official website, or the PlayStation Network.

[Source: SOE press release]

MassivelyDCUO's Last Laugh features Hamill as the Joker, lots of new content originally appeared on Massively on Wed, 16 May 2012 14:00:00 EST. Please see our terms for use of feeds.

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    No relief in sight for 38 Studios after emergency meeting
    May 16, 2012

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    Submitted without comment.
    Generally, when your company defaults on a major loan, you might expect an emergency meeting about the loan and the company's future would produce some results. But apparently today's meeting between 38 Studios owner Curt Schilling and Rhode Island governor Lincoln Chafee resulted in... absolutely nothing. Specifically, Rhode Island's Economic Development Corporation will take no immediate action to prevent the studio from going under, with Chafee on record as asking, "How do we avoid throwing good money after bad?"

    It's a loaded question if you consider that the failure of 38 Studios would put the state's taxpayers on the hook for more than $112 million. Schilling has declined to elaborate on the company's state in interviews, and he has not made public how much more funding the company is seeking. It's bad news for the studio, bad news for the state, and bad news for any fans still looking forward to the possibility of Project Copernicus in the future.

    MassivelyNo relief in sight for 38 Studios after emergency meeting originally appeared on Massively on Wed, 16 May 2012 15:30:00 EST. Please see our terms for use of feeds.

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    EVE talks smack about Diablo III's login woes
    May 16, 2012

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    OH HELL NAW
    Oh naw you didn't, girl! EVE Online is letting the trash-talk fly at the newly launched Diablo III by displaying the message "37...3007...315300: It's code for "Play EVE. Servers are up, login is fine" on the game's login screen. This, of course, is making reference to the myriad error codes that Diablo III players experienced over the course of the game's trainwreck of a launch.

    We don't know whether the folks at Blizzard will bother to respond to them there fightin' words because they could be too busy rolling around in all the money they made from Diablo III to notice. But if they do deign to issue a retort, we'll be sure to let you know.

    MassivelyEVE talks smack about Diablo III's login woes originally appeared on Massively on Wed, 16 May 2012 15:00:00 EST. Please see our terms for use of feeds.

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      Ragnarok Online update introduces the town of Port Malaya
      May 16, 2012

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      Port Malaya banner
      It's been over a year since we heard anything from Gravity Interactive's long-running title Ragnarok Online, but today, the silence has been broken. The studio has announced the game's newest content update, which will allow players to visit the paradisiacal Port Malaya, where "the water's always warm and the monsters are always dangerous."

      Players level 100 and up will find plenty to do in the new port town, such as "dozens of new quests, including an entire suite of daily tasks to perform." New dungeons also await in Port Malaya, and with new dungeons comes new gear and a new tattoo system that will grant players permanent buffs. Players will need all the power they can get to square off against the myriad new MVP Monsters that inhabit the wilds of Port Malaya. More details on the update can be found on Ragnarok Online's official site, so head on over there and set sail for Port Malaya.

      [Source: Gravity Interactive press release]

      MassivelyRagnarok Online update introduces the town of Port Malaya originally appeared on Massively on Wed, 16 May 2012 16:30:00 EST. Please see our terms for use of feeds.

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        TERA outlines political systems, launches an emblem contest and premium services
        May 16, 2012

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        Health care reform is very serious business in TERA.
        TERA isn't just about killing enormous beasts in active combat. That's certainly a big part of it, yes, but it's also about political maneuvering and gathering support. And once you get in office, you've got policies to enact, economies to stimulate, and re-election to consider in three weeks. If the whole thing seems a bit overwhelming, you'll be happy to know that the new official guide to the political system outlines the whole system from start to finish, giving a clear picture of how players can make lasting change in a province for better or worse.

        Of course, if your guild is going to boost a candidate running for office, it helps if you've got brand-name recognition. How can you manage that? Perhaps by winning the newly announced Guild Emblem Creation Contest, which gives players a chance to get their guild logos in the game. Or you can just take advantage of the premium in-game services that have just been made available to ensure that your character has just the right winning smile for the next election.

        MassivelyTERA outlines political systems, launches an emblem contest and premium services originally appeared on Massively on Wed, 16 May 2012 16:00:00 EST. Please see our terms for use of feeds.

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        No relief in sight for 38 Studios after emergency meeting [Updated]
        May 16, 2012

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        Submitted without comment.
        Generally, when your company defaults on a major loan, you might expect an emergency meeting about the loan and the company's future would produce some results. But apparently today's meeting between 38 Studios owner Curt Schilling and Rhode Island governor Lincoln Chafee resulted in... absolutely nothing. Specifically, Rhode Island's Economic Development Corporation will take no immediate action to prevent the studio from going under, with Chafee on record as asking, "How do we avoid throwing good money after bad?"

        It's a loaded question if you consider that the failure of 38 Studios would put the state's taxpayers on the hook for more than $112 million. Schilling has declined to elaborate on the company's state in interviews, and he has not made public how much more funding the company is seeking. It's bad news for the studio, bad news for the state, and bad news for any fans still looking forward to the possibility of Project Copernicus in the future.

        [Update: Joystiq reports that "it appears 38 Studios put up all present and future IP by the company as collateral," meaning that if the studio defaults, the state of Rhode Island will own all of its game assets.]

        MassivelyNo relief in sight for 38 Studios after emergency meeting [Updated] originally appeared on Massively on Wed, 16 May 2012 15:30:00 EST. Please see our terms for use of feeds.

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        MMO Family: The state of the game (at school)
        May 16, 2012

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        laptop learning
        When you think of kids and video games, the question that always comes up is this: What are they getting out of playing them? Usually, MMOs, even MMOs aimed at kids, are big on fun but light on learning. So it was refreshing to see teacher Ben Bertoli launch a Kickstarter project to promote development of his personal project ClassRealm into what could be a potentially valuable tool in the classroom.

        So why haven't we seen more educational MMOs, and why has there been a gap when it comes to technology at home vs. at school? In this week's MMO Family, we'll look a few issues with gaming and learning.

        Continue reading MMO Family: The state of the game (at school)

        MassivelyMMO Family: The state of the game (at school) originally appeared on Massively on Wed, 16 May 2012 18:00:00 EST. Please see our terms for use of feeds.

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          Choose My Adventure: Cruisin' with the gang in City of Heroes
          May 16, 2012

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          Choose My Adventure City of Heroes
          You've experienced it, right? That magic moment on any trip of significant length when you've been living and breathing the locale long enough that the place starts to feel more familiar and you settle in, that time when you feel less like a tourist and more like a local. After the last few weeks traveling with you all, I have hit that moment in City of Heroes. While I still may not be able to tell one inspiration from another by sight, I can find my way around the 'hood and know the skyline when zipping about -- well, at least in Atlas Park. Oh, and I found a Mexican restaurant! It's almost like a second home now.

          It was upon reaching this comfort zone that City of Heroes got better for me; this past week has been more fun than the previous ones during this Choose My Adventure road trip. (And yes, I'd even call the torture of the expansive character creation fun. Exhausting, but fun!) What transpired this week? Buckle up and step on the gas to see.

          Continue reading Choose My Adventure: Cruisin' with the gang in City of Heroes

          MassivelyChoose My Adventure: Cruisin' with the gang in City of Heroes originally appeared on Massively on Wed, 16 May 2012 17:30:00 EST. Please see our terms for use of feeds.

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            Player's real-life journey honored in Guild Wars 2
            May 16, 2012

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            Guild Wars 2
            Guild Wars player Kelly Wells became inspired to go on a real-life adventure due to her explorations of Tyria and an encouraging TED talk -- and so she did it. Starting from Maine, Wells and her faithful dog crossed America to California by foot, ending the trip with a visit to ArenaNet in Seattle. The developers were so impressed by Wells' journey that they decided to make her part of Guild Wars 2.

            In a new ArenaNet blog post, Lead Content Designer Colin Johanson shares how bowled over the devs were when they met Wells and why her epic journey had to become part of Guild Wars 2. "If we all took that perspective on life, deciding to make positive changes and refusing to let anything get in our way, it'd be amazing to see how much we'd all be able to accomplish," Johanson said. The team then collaborated to come up with a similar figure for its upcoming title.

            Thus was born Ameranth, a Sylvari explorer who traverses the width of Tyria with her trusty dog, Anna. When players encounter her, Ameranth is known to say, "Ever since emerging from the Pale Tree, I've had the itch to see what the world has to offer. And what better way than with my own two feet?"

            MassivelyPlayer's real-life journey honored in Guild Wars 2 originally appeared on Massively on Wed, 16 May 2012 17:00:00 EST. Please see our terms for use of feeds.

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