Virtual World News
We were on the scene to catch these announcements in the various panels for you, and we also got to speak with Design Director Jesse Benjamin, Producer Larry Liberty, and Creative Director Jens Andersen to hear their thoughts on DCL 8, see a preview of the new areas, and get a hint of what's coming in the future.
SOE Live 2013: DCUO's Sons of Trigon DLC and beyond originally appeared on Massively on Tue, 06 Aug 2013 14:30:00 EST. Please see our terms for use of feeds.
The update will have gone live by the time this article is published, but chances are we won't know every bit of the story right away, so I'm going to take this opportunity to recap some of the pieces on the chess board which could make this event important to more than just humanity. This will necessarily include massive spoilers for the plot of GW2.
Flameseeker Chronicles: Crashing Guild Wars 2's anniversary bash originally appeared on Massively on Tue, 06 Aug 2013 13:00:00 EST. Please see our terms for use of feeds.
Disclaimer: These quick and dirty tips are not endorsed by Czerka Corporation, the Galactic Republic, the Sith Empire, or their affiliates. The Hutt Cartel might endorse these tips, but seriously, when have you known Hutts not to be quick and dirty -- well, at least, dirty?
Hyperspace Beacon: Five quick and dirty tips for SWTOR update 2.3 originally appeared on Massively on Tue, 06 Aug 2013 12:00:00 EST. Please see our terms for use of feeds.
Here on Massively, EVE Online and World of Warcraft seem to be the biggest magnets for such tomfoolery. Guild Wars 2 and Star Wars: The Old Republic attract these behaviors as well, and WildStar is well on its way to becoming the next troll-favorite comment piñata.
There's nothing wrong with not liking a game, of course. And a little conflict is good; why allow comments if everyone's going to have the same opinion? There's just one problem: If your opinion of a game is based on preconceived notions and not actual experience, that opinion is adding nothing to the dialogue. In short, you are trolling.Permalink | Email this | Comments
You may feel like it's a good suggestion or you may feel like it's comparable to fighting alcoholism by selling beer in smaller bottles, but the study goes into more detail than that simple suggestion. The study, which was published in the Addiction Research and Theory journal, recommends steps be taken before games see the sort of government administration as seen in countries such as China and South Korea. It ultimately concludes that anywhere between 7-11% of all gamers suffer from "pathological" behavior. The full paper can be purchased by those interested for closer review.
Psychologist asks designers to shorten quests to fight addiction originally appeared on Massively on Tue, 06 Aug 2013 10:00:00 EST. Please see our terms for use of feeds.
Wikia sites have been a valuable resource across many of SOE's titles, and this weekend saw the arrival of a brand new EverQuest Next Wikia site. Read on for a closer look at the Wikia Lab, and an update on what they've already put together this weekend at SOE Live to help fans get the answers they seek!
SOE Live 2013: SOE and Wikia unveil The Lab and new EQ Next site originally appeared on Massively on Tue, 06 Aug 2013 09:00:00 EST. Please see our terms for use of feeds.
By contrast, if I'm crafting, I go through crafting materials with abandon. There's no time to stop and think that I might use these Cotton Bolls in Final Fantasy XIV in a future recipe; I'm too busy turning all of them into thread. Which isn't exactly better, since I still wind up needing more of these things if they ever become relevant again.
I think everyone tends to hoard and spend differently, so today I'm asking how so. What do you spend and what do you hoard? Do you acquire huge piles of money but spend your tokens as soon as you can? Carefully measure out your class resources but go nuts with cooldowns? What are your thrifty habits and what habits... aren't?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: What do you spend and what do you hoard? originally appeared on Massively on Tue, 06 Aug 2013 08:00:00 EST. Please see our terms for use of feeds.
During a dedicated lore panel, attendees were treated to a Norrathian History 101 class. Those in attendance heard the philosophy behind the lore design of EQ Next as well as a sketch of the history leading up to the start of the game. And now you can benefit from the class notes!Permalink | Email this | Comments
There's also a bit of lore regarding the Stormriders and of course a status report to catch us up on last week's road map. Click through the links below to see all that the dev team has accomplished in recent days.
Camelot Unchained status update outlines weekly progress originally appeared on Massively on Mon, 05 Aug 2013 21:00:00 EST. Please see our terms for use of feeds.
- Source: Update
Filed under: Betas, Fantasy, Sci-Fi, Video, Business Models, Economy, Events (Real-World), Game Mechanics, MMO Industry, New Titles, Patches, PvP, Endgame, News Items, PvE, Free-to-Play, Casual, Dev Diaries, Miscellaneous, Not So Massively, Sandbox, MOBA, League of Legends, Diablo III, Crowdfunding, Star Citizen, Elite: Dangerous, Infinite Crisis, Path of ExileStar Citizen fired a shot across the bow of game publishers this week as it hit $15 million US in crowdfunding. The game's hangar module has now entered code lockdown and will soon be available to owners of every ship type except the cutlass. Elite: Dangerous teased players with details of trading and black markets in a massive new development newsletter, and revealed two new luxury passenger liner style ships.
Dota 2 kicked off its third annual world championship tournament, The International, with a record-breaking prize pool of $2.8 million and growing! League of Legends' smaller but still incredibly popular $100,000 EU LCS Summer Split tournament also got underway this week ahead of the colossal upcoming patch 3.10. The patch will include nerfs to champions Elise and Twisted Fate, and the removal of the popular Runic Bulwark item.
Diablo III's gold economy showed further signs of runaway inflation as developers increased the size of gold stacks on the real money auction house from 10 million for $0.25 to 50 million for the same price. Blizzard also asked players for feedback on the idea of adding a Diablo II style ladder system, and announced that it has big news about the game to be revealed in Gamescom later this month. And Path of Exile showed off its new Reave skill for Shadow characters ahead of upcoming patch 0.11.4.
Not So Massively: Star Citizen's hangar module, Elite's black markets, and the Dota 2 world championship originally appeared on Massively on Mon, 05 Aug 2013 20:00:00 EST. Please see our terms for use of feeds.