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Family Guy Online to shut down next month
December 22, 2012

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Family Guy Online to shut down next month
Get your Quahog gaming fix soon because Family Guy Online is not long for this world. The game announced that it will be shutting down next month on January 18th. Family Guy Online is currently in open beta, which means that it will have never officially launched before spinning down.

The game will refund any cash purchases made during the last two months (from October 22nd through December 21st).

If you're curious how this interactive version of the TV animated series performed, you can check out Beau's Rise and Shiny expedition.

[Thanks to Matthew for the tip!]

MassivelyFamily Guy Online to shut down next month originally appeared on Massively on Sat, 22 Dec 2012 18:00:00 EST. Please see our terms for use of feeds.

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Vanguard team shares initiatives for the new year
December 22, 2012

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Vanguard team shares initiatives for the new year
Creative Director Steve Danuser shared the philosophy of the Vanguard dev team in his latest design update when he wrote, "We can't change the past. What we can do is make our best effort to improve things going forward." How? Danuser and his team are focused on several key initiatives, including putting in modern tech to improve performance, polishing the existing content, adding new challenges for experienced players, working on better character progression, designing introductions for crafting and diplomacy, and broadening the title's free-to-play plan.

Danuser also teased the next big content addition for the game: "The next zone we will roll out for high-end players is Pankor Zhi, which begins a storyline that will carry forward into future content. The team is really enthused about revisiting this under-utilized area and adding a compelling new experience to the game. Pankor Zhi will feature content for soloers, groups, and raids. Obviously this is an ambitious undertaking, but we feel we have a realistic scope that can be achieved with our team."

[Thanks to John for the tip!]

MassivelyVanguard team shares initiatives for the new year originally appeared on Massively on Sat, 22 Dec 2012 20:00:00 EST. Please see our terms for use of feeds.

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Burning Dog updates Origins of Malu website, beta dates to be announced next week
December 22, 2012

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Origins of Malu - plains
Burning Dog Media has posted an end-of-the-year update for its Origins of Malu MMORPG. The sci-fantasy sandbox title has been in the works for a while now, and the post says that the dev team is committing to weekly website updates as beta approaches. When is the beta, you're probably asking? Well, hang on for another few days, as the team will announce the official testing dates before the year is over.

In the meantime, the site's screenshot section has been updated, and there are plenty of new environment shots to tide you over.

[Thanks to Cody for the tip!]

MassivelyBurning Dog updates Origins of Malu website, beta dates to be announced next week originally appeared on Massively on Sat, 22 Dec 2012 21:00:00 EST. Please see our terms for use of feeds.

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Von Bach Industries website offers Defiance beta signups, lore
December 21, 2012

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Von Bach Industries trailer
Trion has taken the wraps off a new promotional website for Defiance. The site is an in-character affair festooned with videos, lore, and of course a beta signup form for the upcoming MMO shooter. Testing starts in just over 28 days and the company says spots are limited.

The website is the home of Von Bach Industries, a corporation responsible for harnessing EGO technology in the world of Defiance. The tech, which was "brought to earth by Votans and brought to life by Von Bach Industries," serves as a lore-appropriate explanation for the game's user interface. In other words, it's "a symbiotic neuro-muscular bionetic implant [that] alters its host at the genetic level, providing encyclopaedic heads-up intelligence while simultaneously unlocking and managing corporeal-maximization, or EGO Powers."

Continue reading Von Bach Industries website offers Defiance beta signups, lore

MassivelyVon Bach Industries website offers Defiance beta signups, lore originally appeared on Massively on Fri, 21 Dec 2012 08:30:00 EST. Please see our terms for use of feeds.

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The Daily Grind: How much game time is just right?
December 21, 2012

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Salem hardcore screenshot designed by Beau Hindman <3
The comments on an article earlier this month made me realize that somewhere between "too casual" and "too hardcore" lies a vast, undefined region of acceptable gaming habits. In that comment thread, one gamer who admitted to playing Lord of the Rings Online for 40 hours a week for three years was picked on for spending as much time playing as you might expect out of a full-time job. In the same thread, several people made reference to "idiot casuals" who are ruining the MMO experience in World of Warcraft, the implication being that casual play alone makes one an idiot.

Both of these comments prey on ugly gaming stereotypes: the guy who plays so much that he neglects the rest of his life and the guy who plays so little that he bumbles along incompetently at the expense of skilled players. I might be naive, but I don't think either one of these guys is the norm. I've always assumed that most people out there are playing as hardcore-casuals with reasonable levels of both competence and time invested.

What do you think -- how much game time is "just right" to become skilled at MMOs without degenerating into the basement-dwelling-loser archetype? Is "just right" even possible?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: How much game time is just right? originally appeared on Massively on Fri, 21 Dec 2012 08:00:00 EST. Please see our terms for use of feeds.

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    MMO Burnout: Quality time with Guns of Icarus Online
    December 21, 2012

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    MMO Burnout  20
    Pardon me for being a fanboy, but I need to get this out of the way up front: Guns of Icarus Online is funking awesome. If you're OK with the fact that I couldn't make it past the 24th word of a 1000-word impressions piece without sharing that little nugget, keep reading and I'll tell you why this indie gem is in fact funking awesome... and why you should give it a whirl.

    Continue reading MMO Burnout: Quality time with Guns of Icarus Online

    MassivelyMMO Burnout: Quality time with Guns of Icarus Online originally appeared on Massively on Fri, 21 Dec 2012 09:00:00 EST. Please see our terms for use of feeds.

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      Xsyon architecture contest runs through January 13
      December 21, 2012

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      Xsyon - Rainy River settlement
      It's been nine months since Xsyon's last architecture contest, and Notorious Games has kicked off a new competition to recognize the most creative tribes in the post-apocalyptic sandbox title. Submissions will be judged on originality, uniqueness, design, layout, and beautification. The contest also features two sections, one for small tribes (one to five active members) and one for large tribes (six or more actives).

      Submissions will be accepted through January 13th, and you can see some of the competition (and get a few ideas) via the video after the break.

      [Source: Notorious Games press release]

      MassivelyXsyon architecture contest runs through January 13 originally appeared on Massively on Fri, 21 Dec 2012 10:00:00 EST. Please see our terms for use of feeds.

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        RuneScape offers limited-time Premier Club memberships
        December 21, 2012

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        RuneScape offers limitedtime Premier Club memberships
        2013 is just around the corner, and RuneScape has big plans for the year, including another huge update and plenty of new content. To make sure that no one misses out on the updates, Jagex is introducing a special set of membership packages for a limited time. Called the Premier Club, these memberships come in tiers -- bronze, silver, and gold.

        Each tier grants special bonuses and benefits; some bonuses include a 10% store discount, RuneCoins, beta access, and armor. The gold package also grants all 2012 promotional items. The bronze package gives three months of membership for $21.95, the silver is six months for $39.95, and the gold lasts 12 months and costs $74.95.

        If you want to get your hands on one of these packages, you'll have to act fast. Players must subscribe to RuneScape between December 20, 2012 and January 31, 2013 in order to take advantage of this offer. For more details, check out the official FAQ.

        [Source: Jagex press release]

        MassivelyRuneScape offers limited-time Premier Club memberships originally appeared on Massively on Fri, 21 Dec 2012 11:00:00 EST. Please see our terms for use of feeds.

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          MMObility: A look at the location based MMO Life is Magic
          December 21, 2012

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          Life is Magic screenshot
          I've been looking forward to checking out Life is Magic since I first took a peek at it during GDC Online 2012. The art style, slick presentation, and location-based gameplay drew me in, but I've had it for only a short while since then. I've now been able to snag enough time to get a great idea about what the game holds for players, and so far I can say that there's definitely a polish to the game that I haven't found in many mobile MMOs.

          So what is so special about this one, especially compared to other location-based MMOs like Fleck or Parallel Kingdom? There are several differences, most of them focused on the art style, unique world map, and cool collectible card game-ish system that ends up being the best part of the game.

          Continue reading MMObility: A look at the location based MMO Life is Magic

          MassivelyMMObility: A look at the location based MMO Life is Magic originally appeared on Massively on Fri, 21 Dec 2012 12:00:00 EST. Please see our terms for use of feeds.

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            Age of Wushu's Scholar school teaches the art of death
            December 21, 2012

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            The art of death with Age of Wushu's Scholar school
            If you've hopped into Age of Wushu's open closed beta, which started yesterday, you've probably noticed a new school available, one distinct from the previous reveals of beggars, monks, assassins, guards, and such. Folks who prefer a more cultured outlook can join the Scholars, a sect that focuses on the arts. In fact, before joining this school, players must acquire one of the four Cultural professions: Musician, Painter, Calligrapher, or Weiqi. This school is also one of only two neutral sects.

            With an elegant combat style rooted in dance, scholars use flourishing, theatrical moves in swordplay. They also use musical frequencies to cause internal damage; one legend tells of an ultimate song that can deal fatal damage to a foe without spilling a single drop of blood. You can check out the Scholars moves in Massively TV's Age of Wushu stream.

            MassivelyAge of Wushu's Scholar school teaches the art of death originally appeared on Massively on Fri, 21 Dec 2012 13:00:00 EST. Please see our terms for use of feeds.

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