Virtual World News
So what is so special about this one, especially compared to other location-based MMOs like Fleck or Parallel Kingdom? There are several differences, most of them focused on the art style, unique world map, and cool collectible card game-ish system that ends up being the best part of the game.
Gallery: Life is Magic screenshots
MMObility: A look at the location based MMO Life is Magic originally appeared on Massively on Fri, 21 Dec 2012 12:00:00 EST. Please see our terms for use of feeds.
With an elegant combat style rooted in dance, scholars use flourishing, theatrical moves in swordplay. They also use musical frequencies to cause internal damage; one legend tells of an ultimate song that can deal fatal damage to a foe without spilling a single drop of blood. You can check out the Scholars moves in Massively TV's Age of Wushu stream.
Age of Wushu's Scholar school teaches the art of death originally appeared on Massively on Fri, 21 Dec 2012 13:00:00 EST. Please see our terms for use of feeds.
- Source: Scholar highlight
Frankly, the last few years have been abyssmal for fans of non-linear MMOs and player-generated content, but thankfully, 2012 righted the ship and gave us more than a bit of hope for 2013.
Some Assembly Required: Six reasons to love sandboxes in 2013 originally appeared on Massively on Fri, 21 Dec 2012 14:00:00 EST. Please see our terms for use of feeds.
"We're always listening to player feedback and we've already made some substantial changes," Butler says before going on to mention an increase in the number of available hotbars and character slots. View the vid after the break.
BioWare: We've 'made some substantial changes' to SWTOR's Cartel Market originally appeared on Massively on Fri, 21 Dec 2012 15:30:00 EST. Please see our terms for use of feeds.
- Source: YouTube
Remember, if there's one thing worse than failure, it's the success you never knew you didn't want.
This final video brings the story full circle and explains more of what's out there... but what happens next is up to the players -- unsurprisingly, since this is meant to provide backstory for a game and all. So if you've been following along for the last few installments, you'll want to catch the last one just past the break, and then probably load up your weapon and get to shooting in the game proper.
Massively Exclusive: Blacklight: Retribution shows off the end of the world, part 5 originally appeared on Massively on Fri, 21 Dec 2012 15:00:00 EST. Please see our terms for use of feeds.
After that, SOE is eyeing several more DLC packs that will bring league bases to the game as well as new raids, alerts, and power revamps focusing on fire and ice. Liberty says PvP and performance issues are on the agenda as well, so click the link below to get all the details.Permalink | Email this | Comments
- Source: Producer letter
In other news, Bylos also hosted a livestream party today in London's Crusades nightclub and answered questions from fans. We scooped up a few bits of news amid the din of revelers. First, the dev team is currently working on Black Ops, special dynamic PvP events that occur out in the world. In relation to that, Bylos revealed that there won't be multi-faction cabals because the team will be stepping up factional conflict; one way they will do this is by adding PvP XP. Outside of PvP, puzzle raids are also in the works for groups of players to solve together.
Next, according to Bylos, folks are "guaranteed to see Venice before Tokyo, but it is not a new zone." In response to queries about player housing, Bylos answered that the team has to see where it falls on the list of priorities after things settle down with the new payment model.
And last but not least, the special End of Days events will run through January 7th. So hop on in and enjoy a world overrun by Mayan zombies!
Bylos's bunker life, the End of Days, and other Secret World news originally appeared on Massively on Fri, 21 Dec 2012 16:30:00 EST. Please see our terms for use of feeds.
Hi-Rez Studios is participating in a 24-hour "post-apocalyptic" livestream charity event for Child's Play tomorrow, and our very own Patrick will be joining them to cover it.
Check out Xbalanque's reveal video after the jump, if only to figure out how to pronounce his name!
[Source: Hi-Rez press release]Permalink | Email this | Comments
Brevik starts off by explaining a bit more about the game for those unfamiliar with its premise, and then dives right into the tutorial mission. Along the way he demonstrates power leveling, hero switching, discovery missions, and all of the combat action you can shake a Marvel-branded stick at. So if you haven't gotten your hands on the game but still want to see what it looks like in action, jump past the break to see the opening play.
Marvel Heroes shows off the beginning of gameplay in a new video originally appeared on Massively on Fri, 21 Dec 2012 17:30:00 EST. Please see our terms for use of feeds.
- Source: YouTube
The problem with space, of course, is that it is a setting and not a story. You can't prime an audience by simply shouting, "Space!" The space needs context. Is it "final frontier" space? Is it the space in which your screams go unheard? The greatest space tales have always used the deep black as a backdrop, not a subject.
My perfect MMO would almost certainly take place in space, but the way in which the space is used is what makes it worth playing.Permalink | Email this | Comments