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New ArcheAge gameplay clips showcase crafting, questing, and undead
January 14, 2013

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ArcheAge videos offer glimpses of crafting, questing, and undead
ArcheAge is launching in Korea this week, and Steparu has been spending a lot of time in the game's open beta exploring crafting, trading, questing, and even running afoul of pirates and farming bots. Questing appears to be the fastest way to level through XLGAMES' new sandpark, but plenty of XP can also be gained by tradeskilling, mining, farming, exploration, and more. Speaking of tradeskills, players have multiple chances to crit on their equipment when crafting, which can raise the quality of the resulting item or its level. Even equipped armor can be reforged and upgraded.

As usual, Steparu also provides readers with a number of video highlight clips. Check out some battles with the undead in the dark of night and take a look at upgrading your armor through crafting in the clips after the break.

Continue reading New ArcheAge gameplay clips showcase crafting, questing, and undead

MassivelyNew ArcheAge gameplay clips showcase crafting, questing, and undead originally appeared on Massively on Mon, 14 Jan 2013 11:00:00 EST. Please see our terms for use of feeds.

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Funcom teases Age of Conan Secrets of the Dragon's Spine trailer
January 14, 2013

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Age of Conan - Secrets of the Dragon's Spine desert
Funcom released Age of Conan's Secrets of the Dragon's Spine content update last week, and the company wants to make sure you haven't forgotten about it already. The friendly reminder comes courtesy of a new trailer that shows off plenty of gorgeous Stygian desert fly-through shots as well as brief glimpses of new mobs and subterranean locales.

The adventure pack is targeted at high-level AoC players and boasts a new dungeon called The Sepulcher of the Wyrm. View the video in its entirety after the cut.

[Source: Funcom press release]

Continue reading Funcom teases Age of Conan Secrets of the Dragon's Spine trailer

MassivelyFuncom teases Age of Conan Secrets of the Dragon's Spine trailer originally appeared on Massively on Mon, 14 Jan 2013 12:00:00 EST. Please see our terms for use of feeds.

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    Leaderboard: Yay or nay on NPC mercenaries
    January 14, 2013

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    EverQuest II - Werewolf merc
    I recently returned to EverQuest II, and while I'm fortunate to have an active guild already in place, true newbs may find that grouping prior to the level cap is quite challenging. The game's population is pretty top heavy, and though veteran players do roll a lot of alts (there are 25 classes to choose from!), they typically use power-leveling strategies or NPC mercenaries to solo themselves to max level.

    For today's Leaderboard, I'd like to focus on these NPC bots, not just in EverQuest II but as an MMO design concept in general. On the one hand, they're clearly a boon to solo players. On the other, they do discourage grouping and could possibly be seen as a detriment to newer players checking out an older game. What do you think? Vote after the cut!

    Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

    Continue reading Leaderboard: Yay or nay on NPC mercenaries

    MassivelyLeaderboard: Yay or nay on NPC mercenaries originally appeared on Massively on Mon, 14 Jan 2013 13:00:00 EST. Please see our terms for use of feeds.

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      Chaos Theory: The Secret World's events deserve encores
      January 14, 2013

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      Chaos Theory Events deserve encores
      Two, four, six, eight,
      No more Mayan Zombie hate!


      The end had finally come. No, not of the world -- of the in-game event that was celebrating the end of days in The Secret World. For just over two weeks, folks got to enjoy special missions, collect special loot, purchase special costumes, and even fight special mobs. But once the end came, the opportunity was lost forever. You see, the End of Days was a singular affair commemorating one particular real-world happening. As such, it was a bit of a once-in-a-lifetime deal. That particular happening -- the end of the Mayan calendar -- will never repeat, so it makes sense that TSW's event shouldn't either, right? Wrong.

      While I fully concur that events should not go on forever or be so frequent that they lose their special nature and the excitement that comes with being a part of them, I do not agree that The Secret World should have any one-time-only events. Like any successful performance, events should be granted encores. Instead of these events being once-in-a-lifetime, I propose that events should be once-in-a-long-time. Anything else actually hurts the game. Here's why.

      Continue reading Chaos Theory: The Secret World's events deserve encores

      MassivelyChaos Theory: The Secret World's events deserve encores originally appeared on Massively on Mon, 14 Jan 2013 14:00:00 EST. Please see our terms for use of feeds.

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        Pathfinder Online Kickstarter now successfully funded [Updated]
        January 14, 2013

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        I HATE LUTES.
        Pathfinder Online's Kickstarter campaign is coming right down to the wire, and it's anyone's guess whether the game will achieve its funding goal of a million bucks before the campaign ends in six hours. As this is being written, the campaign has amassed $972,177, meaning that the campaign needs to pick up an additional 30 grand or so within the next six hours.

        So far, the campaign has been raking in a steady flow of contributions, and $30,000 in six hours isn't a terribly farfetched goal. Unless there's a sudden drought of pledges, it looks like Pathfinder Online is going to achieve its goal with (admittedly very little) time to spare. If you're trying to decide whether or not to pledge and would like to know more about the game, Goblinworks CEO Ryan Dancey has started an impromptu ask-me-anything thread on Reddit, so feel free to pop by and ask some questions.

        [Update: The Kickstarter just passed $1,000,000. Pathfinder Online incoming!]

        MassivelyPathfinder Online Kickstarter now successfully funded [Updated] originally appeared on Massively on Mon, 14 Jan 2013 15:00:00 EST. Please see our terms for use of feeds.

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        Gas Powered Games announces Wildman
        January 14, 2013

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        Gas Powered Games announces Wildman
        Gas Powered Games, the studio behind Age of Empires and a handful of other titles, has hopped on the Kickstarter train. Wildman hit Kickstarter today and has 32 days to hit its $1,100,000 goal. The game is an three-way action RPG/RTS/MOBA hybrid. GPG CEO Chris Taylor told Gamasutra that he's basically "betting the company on it." The Kickstarter is meant both to raise the necessary funds to continue making the game and to give fans a stake and voice in Wildman's development.

        If the project hits its funding and makes it to release, we're hoping it'll feel right at home in our Not So Massively column.

        MassivelyGas Powered Games announces Wildman originally appeared on Massively on Mon, 14 Jan 2013 16:00:00 EST. Please see our terms for use of feeds.

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        Check out the D.I.C.E. awards finalists
        January 14, 2013

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        DICEThe nominees for the 16th annual D.I.C.E. (hint: It's spelled out right in the image) awards have been listed! While Journey is (deservedly) leading the list with 11 nominations, MMOs and not-quite-MMOs have done their genre proud. Diablo III, Torchlight II, and Guild Wars 2 are all in the running for Role-Playing / Massively Multiplayer Game of the Year. Diablo III also got tapped for a shot at Outstanding Achievement in Online Gameplay, Outstanding Achievement in Sound Design, and Outstanding Achievement in Original Music Composition. World of Warcraft's Mists of Pandaria expansion is also in the running for the original music composition award.

        Winners will be announced at the awards ceremony on Thursday, February 7th. There are oodles of other games in the running for oodles of other titles, so be sure to check out the complete listing of nominees.

        MassivelyCheck out the D.I.C.E. awards finalists originally appeared on Massively on Mon, 14 Jan 2013 17:00:00 EST. Please see our terms for use of feeds.

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        Diablo III lays out the welcome mat for patch 1.0.7 testing
        January 14, 2013

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        Diablo III lays out the welcome mat for patch 107 testing
        You know that good feeling from an all-around patch that fills gaps, patches up broken supports, and leaves you with a stronger structure? Prepare to feel that when Diablo III's 1.0.7 comes to town. Currently the patch is in testing, although Blizzard has posted the contents of this "kitchen sink" update.

        One of Patch 1.0.7's chief features is the addition of a dueling zone to the game. This anything-goes, just-for-fun area is called the Scorched Chapel, and it's there that groups of two to four people can hang out and go all fight club on each other. While dueling has neither score nor rewards, the studio figures people might want to do it just for the fun factor.

        Other improvements coming with 1.0.7 include tweaks to Wizards and Monks, more crafting recipes, an increase to the amount of XP that the monster power system produces in Inferno mode, and an end to the increasing resurrection timer for consecutive deaths.

        MassivelyDiablo III lays out the welcome mat for patch 1.0.7 testing originally appeared on Massively on Mon, 14 Jan 2013 18:30:00 EST. Please see our terms for use of feeds.

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        Earlybird Registration Ends Tomorrow! Register Now.
        January 14, 2013

        If you still haven’t taken advantage of Digital Kids Conference’s Early Bird Registration, it’s getting down to the wire. Tomorrow, Tuesday, Jan. 15, is the last day to get the discounted price of $595. Starting Tuesday, Jan. 16, online registration goes to $695.

        Digital Kids Conference is the single largest gathering of tech professionals dedicated to developing, marketing and distributing high quality children’s digital entertainment products and services. Our knowledgeable keynotes and speakers are excited to share their experiences from the industry with you and discuss what to expect in the coming year.

        Early Bird Registration [...]

        Fox News discusses Star Wars: The Old Republic's gay expansion planet
        January 14, 2013

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        It's funnier when you realize that Hutts are hermaphrodites and thereby incapable of being homosexual or heterosexual.
        Star Wars: The Old Republic fans already know that Makeb is the Planet of Gay, containing far more gay than even the fabled Gay Level on Coruscant. Or perhaps it's just the site of the game's upcoming expansion, Rise of the Hutt Cartel, which will feature the first implementation of same-gender romances in the game. These romances will be limited to characters already on the planet rather than new or existing companions. This is not new information for most players. However, it's news to Fox News, whose take on the planet's status is... slightly different.

        According to Fox News, Makeb will be the "gay planet" added in the expansion, likening the current limitation of this new content to segregation and noting that many players are opposed the inclusion of same-sex relationships in the game. There is no mention of the number of players requesting the feature, nor of the variety of (presumably) non-gay quests and content available on Makeb. In short, it's missing a number of nuances regarding the situation, something that might be good for a raised eyebrow or two from fans and detractors alike.

        MassivelyFox News discusses Star Wars: The Old Republic's gay expansion planet originally appeared on Massively on Mon, 14 Jan 2013 18:00:00 EST. Please see our terms for use of feeds.

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