Virtual World News
The amazing thing is, Mosaic is quite good -- better, I think, than The Burning Crusade. I was pretty shocked to discover it a year or so ago, although I wasn't as shocked considering how much I've come to realize that studios just don't put out a lot of their game's music.
So what we have here is a hodge-podge of 16 tracks ranging from the silly to the sublime. They might not be as famous as some of the featured tunes from the other soundtracks, but chances are that if you played WoW, you'll recognize them even so. Here are my picks for the best of the litter.
Jukebox Heroes: World of Warcraft's Mosaic soundtrack originally appeared on Massively on Tue, 03 Sep 2013 20:00:00 EST. Please see our terms for use of feeds.
For the sake of understanding, I would like to reiterate my hypothesis: A player can get what he wants out of SWTOR effectively without paying any real money but instead by using the GTN and other in-game means to buy items from the Cartel Market. But as we know with every experiment, the hypothesis gives the experimenter a goal. Right or wrong, I wanted to see the experiment to the end. As it turns out, my hypothesis was not completely right, nor was it completely wrong. I discovered that if I wanted to "win" at SWTOR's free-to-play, I could not approach it as I would a game that I bought off a store shelf and just started playing.
Hyperspace Beacon: The final SWTOR free-to-play experiment... for now originally appeared on Massively on Tue, 03 Sep 2013 19:00:00 EST. Please see our terms for use of feeds.
Allen White, art director for the game, led me through the matches. He was a pretty big help, answering all of my questions while I stomped all over the other con-goers. Unlike the typical MOBA, Smashmuck has a low barrier of entry, a lot of game modes, and an easy learning curve, and it's just plain lots of fun. You're doing yourself a disservice by not installing the game right now.
PAX Prime 2013: I played Smashmuck Champions and it was golden originally appeared on Massively on Tue, 03 Sep 2013 18:00:00 EST. Please see our terms for use of feeds.
The new power set is called Celestial and it's made for healing. New zones include the Gotham Wasteland and its daily solo quests as well as the Mausoleum alert that boasts a battle royale with Trigon. Cheetah and Donna Troy are your new Legends PvP avatars, and SOE has also included a bunch of additional feats and collections.
Legendary DCUO members get Sons of Trigon for free, while Premium and Free members can purchase it for $9.99 via the in-game market, the official website, or the PlayStation Network. Don't forget the launch trailer after the break!
[Source: SOE press release]Permalink | Email this | Comments
Of course you can also play online, as with the PC version, or just go it alone as you rip through demon hordes. The game boasts a redesigned interface meant to take full advantage of the controller setup while still boasting all of the same content. So it might not tide you over if you've played through Diablo III multiple times, but if you'd like a refresher before the first expansion or just prefer the idea of a console experience, you can have that now.Permalink | Email this | Comments
- Source: Console version launches
I had a different agenda, so I tracked down Hi-Rez chief operating officer Todd Harris to talk about upcoming changes to the game. He admitted to me that his team isn't doing a lot of big changes, but that is largely due to the game's continuing success. He did have a few things to show me, though.
PAX Prime 2013: SMITE's graphical updates, 10v10 mode, and e-sports originally appeared on Massively on Tue, 03 Sep 2013 15:00:00 EST. Please see our terms for use of feeds.
The game itself will be in English at launch, but the website, payment systems, and support will be handled in several languages. Those interested in participating in the closed beta can sign up on the official site. If you missed the European trailer before, we've included it after the break.
[Source: Games-Masters.com press release]Permalink | Email this | Comments
I sat down with some of the Wargaming guys and attempted to play the new 360 version. I struggled a bit with the console controls, but that had more to do with a lack of familiarity than anything else. As I played, we discussed how Wargaming has rebuilt WoT from the ground up for the console market.
PAX Prime 2013: World of Tanks blitzes onto the 360 originally appeared on Massively on Tue, 03 Sep 2013 14:30:00 EST. Please see our terms for use of feeds.
In a recent Q&A session, our own Richie Procopio asked ArenaNet president Mike O'Brien a similar question and got a somewhat different response. According to O'Brien, the studio's original intent was to steer away from content that could impact the personal story in the interest of simplicity; however, ArenaNet wants to make sure that nothing is off limits to the living story overall. I'm trying not to read too much into that, since it could just be a different way of phrasing what Johanson said, but given a little hope to cling to I'd like to discuss why it's so important that ArenaNet not establish any existing content as off-limits -- especially not Orr.
Flameseeker Chronicles: Guild Wars 2's living story and the Orrian menace originally appeared on Massively on Tue, 03 Sep 2013 13:00:00 EST. Please see our terms for use of feeds.
Beyond butts, the variety of the options Bethesda brought to PAX Prime was pretty impressive. I spent more time in character creation than I expected, even customizing my stomach size. After I decided on the appropriate butt girth, I loaded into the snowy, nordic area of Bleakrock Isle and immediately spent a solid 10 minutes exploring my option menus.
PAX Prime 2013: Adjusting butts in Elder Scrolls Online originally appeared on Massively on Tue, 03 Sep 2013 13:30:00 EST. Please see our terms for use of feeds.