Virtual World News
This announcement follows news that a PC version of Dragon Quest X would be seeing release on September 26th and comments from Square Enix indicating that the game is edging closer to an overseas launch. Tokyo Game Show begins September 19th.
Check out the trailer for the PC launch after the break.Permalink | Email this | Comments
- Source: 2P
Some folks call it frugality; others call it leeching. But today, we want to know whether this is how you play free-to-play MMOs. Do you try to spend as little as possible, even turning your ability to save money into its own sort of game, or do you chip in money as thanks to developers for a game well done? Are your attempts to penny-pinch thwarted by clever but annoying monetization design? Have you ever successfully hit endgame in a free-to-play MMO without spending any real-life cash, and why?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: Do you play MMOs without spending money? originally appeared on Massively on Fri, 06 Sep 2013 08:00:00 EST. Please see our terms for use of feeds.
Producer Naoki Yoshida discussed the functionality with Famitsu recently, explaining that while remote play won't be appropriate for large-group endgame content, there are a variety of things that can be done just fine remotely. Gathering and crafting, for example, can be handled without much loss from the handheld device, and even low-impact questing should work out just fine. Sure, that means that you can't fight a Primal while leeching off of the Starbucks wifi, but at least you can harvest some in-game goods whilst waiting for a coffee.
Final Fantasy XIV's Yoshida sheds some light on PlayStation 4 remote play originally appeared on Massively on Fri, 06 Sep 2013 08:30:00 EST. Please see our terms for use of feeds.
About 600,000 hours of play have been logged per day on all new, existing, and reactivated accounts, which is pretty staggering. Since the game's launch event players have killed 60 million enemy soldiers and collected 1 billion Divine Tears (remnants of a now-dead god whose death kicked off the current state of the game). While one month is too early to call success or failure, it's a sign that even the older games on the market can still have quite a lot of life in them.
[Source: Jagex press release]Permalink | Email this | Comments
Let me paint you a story. I'm familiar with fandoms. They're not a new thing. However, when you go to a huge convention and you see that probably a quarter of the people play League of Legends, it changes your perspective. When every non-Riot developer talks about LoL, it opens your eyes to just how pervasive the game is.
There was another unified thing about everyone I talked to who played LoL: All of them hated jerks. None of them were intentional trolls, and everyone loved the game and wanted to make it better. All the Riot staffers I talked to preached the same mantra: "It's all about the fans." It's clear that their attitude has paid some pretty big dividends. There's a lot of you guys, and you're all pretty awesome.
The Summoner's Guidebook: You're wrong about the LoL community originally appeared on Massively on Thu, 05 Sep 2013 21:00:00 EST. Please see our terms for use of feeds.
But it's hard to build a guild from the ground up, and it's no surprise that most new guilds don't last very long at all. Guild leaders need to grow their roster quickly because if there isn't enough manpower to take on guild goals, the few who have agreed to join will have second thoughts and end up leaving. How do you recruit quickly but avoid building a guild that's primed for drama? Let's take a look in this week's Guild Counsel.
The Guild Counsel: Building a roster from the ground up originally appeared on Massively on Thu, 05 Sep 2013 20:00:00 EST. Please see our terms for use of feeds.
Update 1.2 adds the Heroic and Super Heroic difficulty modes for all heroes. Players who defeat Dr. Doom or reach level 30 can access Heroic mode; Dr. Doom must be defeated in Heroic (or players must reach level 45) before Super Heroic is made available. Both modes offer new loot and enemies to match the increased difficulty.
Also new to the game are relics, which offer special stat boosts to heroes as well unique items that are as powerful as they are rare. Finally, Emma Frost is now a playable character, providing new powers like mind control and Diamond Form tanking. She can be purchased individually or through a special hero pack.Permalink | Email this | Comments
As for the game itself, Everlasting Battle introduces a new friends system that enables mount sharing and ability boosting, along with major overhauls to the Mage and Summoner classes. Additionally, guilds with more than four groups waiting for PvP battles will have the option of participating in a Dominion Raid, which pits up to 48 players in a battle for guild superiority.
Finally, German, Polish, English, and French servers have been merged into one enormous European server. Players will be able to use the existing game client to access it.
[Source: Webzen press release]
Allods Online's Everlasting Battle update is now live originally appeared on Massively on Thu, 05 Sep 2013 18:00:00 EST. Please see our terms for use of feeds.
Finally, Funcom is offering 30% bonuses on cash shop point purchases as well as free membership months for recruiting your friends.
[Source: Funcom newsletter]
The Secret World's bonus weekend features double AP, Gilded Rage event originally appeared on Massively on Thu, 05 Sep 2013 17:00:00 EST. Please see our terms for use of feeds.
CCP has also announced the third and final CE pre-purchase offer which takes the form of two Genolution implants. The firm has also put together a digital promo pack including all the CE pre-purchase items as well as discount voucher for the box set purchase.Permalink | Email this | Comments
- Source: Announcement