Virtual World News
Marvel Super Hero Squad Online has over 100 playable heroes to choose from, including such favorites as Black Widow, Spider-Man, Wolverine, Hawkeye, Thor, Hulk, Iron Man, Captain America, and more. The game also offers various game modes, sidekicks, titles, world events, arcade games, and even a collectible card game starring Super Heroes from the game. To play, head on over to the site to sign up.
[Source: Gazillion Entertainment press release]
Marvel Super Hero Squad Online surpasses 6 million and offers free sub originally appeared on Massively on Thu, 19 Sep 2013 12:00:00 EST. Please see our terms for use of feeds.
"If we know who you are and you're abusing somebody on Twitter, we will ban your game account and we will not accept you as a customer ever again. It's not always possible to identify people [in that way], but we take that seriously." Carlson goes on to say, "A very influential player, high up in a huge guild - we'll still ban them... In our games, if you are an exploiter we don't care who you are, how big your guild is, how many people you threaten to take with you when you go."
Take a look at the entire interview for more on how SOE plans to deal with levels of negativity in its community.Permalink | Email this | Comments
- Source: GamesIndustry.biz
"The introduction of Japanese tanks allows us to explore the design and innovation of a number of legendary armored vehicles and give players the chance to experience their technological evolution throughout the mid-20th century," said World of Tanks Producer Mikhail Zhivets. "Tank models based on original designs of Japanese engineers will offer players a wide selection of authentic upgrade schemes, each tailored for particular combat objectives."
The Japanese tank tree, which will initially consist of nine medium and five light machines, will be the seventh national line added to the game. Be sure to check out the new trailer for this upcoming content just after the jump.
[Source: Wargaming press release]Permalink | Email this | Comments
If pets aren't so much your thing, the game also features a variety of minigames and two-person dungeons to break up the usual format of MMO gameplay. OGPlanet is also giving away a free gamepad to 10 lucky players who manage to reach level 10 between now and the time the beta ends on September 30th. If you'd like a chance to get in and start pocketing monsters, you can sign up for the beta test on the official site.
[Source: OGPlanet press release]Permalink | Email this | Comments
In order for the separation to continue, either the injunction must be modified on appeal or a majority vote by non-Vivendi stockholders must come down in favor of continuing the process. Activision Blizzard's representatives restated that they were dedicated to this course of action and are exploring options to ensure it still takes place. Vivendi has been trying to divest itself of Activision Blizzard for nearly a year now in hopes of boosting its overall stock price.
Court puts a stop to Activision Blizzard independence originally appeared on Massively on Thu, 19 Sep 2013 09:00:00 EST. Please see our terms for use of feeds.
- Via: Polygon
I'm probably preaching to the choir here, since the game is so popular that Square actually had to stop selling it for a time, but I dunno. I guess I'm surprised by how much I'm digging it, and as a result I'm glad that the two MMOs I'm actually planning to enjoy are quite a ways off.
What about you, Massively readers? Have you ever fallen for a game unexpectedly? Which one?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: What MMO did you unexpectedly love? originally appeared on Massively on Thu, 19 Sep 2013 08:00:00 EST. Please see our terms for use of feeds.
Memoria is Daedalic Entertainment's latest adventure game set in The Dark Eye universe. It's often described as "the German Dungeons and Dragons." I'm not sure that the description gives either IP full credit, but The Dark Eye is one interesting universe.
As usual, though, my mind wondered how the game could be worked into a multiplayer version. A massively multiplayer version. I've asked the same question of other games before, so let's look at how Memoria might make a killer MMO!Permalink | Email this | Comments
I think the real frustration comes not from the lack of guides and pop-ups but from the fact that many of these "helpful" guides are localized for English-speaking audiences enough for them to make some sense, just not enough. I mean no offense here; this is just the truth: Broken English inside a game can make already complex gameplay much harder to understand. There are many small anomalies as well. For example, an NPC referred to me as a man although my character is a woman, and when a small icon indicated that I was hungry, I ate some food, but then an icon told me, "Hungry and Thirsty. HP and internal Energy Recovery speed increases slightly, but you will need some food." Huh? I just ate... I think?
Now I can see why Patrick's Age of Wushu guides are so popular!
Choose My Adventure: I believe I can die in Age of Wushu originally appeared on Massively on Wed, 18 Sep 2013 18:00:00 EST. Please see our terms for use of feeds.
In fact, these aren't the only relatively well-known kids' titles to be shut down over the past year. And while it might be premature to signal the death knell for kid MMOs, it's a good time to do an assessment on what's working and what might be hampering success. In this week's MMO Family, it's time to do a little state of the (kid-friendly) industry.
MMO Family: Are kid-friendly MMOs doomed to extinction? originally appeared on Massively on Wed, 18 Sep 2013 17:00:00 EST. Please see our terms for use of feeds.
Both sets were intended to reward players for taking multiple powers out of the same set without explicitly forcing that behavior, creating cross-power synergy and positive interactions. This also led to certain design issues, such as the initial Laser Sword design feeling clunky and not having enough options for players in terms of passive powers, something that required a reworking of the set's focus and the addition of passive powers that work with other sets as well. If this sounds fascinating to you, you can find more of the hard design details in the official blog.
Champions Online sheds some light on how powers get designed originally appeared on Massively on Wed, 18 Sep 2013 16:00:00 EST. Please see our terms for use of feeds.
- Source: Designing powersets