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Exploits plague Neverwinter economy, Cryptic responds
May 19, 2013

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Neverwinter
Multiple Massively sources and forum users are reporting that a serious auction hall exploit involving negative bids has turned the fledgling economy of Neverwinter on its head. Cryptic appears to be locking down forum threads on the topic and has posted the following in response to the exploits:
We currently are in the process of taking action against a subset of accounts that were confirmed to have utilized exploits that affected the game balance or economy. These accounts may be banned, temporarily or permanently, depending on the severity of exploit utilization. Anyone who is affected by this will receive notification via email. [...] Thank you for your patience and support while we continue to do everything in our power to ensure that Neverwinter remains a fair and balanced game experience.
The post also encourages anyone banned unfairly to contact customer support for resolution. A followup post by a Cryptic moderator from last night tells players that "there are no plans for another wipe at this time." And a message on the Neverwinter's German-language Facebook page suggests that the Neverwinter Gateway has been taken offline while the issue is investigated. We'll keep you posted as the story develops.

[Thanks to Dan, J, Ehra, David, Dixa, Mike, xpac, Jan, and Zaph for the tips!]

MassivelyExploits plague Neverwinter economy, Cryptic responds originally appeared on Massively on Sun, 19 May 2013 13:00:00 EST. Please see our terms for use of feeds.

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Rise and Shiny: DragonRealms
May 19, 2013

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DragonRealms website artwork
As a part of MUD May, I just had to play at least one MUD for Rise and Shiny. I have a handful of favorite MUDs, like GemStone IV, BatMUD, and Achaea, but I have never really given DragonRealms a chance. Until now. I've poked into it here and there, but every time I found myself on the Simutronics website, I always logged into GemStone IV. I heard that DragonRealms was a lot different, more hardcore, and filled with PvP, and after spending an initial week with the game and the killer community, I can say that it is different, but mainly in a few outstanding ways. Of course I might find much more that sets the game apart if I played it for several years like some of the people I met in game, but for now I'll settle with telling you what I've learned so far.

The usual embedded video in this article serves two purposes. First, it's an interview piece I did with Eric Latham, Producer at Simutronics. Next, it's a glance at DragonRealms, from character creation to a bit of gameplay. It's not as in-depth as my other videos, but it keeps in the greater theme of MUD May.

Continue reading Rise and Shiny: DragonRealms

MassivelyRise and Shiny: DragonRealms originally appeared on Massively on Sun, 19 May 2013 12:00:00 EST. Please see our terms for use of feeds.

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    Stick and Rudder: Why all the love for Roberts and Star Citizen?
    May 19, 2013

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    Stick and Rudder - Why all the love for Roberts and Star Citizen?
    I was talking with a gaming buddy recently who missed the whole space sim experience in the 1990s. He's a Star Wars fan and a real-life pilot pushing 40, so it surprised me to learn that he'd never heard of Wing Commander, Freespace, X-Wing, and the like. My jaw really hit the floor as our conversation turned to current games and I began to evangelize about Star Citizen and Chris Roberts.

    "Who's Chris Roberts?" he asked, with a straight face.

    Continue reading Stick and Rudder: Why all the love for Roberts and Star Citizen?

    MassivelyStick and Rudder: Why all the love for Roberts and Star Citizen? originally appeared on Massively on Sun, 19 May 2013 14:00:00 EST. Please see our terms for use of feeds.

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      Exploits plague Neverwinter economy, PWE responds
      May 19, 2013

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      Neverwinter
      Multiple Massively sources and forum users are reporting that a serious auction hall exploit involving negative bids has turned the fledgling economy of Neverwinter on its head. Perfect World/Cryptic appear to be locking down forum threads on the topic and have posted the following in response to the exploits:
      We currently are in the process of taking action against a subset of accounts that were confirmed to have utilized exploits that affected the game balance or economy. These accounts may be banned, temporarily or permanently, depending on the severity of exploit utilization. Anyone who is affected by this will receive notification via email. [...] Thank you for your patience and support while we continue to do everything in our power to ensure that Neverwinter remains a fair and balanced game experience.
      The post also encourages anyone banned unfairly to contact customer support for resolution. A followup post by a Cryptic moderator from last night tells players that "there are no plans for another wipe at this time." And a message on the Neverwinter's German-language Facebook page suggests that the Neverwinter Gateway has been taken offline while the issue is investigated. We'll keep you posted as the story develops.

      [Thanks to Dan, J, Ehra, David, Dixa, Mike, xpac, Jan, and Zaph for the tips!]

      MassivelyExploits plague Neverwinter economy, PWE responds originally appeared on Massively on Sun, 19 May 2013 13:00:00 EST. Please see our terms for use of feeds.

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      Exploits plague Neverwinter economy, PWE responds [Updated]
      May 19, 2013

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      Neverwinter
      Multiple Massively sources and forum users are reporting that a serious auction hall exploit involving negative bids has turned the fledgling economy of Neverwinter on its head. Perfect World/Cryptic appear to be locking down forum threads on the topic and have posted the following in response to the exploits:
      We currently are in the process of taking action against a subset of accounts that were confirmed to have utilized exploits that affected the game balance or economy. These accounts may be banned, temporarily or permanently, depending on the severity of exploit utilization. Anyone who is affected by this will receive notification via email. [...] Thank you for your patience and support while we continue to do everything in our power to ensure that Neverwinter remains a fair and balanced game experience.
      The post also encourages anyone banned unfairly to contact customer support for resolution. A followup post by a Cryptic moderator from last night tells players that "there are no plans for another wipe at this time." And a message on the Neverwinter's German-language Facebook page suggests that the Neverwinter Gateway has been taken offline while the issue is investigated. We'll keep you posted as the story develops. [Thanks to Dan, J, Ehra, David, Dixa, Mike, xpac, Jan, and Zaph for the tips!]

      [Update: Cryptic has posted a new response to the latest exploit: "The Astral Diamond Exchange and the Auction House have been temporarily taken offline to resolve a high priority bug. At this time we are still investigating the details regarding the issue and will post more information as the situation progresses. As the issue involves in-game currency, we understand that there may be questions regarding the follow up actions needed to ensure that the economy remains fair and balanced. At this time we are still in the process of collecting the data, but plan to share details regarding follow up actions once the investigation concludes. Thank you for your patience and understanding while we continually smooth out issues during open beta."]

      MassivelyExploits plague Neverwinter economy, PWE responds [Updated] originally appeared on Massively on Sun, 19 May 2013 13:00:00 EST. Please see our terms for use of feeds.

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      EVE Evolved: Fanfest 2013 video roundup
      May 19, 2013

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      EVE Evolved Fanfest 2013 video roundup
      Last month saw the huge tenth anniversary EVE Online Fanfest, a three-day convention packed full of exclusive reveals, behind-the-scenes talks, and community events. This year's Fanfest was the biggest one yet, celebrating EVE's tenth anniversary with special guest speakers from the scientific community, the reveal of a new virtual reality dogfighter, DUST 514's launch, and details of the upcoming Odyssey expansion. Massively was there to bring you coverage of the big news as it happened, and CCP streamed some of the key talks and events live to viewers at home.

      This year's Fanfest sold out so quickly that many people who wanted to go didn't get a chance to, and only a select few talks were shown on the public livestream. With such a packed event schedule, even players in attendance couldn't be there for every interesting talk. Thankfully, CCP recorded over 30 of the most anticipated events and has now uploaded the videos to YouTube. Highlights include the Make EVE Real videos, the EVE keynote, the CCP Presents Keynote, and the talks on how DUST 514 integrates with the EVE economy.

      In this week's EVE Evolved, I round up all of the EVE Fanfest videos in a handy list.

      Continue reading EVE Evolved: Fanfest 2013 video roundup

      MassivelyEVE Evolved: Fanfest 2013 video roundup originally appeared on Massively on Sun, 19 May 2013 18:00:00 EST. Please see our terms for use of feeds.

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        MMO Week in Review: Trion's tribulations and DUST's launch
        May 19, 2013

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        RIFT
        At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

        This week, Trion Worlds' announcement that RIFT will transition to a free-to-play MMO in less than a month was tempered by news that the studio was forced to lay off a large portion of its staff, though the RIFT team itself was unaffected. Meanwhile, CCP's console shooter DUST 514 officially launched; Massively's Jef Reahard delivered tepid impressions of the game.

        Read on for a look at the rest of this week's top MMO stories.

        Continue reading MMO Week in Review: Trion's tribulations and DUST's launch

        MassivelyMMO Week in Review: Trion's tribulations and DUST's launch originally appeared on Massively on Sun, 19 May 2013 20:00:00 EST. Please see our terms for use of feeds.

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          The Daily Grind: Are you still excited to try RIFT's free-to-play option?
          May 18, 2013

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          I don't have any idea what hand I should place this on.  It looks kind of gross.
          If you'd missed it, RIFT recently announced that the game will go free-to-play on June 12th. Obviously, the hope is to bring in a variety of new players, but the circumstances surrounding the announcement can result in a bit of whiplash when deciding whether or not to count yourself among those getting into the game.

          On the one hand, RIFT is making humble promises about the item shop... but on the other hand, the development team also promised the game would never go free-to-play. Trion Worlds did just get hit by layoffs, but it's been said those layoffs don't affect RIFT's staff. It's long had consistent updates, but those updates have dropped off sharply this year.

          Is trying the game out a good idea? A bad one? Today, we ask our readers to decide. Carefully weighing all the evidence, are you still excited to try RIFT's free-to-play option? Or do you think you'll be giving it a pass?

          Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

          MassivelyThe Daily Grind: Are you still excited to try RIFT's free-to-play option? originally appeared on Massively on Sat, 18 May 2013 08:00:00 EST. Please see our terms for use of feeds.

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            WRUP: Someone no longer likes us on Facebook edition
            May 18, 2013

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            UUUUUUNNNNBREAK MY HEEEEEEAAAAART
            It finally happened. Like fools, we ignored the dire warnings of what would happen if we kept posting stuff about games you don't like or articles you didn't agree with. The worst has finally come to pass -- someone no longer likes our Facebook page.

            We've been in shock here at the office. I've been hitting the rum pretty hard even by my standards, Jef is sitting in an empty bathtub sobbing, and Bree has been playing "Unbreak my Heart" on loop for about seven hours. We'd plead for that reader to come back, but he'll never see it. He no longer likes us. It's really the worst insult you could deliver.

            Despite the fact that this traumatic event has left us as broken shells, we somehow managed to pull ourselves together long enough to put together an installment of WRUP. Click on past the break to see what we're up to for the next couple of days other than staring at the number of likes on Facebook, and let us know what you'll be up to in the comments.

            Continue reading WRUP: Someone no longer likes us on Facebook edition

            MassivelyWRUP: Someone no longer likes us on Facebook edition originally appeared on Massively on Sat, 18 May 2013 10:00:00 EST. Please see our terms for use of feeds.

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            The Road to Mordor: Six reasons LotRO's Lore-masters rock
            May 18, 2013

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            The Road to Mordor Six reasons why Loremasters rock
            In my Lord of the Rings Online career, I've played two classes far more than any others: the Captain and the Lore-master. Both scratch that "pet class" itch that I have in MMOs, both are quite group-friendly, and both seem to be somewhat unorthodox picks (at least compared to the plague of Hunters and Champions infecting the game).

            I'll leave a discussion about Captains for another time, but today I felt like talking about the strangeness that is the Lore-master. It's such a unique class in feel and execution, and it's captivated me such that I'm actually leveling up my second Lore-master because I was dissatisfied with the way I handled my first one.

            Maybe you've never tried one. Maybe you picked one up and just couldn't get a feel for what it was supposed to do. I'll admit that the LM is an acquired taste, partially because its skillset is all over the map and it doesn't settle into an expected template. However, it may just be the coolest class in the game. Here are six reasons why.

            Continue reading The Road to Mordor: Six reasons LotRO's Lore-masters rock

            MassivelyThe Road to Mordor: Six reasons LotRO's Lore-masters rock originally appeared on Massively on Sat, 18 May 2013 12:00:00 EST. Please see our terms for use of feeds.

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