Virtual World News
But as Forbes blogger Jordan Shapiro points out in his article 3 Things Parents Should Know About Video Games and Kids, video games and the internet are here to stay. And it's unrealistic to look at the issues of raising a child in the age of technology strictly in black and white terms. Shapiro offers up the three pieces of advice that are great starting points for parents, and we'll take a look at them in this week's MMO Family.
MMO Family: Forbes' three essential parenting tips on video games originally appeared on Massively on Wed, 08 Jan 2014 14:00:00 EST. Please see our terms for use of feeds.
Assuming, of course, that I can find a group.
Choose My Adventure: Deep in the dungeons of Allods Online originally appeared on Massively on Wed, 08 Jan 2014 13:00:00 EST. Please see our terms for use of feeds.
Filed under: Dungeons and Dragons Online, EverQuest II, Business Models, Game Mechanics, MMO Industry, Endgame, Opinion, RuneScape, Guild Wars 2, Free-to-Play, Star Wars: The Old Republic, RIFT, Subscription, MMORPG, MMO Mechanicsthere are some even more fundamental barriers that get in the way of new players signing up. I'm sure we've all enthused and rambled to our friends in the hope that they might check out our most recent gaming crush, only to see a repulsed look on their faces when they realise it's an MMO.
The classic subscription model is a substantial paywall for the average gamer, and this is what has traditionally kept MMOs niche. The early game can be daunting to those who aren't familiar with the genre, and developers pour a lot of effort into easing newcomers into that gameplay. In this week's MMO Mechanics, I'm going to look at how some MMOs manage to break down these barriers through the use of clever mechanics in order to open up MMO gaming to more people than ever before.Permalink | Email this | Comments
[Source: Turbine press release]Permalink | Email this | Comments
What has razor-sharp claws, a pair of twisting horns, and a penchant for stabbing victims in the back? It's a Draken Stalker, of course, from the upcoming MMO, WildStar. Join Massively's Richie live at
Host: Richie "Bog Otter" Procopio
Date: Wednesday, January 8, 2014
Time: 12:00 p.m. EST
Enjoy our Steam Team video below.
The Stream Team: Skulking around in the WildStar beta [Updated] originally appeared on Massively on Wed, 08 Jan 2014 10:00:00 EST. Please see our terms for use of feeds.
But before all that can happen, however, the Filth must be eradicated from Agartha. Amiel offers an update on The Whispering Tide event, and players may be happy to hear that the end is near; the final phase, featuring the 60-man indoor world-boss-style fight against Flappy, will commence as soon as the current gate is cleansed.
Additionally, the team is working on a way to let players stream music directly through the game and player-designed outfits will be available soon.
[Thanks to all who sent in tips.]
The Secret World's December Game Director letter talks Filth, Tokyo, and beyond originally appeared on Massively on Wed, 08 Jan 2014 10:30:00 EST. Please see our terms for use of feeds.
Oddly, though, I love character titles. It doesn't matter if it's a crafting title, an adventuring title, or some sort of fluffy fishing-related title like the Lord of the Rings Online honorific in the screenshot above. I typically go after every title available to a given avatar in a given game, even though more often than not the mechanics are the same sort that underlie most achievement systems!
What about you, Massively readers? Achievements or titles? Or both? Or neither? Vote after the cut!
Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!Permalink | Email this | Comments
Looking over the list of upcoming MMOs, we see many that aren't aiming to be a blockbuster but instead are probably hoping to be a modest sleeper hit that grows not from a marketing budget but solid word of mouth. So out of all of these, which one do think has the greatest potential to be that sleeper hit?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: What upcoming MMO do you think might be a sleeper hit? originally appeared on Massively on Wed, 08 Jan 2014 08:00:00 EST. Please see our terms for use of feeds.
Smedley says that in the wake of this week's PR firestorm, he's "going to make it one of [his] personal missions to explain the thought process behind [SOE's] business decisions." He wrote, "I want to be able to have an honest enough dialog that I can actually tell you 'yeah this is important to our bottom line... that's why we did it'... and have you at least not question whether that's the real reason. [...] You may disagree with it, but at least you'll be able to make a reasonably informed judgment as to whether or not we're the greedy company some of you seem to think that we are, but at least you'll hear the why."
He says that while SOE is clearly a for-profit business, the firm's ultimate goal is to make good games first. He cites EverQuest Next Landmark as an example, saying that SOE rebooted the title three times, which led to a "massive delay [that] hurt [the studio] financially," even though it "was the right thing to do for [SOE] and for the industry."
Smedley is on a 'personal mission' to explain SOE's business decisions originally appeared on Massively on Tue, 07 Jan 2014 17:00:00 EST. Please see our terms for use of feeds.
Yet I have a fondness for older-style game music. I agree with what Ryan Shwayder once wrote when he said, "I think MIDI composers had to become masters of capturing the real core or heart of what made a song feel right. They had to take a minimalist approach to the song because they had a limited number of channels and potential sounds to work with. And it is my belief that some of the best creative works come out when an artist has to work within constraints."
That said, most of Meridian 59's soundtrack out there is of the remastered variety, so that's what we'll be listening to today. By the way, the original soundtrack is available on the official website for free!Permalink | Email this | Comments