Virtual World News
Under the new system, subscribing to the company's all-access pass will be priced at $14.99 a month, and subscribing to any PC title makes you an all-access member automatically. You still get 500 SC every month, and you can still stockpile it as before, but you will need to claim that benefit on a monthly basis rather than see it automatically dropped into your account. For more of the fine details on children with subscriptions and console games, take a look at Smedley's full post.
SOE cancels previous subscription changes, rolls out a bigger all-access pass originally appeared on Massively on Tue, 07 Jan 2014 13:00:00 EST. Please see our terms for use of feeds.
I've been spending my free time reading through the latest collaborative development initiative thread on the official forums. A few weeks ago I wrote about horizontal and vertical progression in GW2 and the CDI thread related to it; at this time the discussion on the forums has narrowed specifically to horizontal progression and what players would like to see from it. After posting our top three priorities for horizontal progression, we were asked to further narrow it down to one, in order to develop a proposal. Since it's been such a popular suggestion in the thread, I think it's a good time to talk about a subject near to my shriveled, cold Necromantic heart: player housing.
Flameseeker Chronicles: I'd like to build a Guild Wars 2 home originally appeared on Massively on Tue, 07 Jan 2014 12:00:00 EST. Please see our terms for use of feeds.
Additionally, on Fridays at 7:00 p.m. EST, GMs will host welcome sessions to answer questions, and Saturdays will have live tutorials broadcast on Twitch at 5:00 p.m. EST to help new players get started. To learn even more about Aura Kingdom, check out Massively's Ride and Shiny.
[Source: Aeria Games press release]Permalink | Email this | Comments
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Massively Speaking Episode 279: Bring it on, 2014! originally appeared on Massively on Tue, 07 Jan 2014 10:00:00 EST. Please see our terms for use of feeds.
When the world fell apart, one group kept their courage. Guided by the teachings of the Code of Bushido, the soldiers of the 7th Legion marched across Canada gathering survivors as they went. From one outpost to another they marched until finally they found a city which did not fall: Manhattan. There, they made their stand against the darkness, and Commander Yoshida Hiro called an end to their long journey. Now they have come to Paradise. What dread news could this herald?[Thanks to Swag for the tip!]Permalink | Email this | Comments
The next GW2 content release will go live on January 21st, and promises to be the beginning of the end of the first living story arc. ArenaNet has also released a brand new video to refresh players on the story so far, so if you're looking to get caught up -- or you're searching for hints about the upcoming content -- be sure to click past the break and check it out!
Catch up on Guild Wars 2's first act with a new video and developer blog originally appeared on Massively on Tue, 07 Jan 2014 09:00:00 EST. Please see our terms for use of feeds.
In a game like EVE Online, of course, there's a lot of benefit to keeping close track of your money and making sure that you know exactly how your assets are allocated. This is slightly less important in, say, Wizard101. But there's still a sense of fun to be found from tracking your progress in the game as a whole.
So do you track your progress? Do you have a spreadsheet? Do you keep a list? Or do you just play the game without worrying too much about that sort of thing?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!Permalink | Email this | Comments
Game: World of Warcraft
Host: Mike Foster
Date: Monday, January 6th, 2014
Time: 7:00 p.m. EST
Enjoy our Steam Team video below.
The Stream Team: Heroics continue in World of Warcraft originally appeared on Massively on Mon, 06 Jan 2014 19:00:00 EST. Please see our terms for use of feeds.
Filed under: Betas, Fantasy, Sci-Fi, Video, Business Models, Contests, Culture, Events (In-Game), Patches, Endgame, News Items, Free-to-Play, Legal, Dev Diaries, Not So Massively, Sandbox, MOBA, League of Legends, Diablo III, Crowdfunding, Star Citizen, Path of ExileLeague of Legends servers being shut down by a DDoS attack. A group calling itself "Derp" claimed responsibility for the attack, which ended with a hoax 911 call that sent armed police to Varga's home address. The Dota 2 servers also came under attack, but Valve extended its holiday event by a few days to give players a final chance to grind up some Phantom Fragments.
Path of Exile celebrated the new year by releasing some interesting stats on the game's performance in 2013 and launching a special week-long ladder event with the properties of both the Domination and Nemesis game modes. Despite speculation to the contrary, Blizzard confirmed this week that Diablo III players will not be getting a seventh skill slot. And Star Citizen has hit its $36 million stretch goal, unlocking a new solar system named Tamsa that's collapsed into a black hole.
Not So Massively: LoL downed by DDoS attack, Star Citizen hits $36 million originally appeared on Massively on Mon, 06 Jan 2014 20:00:00 EST. Please see our terms for use of feeds.
DayZ's standalone client continues its surprisingly successful run, topping 800,000 sales in three short weeks. Creator Dean Hall says he and Bohemia Interactive "had very ambitious plans for 2014, already, however this amount of sales was completely unexpected."
Hall goes on to explain that he would've considered 250,000 sales in the first quarter to be a success, "so to move nearly 800,000 in under a month is crazy." Finally, Hall recommends that gamers do their homework before shelling out $29.99 for the zombie survival sandbox's early access client. "I would recommend a very careful and critical review of whether purchasing now is such a good idea," he wrote on Reddit. "There are many problems which can ruin your gameplay experience. These are being actively fixed, but if you delayed your purchase by a month you would pay the same price but it would be a better experience."