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Blizzard renames Blizzard DotA to Blizzard All-Stars
May 11, 2012

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It's better than the original plan to name it Blizzard Dot-A.
What's in a name? Quite a lot, as it turns out. A name alone was enough to send Blizzard and Valve to man the lawyer cannons over two upcoming games, DOTA 2 from Valve and Blizzard DOTA from Blizzard. The companies have reached an agreement, however, which includes Blizzard renaming its game to Blizzard All-Stars while retaining use of the "dota" name for noncommercial use in the fan community. Valve retains the commercial use of the name.

It sounds like a little matter until you remember that Warcraft III was the source of the map that spawned this game type, leading to both companies developing competing versions of a sequel. Blizzard All-Stars currently has no release date, while DOTA 2 is due out sometime next year and is currently in beta testing. Luckily, the terminology is only being changed on the corporate side, meaning players are free to continue discussing the games as they would have anyway.

MassivelyBlizzard renames Blizzard DotA to Blizzard All-Stars originally appeared on Massively on Fri, 11 May 2012 17:30:00 EST. Please see our terms for use of feeds.

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Brace yourself: The Guild Wars 2 stress test is coming
May 11, 2012

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Guild Wars 2
The ArenaNet team is rallying the troops for a Guild Wars 2 stress test this coming Monday. While the existence and details of the test were already known, Rubi Bayer has added a note to participants to the game's Facebook page. The goal of the stress test is to see how the servers handle concentrated activity, so she gave a few tips on how best players can help the company during the short test. No simulation or prediction can ferret out as many problems as letting thousands of players loose on a game, so Rubi encouraged players to pile on the servers, find bugs, and be patient as they, well, find bugs.

The test will run on Monday, May 14th, from 2:00 p.m. EDT to 9:00 p.m. EDT, and will be available to pre-purchasers only. One nice treat is that although the company has mentioned character wipes between beta weekend events, players will still have their darling creations from BWE1 to run around with. Get ready to flood the servers on Monday. Cry havoc and let slip the dogs of war. Fly, my pretties!

MassivelyBrace yourself: The Guild Wars 2 stress test is coming originally appeared on Massively on Fri, 11 May 2012 17:00:00 EST. Please see our terms for use of feeds.

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Storyboard: Why roleplaying is worth the trouble
May 11, 2012

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I need more stock images for these headers.  Time to start digging.
Why bother roleplaying?

I've covered a lot of topics in this column that circle around that topic. I've talked about why roleplaying is important and how you can roleplay without tears, but I've never touched the central question, something that was brought to mind recently by a fellow Massively writer. Why even bother with roleplaying?

The usual answer is a shrug and a self-evident "because it's fun," but that's more a dismissal of the question than a functional response. That's not a good thing because there's a case to be made against roleplaying. Your character doesn't have an impact on the game world. Your roleplaying is, in the context of the game itself, irrelevant. The game doesn't care why your character wears weaker gear than normal; it just downgrades your stats and makes your life harder. You derive no benefit and wind up losing a lot of time for social interactions that are prone to drama and arguments. So why bother?

Continue reading Storyboard: Why roleplaying is worth the trouble

MassivelyStoryboard: Why roleplaying is worth the trouble originally appeared on Massively on Fri, 11 May 2012 18:30:00 EST. Please see our terms for use of feeds.

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    EVE Online: Inferno website goes live
    May 11, 2012

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    EVE Online
    Pay attention: The universe is going to war on May 22nd. That's awfully nice for the universe to schedule these things and give us a heads up, don't you think? If that isn't enough, the makers of EVE Online: Inferno have given us the official expansion website with an infolicious, nougaty center.

    The brand-new website has information on EVE's 17th expansion, including details on the graphics update, the war declaration system, the mercenary marketplace, the unified inventory, and more. According to the website, "Inferno invites new players with a lower barrier to entry, empowers veterans with more control over their wars, and entices combatants of all types with advanced new weaponry."

    Our own EVE Online columnist Brendan has been busy covering the expansion, with analysis on Inferno's mining system and the PvP revamp.

    MassivelyEVE Online: Inferno website goes live originally appeared on Massively on Fri, 11 May 2012 18:00:00 EST. Please see our terms for use of feeds.

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    The Secret World's skill system detailed in new video
    May 11, 2012

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    The Secret World - $6.66 per gallon
    If you're staring down the barrel of The Secret World's first beta weekend and you're a little bit daunted by the game's 500-plus skills or its classless progression system, don't despair. Funcom has released an eight-minute video designed to teach you the basics and get your paranormal adventures off on the right foot.

    The ability wheel breaks everything down into one of three categories: melee, magic, or ranged. Each is subdivided a further three times into different types of weapons (blood magic, blades, rifles, etc.). Technically you can learn every ability in the game, but you can only equip 14 at a time (seven active and seven passive), and you're also limited to equipping two weapons simultaneously. Your 14 abilities, when paired with your weapons of choice, make up your build, and half the fun in The Secret World is trying out all the possible permutations.

    Learn more after the break, and don't forget to check out our Secret World press beta impressions while you're at it.

    Continue reading The Secret World's skill system detailed in new video

    MassivelyThe Secret World's skill system detailed in new video originally appeared on Massively on Fri, 11 May 2012 19:00:00 EST. Please see our terms for use of feeds.

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    MapleStory celebrates its seventh anniversary with experience bonuses and cake monsters
    May 11, 2012

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    MapleStory 7th Anniversary
    Do you feel lucky, MapleStory players? You should, because Nexon is celebrating the game's lucky seventh anniversary, and the studio is passing the good fortune on to the players with a series of in-game events and double experience weekends.

    For the duration of the month, players will be treated not only to double experience and drops every weekend, but they'll also be able to take part in events such as the Maple Rising Star Contest, which requires players to complete tasks to show support for their favorite NPC contestant. And of course, no anniversary would be complete without a visit from the deliciously vicious Cake Boss monster, which combines a challenging battle and a tasty treat into one mutant monstrosity. To put the icing on the proverbial cake, Nexon has released a short anniversary trailer that recaps the major MapleStory events of the past year, so put on your party hats and join the festivities after the cut.

    [Source: Nexon America press release]

    Continue reading MapleStory celebrates its seventh anniversary with experience bonuses and cake monsters

    MassivelyMapleStory celebrates its seventh anniversary with experience bonuses and cake monsters originally appeared on Massively on Fri, 11 May 2012 21:00:00 EST. Please see our terms for use of feeds.

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      TERA prepares for political machinations
      May 11, 2012

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      TERA
      If you've thought that a bit of political campaigning and intrigue was all that was missing from your complete enjoyment of TERA, have we got good news for you. It's almost time for the vanarch election wheel to start a-turnin', so start polishing your speeches!

      Players elected to the vanarch position will reign for three weeks over their province. Vanarchs get to turn their whimsy into mandate by setting and collecting taxes and choosing which specialty shops to open up. They'll also be accruing fame (or infamy) for themselves and their guilds. Of course, not just anyone is worthy to rule o'er the masses: In order to be eligible, candidates must be the leader of a level three guild with at least 20 members, must have reached at least level 50 on their character, and must pay a fee of 3,000 gold and 100 Catharnach Awards.

      Sound like you? Registration for vanarch candidates opens up on Friday, May 18th, at 9:00 p.m. EDT and runs 'til Friday, May 25th, at 9:00 p.m. EDT. After registration week comes a week of voting, and then three weeks of sweet, sweet power. Registration for the following reign opens up in the second week of the on-going vanarch's office, so if you're interested in getting to the top and staying there, you don't have a lot of time to rest on your laurels.

      If the mantle of power isn't made for your shoulders but you still want to flex your political muscle, be sure to vote! Each game account gets one vote per continent on a given server. Are your fingers itching for a ballot? Next week TERA's game guide will be updated with some more juicy details on the political system. Knowledge, after all, is power.

      MassivelyTERA prepares for political machinations originally appeared on Massively on Fri, 11 May 2012 20:30:00 EST. Please see our terms for use of feeds.

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      Betawatch: May 5 - 11, 2012
      May 11, 2012

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      PSO2
      The Spirit Tales open beta launched this week, bumping that game up a tier on our beta list. In fact, the game proved so popular that an additional beta server was added to accommodate the avalanche of fans of all things cute.

      City of Steam has announced an alpha test for July, while Storybricks is accepting alpha signups for its alpha demo right now. Compounding the season's MMO drama is Phantasy Star Online 2, which is aiming to open up its beta early this summer.

      The Secret World, with its 1,000,000 beta signups, is is kicking off its first beta weekend starting today. Meanwhile, Glitch's epic beta housing patch is finally upon us, World of Warcraft has unveiled cross-server grouping in the Mists of Pandaria beta, and Guild Wars 2 announced a surprise stress test for pre-purchasers this coming Monday.

      Finally, if you're bored this weekend, why not check out Diablo III-rival Path of Exile? Tipsters Don and James report it's holding a public stress test starting right as this post is published at 8 p.m. EDT tonight.

      The full Betawatch roundup lies in wait behind the break.

      Continue reading Betawatch: May 5 - 11, 2012

      MassivelyBetawatch: May 5 - 11, 2012 originally appeared on Massively on Fri, 11 May 2012 20:00:00 EST. Please see our terms for use of feeds.

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        Guild Wars 2 hosting a surprise stress test next Monday
        May 10, 2012

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        IThat monster does not represent performance issues.  Probably.
        Are you in withdrawal after the last Guild Wars 2 testing weekend? Feeling the need to get back in the game, even if it's just for one night? If so, you're in luck, as the team has just recently announced that the game will be performing a surprise stress test on Monday, May 14th between 2:00 p.m. EDT until 9:00 p.m. EDT. It's a chance to log back in, play for a bit, and get more of a taste for the game over those seven hours.

        Worth noting is that the stress test is only for pre-purchasers, but beyond that there are no specific test requirements -- you can continue using the characters you created during the beta weekend. Players may experience some slight performance issues, since the purpose is to try and alleviate issues before the next beta weekend rolls around. So if you've pre-purchased the game, get ready to head back to Tyria in less than a week's time.

        MassivelyGuild Wars 2 hosting a surprise stress test next Monday originally appeared on Massively on Thu, 10 May 2012 00:00:00 EST. Please see our terms for use of feeds.

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        The Daily Grind: What's your preferred camera distance?
        May 10, 2012

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        EverQuest II - tiny ratonga in the Commonlands
        While optional first-person perspectives are pretty common in MMORPGs, I'd be willing to bet that most of us spend our game time looking at the arse-end of our avatars.

        Some games limit you to intimate over-the-shoulder shots, while others give you such a huge range on your camera that you can pull it waaaay back and effectively grant yourself the equivalent of a top-down strategy-game view.

        For today's Daily Grind, we want to know where you fall on the camera placement spectrum. Do you zoom way out, way in, or are you one of those odd first-person ducks? In a nutshell, what's your preferred camera distance?

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: What's your preferred camera distance? originally appeared on Massively on Thu, 10 May 2012 08:00:00 EST. Please see our terms for use of feeds.

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